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@ -13,32 +13,32 @@ class Button(DirectObject):
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self.name = name
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# if no label given, use the button name
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if (label == None):
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self.label = name
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label = self.name
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# check to see if this is an actual guiLabel or just text
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if (type(label) == type('')):
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# text label, make text button
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self.label = label
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# up
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self.l1 = GuiLabel.GuiLabel.makeSimpleTextLabel(self.label,
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font)
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self.l1.setForegroundColor(0., 0., 0., 1.)
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self.l1.thaw()
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# roll-over up
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self.l2 = GuiLabel.GuiLabel.makeSimpleTextLabel(self.label,
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font)
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self.l2.setForegroundColor(0., 0., 0., 1.)
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self.l2.setBackgroundColor(1., 1., 0., 1.)
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self.l2.thaw()
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# roll-over down
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self.l3 = GuiLabel.GuiLabel.makeSimpleTextLabel(self.label,
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font)
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self.l3.setForegroundColor(1., 1., 1., 1.)
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self.l3.setBackgroundColor(0., 0., 0., 1.)
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self.l3.thaw()
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else:
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# check to see if this is an actual guiLabel or just text
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if (type(label) == type('')):
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# text label, make text button
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self.label = label
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# up
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self.l1 = GuiLabel.GuiLabel.makeSimpleTextLabel(self.label,
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font)
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self.l1.setForegroundColor(0., 0., 0., 1.)
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self.l1.thaw()
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# roll-over up
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self.l2 = GuiLabel.GuiLabel.makeSimpleTextLabel(self.label,
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font)
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self.l2.setForegroundColor(0., 0., 0., 1.)
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self.l2.setBackgroundColor(1., 1., 0., 1.)
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self.l2.thaw()
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# roll-over down
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self.l3 = GuiLabel.GuiLabel.makeSimpleTextLabel(self.label,
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font)
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self.l3.setForegroundColor(1., 1., 1., 1.)
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self.l3.setBackgroundColor(0., 0., 0., 1.)
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self.l3.thaw()
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else:
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# label provided, use it for all labels
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self.l1 = self.l2 = self.l3 = label
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# label provided, use it for all labels
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self.l1 = self.l2 = self.l3 = label
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self.button = GuiButton.GuiButton(self.name, self.l1, self.l2,
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self.l3, self.l3, self.l1)
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