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add objecttype sphere and tube
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@ -1264,6 +1264,19 @@ GROUPING ENTRIES
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The geometry defined at this root and below defines an invisible
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trigger surface.
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sphere
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Equivalent to <Collide> { Sphere descend }. The geometry is
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replaced with the smallest collision sphere that will enclose
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it. Typically you model a sphere in polygons and put this flag
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on it to create a collision sphere of the same size.
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tube
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Equivalent to <Collide> { Tube descend }. As in sphere, above,
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but the geometry is replaced with a collision tube (a capsule).
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Typically you will model a capsule or a cylinder in polygons.
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bubble
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Equivalent to <Collide> { Sphere keep descend }. A collision
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