remove dead code

This commit is contained in:
Cary Sandvig 2000-12-07 20:27:55 +00:00
parent e5ab0ddc8f
commit 5292915b22

View File

@ -204,16 +204,6 @@ AudioTraits::PlayerClass* WinSample::get_player(void) const {
return ret;
}
// REFCOUNT
/*
AudioTraits::DeleteSoundFunc* WinSample::get_destroy(void) const {
if (audio_cat->is_debug())
audio_cat->debug() << "winsample get_destroy returning 0x"
<< (void*)(WinSample::destroy) << endl;
return WinSample::destroy;
}
*/
AudioTraits::DeletePlayingFunc* WinSample::get_delstate(void) const {
if (audio_cat->is_debug())
audio_cat->debug() << "winsample get_delstate returning 0x"
@ -428,16 +418,6 @@ WinSample* WinSample::load_raw(unsigned char* data, unsigned long size) {
return ret;
}
// REFCOUNT
/*
void WinSample::destroy(AudioTraits::SoundClass* sample) {
if (audio_cat->is_debug())
audio_cat->debug() << "winsample destroy deleting 0x" << (void*)sample
<< endl;
delete sample;
}
*/
WinMusic::~WinMusic(void) {
// AudioManager::stop(this);
if (audio_cat->is_debug())
@ -567,16 +547,6 @@ AudioTraits::PlayerClass* WinMusic::get_player(void) const {
return ret;
}
// REFCOUNT
/*
AudioTraits::DeleteSoundFunc* WinMusic::get_destroy(void) const {
if (audio_cat->is_debug())
audio_cat->debug() << "winmusic get_destroy returning 0x"
<< (void*)(WinMusic::destroy) << endl;
return WinMusic::destroy;
}
*/
AudioTraits::DeletePlayingFunc* WinMusic::get_delstate(void) const {
if (audio_cat->is_debug())
audio_cat->debug() << "winmusic get_delstate returning 0x"
@ -584,15 +554,6 @@ AudioTraits::DeletePlayingFunc* WinMusic::get_delstate(void) const {
return WinMusicPlaying::destroy;
}
// REFCOUNT
/*
void WinMusic::destroy(AudioTraits::SoundClass* music) {
if (audio_cat->is_debug())
audio_cat->debug() << "winmusic destroy got 0x" << (void*)music << endl;
delete music;
}
*/
WinMusic* WinMusic::load_midi(Filename filename) {
if (audio_cat->is_debug())
audio_cat->debug() << "in WinMusic::load_midi()" << endl;