mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-04 02:42:49 -04:00
Fix RTT clear color buffer problem. Use color instead of back.
This commit is contained in:
parent
ecb7a2f84e
commit
52d3b65cc4
@ -496,7 +496,7 @@ do_clear(const RenderBuffer &buffer) {
|
||||
DWORD aux_flags = 0;
|
||||
|
||||
//set appropriate flags
|
||||
if (buffer_type & RenderBuffer::T_back) {
|
||||
if (buffer_type & RenderBuffer::T_color) {
|
||||
main_flags |= D3DCLEAR_TARGET;
|
||||
}
|
||||
|
||||
@ -558,7 +558,7 @@ do_clear(const RenderBuffer &buffer) {
|
||||
// scissor region and viewport)
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void DXGraphicsStateGuardian8::
|
||||
prepare_display_region(DisplayRegionPipelineReader *dr,
|
||||
prepare_display_region(DisplayRegionPipelineReader *dr,
|
||||
Lens::StereoChannel stereo_channel) {
|
||||
nassertv(dr != (DisplayRegionPipelineReader *)NULL);
|
||||
GraphicsStateGuardian::prepare_display_region(dr, stereo_channel);
|
||||
@ -791,10 +791,10 @@ end_frame(Thread *current_thread) {
|
||||
// are ok, false to abort this group of primitives.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool DXGraphicsStateGuardian8::
|
||||
begin_draw_primitives(const GeomPipelineReader *geom_reader,
|
||||
begin_draw_primitives(const GeomPipelineReader *geom_reader,
|
||||
const GeomMunger *munger,
|
||||
const GeomVertexDataPipelineReader *data_reader) {
|
||||
if (!GraphicsStateGuardian::begin_draw_primitives(geom_reader, munger,
|
||||
if (!GraphicsStateGuardian::begin_draw_primitives(geom_reader, munger,
|
||||
data_reader)) {
|
||||
return false;
|
||||
}
|
||||
|
@ -393,7 +393,7 @@ prepare_vertex_buffer(GeomVertexArrayData *data) {
|
||||
// makes it the current vertex buffer for rendering.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void DXGraphicsStateGuardian9::
|
||||
apply_vertex_buffer(VertexBufferContext *vbc,
|
||||
apply_vertex_buffer(VertexBufferContext *vbc,
|
||||
CLP(ShaderContext) *shader_context,
|
||||
const GeomVertexArrayDataPipelineReader *reader) {
|
||||
DXVertexBufferContext9 *dvbc = DCAST(DXVertexBufferContext9, vbc);
|
||||
@ -709,7 +709,7 @@ do_clear(const RenderBuffer &buffer) {
|
||||
DBG_S dxgsg9_cat.debug ( ) << "DXGraphicsStateGuardian9::do_clear\n"; DBG_E
|
||||
|
||||
//set appropriate flags
|
||||
if (buffer_type & RenderBuffer::T_back) {
|
||||
if (buffer_type & RenderBuffer::T_color) {
|
||||
main_flags |= D3DCLEAR_TARGET;
|
||||
}
|
||||
|
||||
@ -727,6 +727,7 @@ do_clear(const RenderBuffer &buffer) {
|
||||
if ((main_flags | aux_flags) != 0) {
|
||||
|
||||
DBG_S dxgsg9_cat.debug ( ) << "ccccc DXGraphicsStateGuardian9::really do_clear\n"; DBG_E
|
||||
DBG_S dxgsg9_cat.debug ( ) << "clear flags: main " << main_flags << " aux :" << aux_flags << "\n"; DBG_E
|
||||
|
||||
HRESULT hr = _d3d_device->Clear(0, NULL, main_flags | aux_flags, _d3dcolor_clear_value,
|
||||
_depth_clear_value, (DWORD)_stencil_clear_value);
|
||||
@ -1148,10 +1149,10 @@ DBG_S dxgsg9_cat.debug ( ) << "@@@@@@@@@@ end_frame \n"; DBG_E
|
||||
// are ok, false to abort this group of primitives.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool DXGraphicsStateGuardian9::
|
||||
begin_draw_primitives(const GeomPipelineReader *geom_reader,
|
||||
begin_draw_primitives(const GeomPipelineReader *geom_reader,
|
||||
const GeomMunger *munger,
|
||||
const GeomVertexDataPipelineReader *data_reader) {
|
||||
if (!GraphicsStateGuardian::begin_draw_primitives(geom_reader, munger,
|
||||
if (!GraphicsStateGuardian::begin_draw_primitives(geom_reader, munger,
|
||||
data_reader)) {
|
||||
return false;
|
||||
}
|
||||
@ -2215,7 +2216,7 @@ bool vertex_buffer_page_in_function (LruPage *lru_page)
|
||||
|
||||
// allocate vertex buffer
|
||||
Thread *current_thread = Thread::get_current_thread();
|
||||
GeomVertexArrayDataPipelineReader reader(vertex_buffer->get_data(), current_thread);
|
||||
GeomVertexArrayDataPipelineReader reader(vertex_buffer->get_data(), current_thread);
|
||||
vertex_buffer -> allocate_vbuffer (*(gsg->_screen), &reader);
|
||||
|
||||
// update vertex buffer
|
||||
@ -2256,7 +2257,7 @@ bool index_buffer_page_in_function (LruPage *lru_page)
|
||||
|
||||
// allocate vertex buffer
|
||||
Thread *current_thread = Thread::get_current_thread();
|
||||
GeomPrimitivePipelineReader reader(index_buffer->get_data(), current_thread);
|
||||
GeomPrimitivePipelineReader reader(index_buffer->get_data(), current_thread);
|
||||
index_buffer -> allocate_ibuffer (*(gsg->_screen), &reader);
|
||||
|
||||
// update vertex buffer
|
||||
@ -4697,7 +4698,7 @@ get_d3d_min_type(Texture::FilterType filter_type,
|
||||
|
||||
case Texture::FT_linear_mipmap_linear:
|
||||
return D3DTEXF_LINEAR;
|
||||
|
||||
|
||||
case Texture::FT_shadow:
|
||||
case Texture::FT_default:
|
||||
return D3DTEXF_LINEAR;
|
||||
|
Loading…
x
Reference in New Issue
Block a user