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Get rid of unnecessary DisplayRegionBase class
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parent
d576c6b638
commit
53794e8e36
@ -2371,12 +2371,9 @@
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</Filter>
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<Filter Name="gsgbase">
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<File RelativePath="..\panda\src\gsgbase\graphicsOutputBase.cxx"></File>
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<File RelativePath="..\panda\src\gsgbase\displayRegionBase.h"></File>
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<File RelativePath="..\panda\src\gsgbase\displayRegionBase.I"></File>
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<File RelativePath="..\panda\src\gsgbase\gsgbase_composite.cxx"></File>
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<File RelativePath="..\panda\src\gsgbase\config_gsgbase.cxx"></File>
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<File RelativePath="..\panda\src\gsgbase\graphicsOutputBase.I"></File>
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<File RelativePath="..\panda\src\gsgbase\displayRegionBase.cxx"></File>
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<File RelativePath="..\panda\src\gsgbase\gsgbase_composite1.cxx"></File>
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<File RelativePath="..\panda\src\gsgbase\config_gsgbase.h"></File>
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<File RelativePath="..\panda\src\gsgbase\test_gsgbase.cxx"></File>
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@ -883,3 +883,9 @@ INLINE int DisplayRegionPipelineReader::
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get_pixel_height(int i) const {
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return _cdata->_regions[i]._pixels[3] - _cdata->_regions[i]._pixels[2];
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}
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INLINE ostream &
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operator << (ostream &out, const DisplayRegion &dr) {
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dr.output(out);
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return out;
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}
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@ -16,7 +16,7 @@
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#include "pandabase.h"
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#include "displayRegionBase.h"
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#include "typedReferenceCount.h"
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#include "drawableRegion.h"
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#include "referenceCount.h"
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#include "nodePath.h"
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@ -54,7 +54,7 @@ class CullTraverser;
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* DisplayRegions like panes of glass, usually for layering 2-d interfaces on
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* top of a 3-d scene.
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*/
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class EXPCL_PANDA_DISPLAY DisplayRegion : public DisplayRegionBase, public DrawableRegion {
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class EXPCL_PANDA_DISPLAY DisplayRegion : public TypedReferenceCount, public DrawableRegion {
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protected:
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DisplayRegion(GraphicsOutput *window, const LVecBase4 &dimensions);
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@ -285,9 +285,9 @@ public:
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return _type_handle;
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}
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static void init_type() {
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DisplayRegionBase::init_type();
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TypedReferenceCount::init_type();
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register_type(_type_handle, "DisplayRegion",
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DisplayRegionBase::get_class_type());
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TypedReferenceCount::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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@ -374,6 +374,8 @@ private:
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static TypeHandle _type_handle;
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};
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INLINE ostream &operator << (ostream &out, const DisplayRegion &dr);
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#include "displayRegion.I"
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#endif /* DISPLAYREGION_H */
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@ -12,7 +12,6 @@
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*/
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#include "config_gsgbase.h"
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#include "displayRegionBase.h"
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#include "graphicsOutputBase.h"
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#include "graphicsStateGuardianBase.h"
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@ -21,7 +20,6 @@
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Configure(config_gsgbase);
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ConfigureFn(config_gsgbase) {
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DisplayRegionBase::init_type();
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GraphicsOutputBase::init_type();
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GraphicsStateGuardianBase::init_type();
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}
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@ -1,25 +0,0 @@
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file displayRegionBase.I
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* @author drose
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* @date 2009-02-20
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*/
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/**
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*
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*/
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INLINE DisplayRegionBase::
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DisplayRegionBase() {
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}
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INLINE ostream &
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operator << (ostream &out, const DisplayRegionBase &dr) {
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dr.output(out);
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return out;
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}
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@ -1,24 +0,0 @@
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file displayRegionBase.cxx
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* @author drose
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* @date 2009-02-20
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*/
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#include "displayRegionBase.h"
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TypeHandle DisplayRegionBase::_type_handle;
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/**
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*
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*/
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DisplayRegionBase::
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~DisplayRegionBase() {
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}
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@ -1,57 +0,0 @@
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file displayRegionBase.h
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* @author drose
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* @date 2009-02-20
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*/
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#ifndef DISPLAYREGIONBASE_H
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#define DISPLAYREGIONBASE_H
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#include "pandabase.h"
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#include "typedReferenceCount.h"
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/**
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* An abstract base class for DisplayRegion, mainly so we can store
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* DisplayRegion pointers in a Camera.
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*/
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class EXPCL_PANDA_GSGBASE DisplayRegionBase : public TypedReferenceCount {
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protected:
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INLINE DisplayRegionBase();
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public:
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virtual ~DisplayRegionBase();
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PUBLISHED:
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virtual void output(ostream &out) const=0;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedReferenceCount::init_type();
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register_type(_type_handle, "DisplayRegionBase",
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TypedReferenceCount::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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INLINE ostream &operator << (ostream &out, const DisplayRegionBase &dr);
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#include "displayRegionBase.I"
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#endif
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@ -1,6 +1,5 @@
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#include "config_gsgbase.cxx"
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#include "displayRegionBase.cxx"
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#include "graphicsOutputBase.cxx"
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#include "graphicsStateGuardianBase.cxx"
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@ -54,7 +54,7 @@ get_scene() const {
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/**
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* Returns the number of display regions associated with the camera.
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*/
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INLINE int Camera::
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INLINE size_t Camera::
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get_num_display_regions() const {
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return _display_regions.size();
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}
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@ -62,9 +62,9 @@ get_num_display_regions() const {
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/**
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* Returns the nth display region associated with the camera.
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*/
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INLINE DisplayRegionBase *Camera::
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get_display_region(int n) const {
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nassertr(n >= 0 && n < (int)_display_regions.size(), (DisplayRegionBase *)NULL);
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INLINE DisplayRegion *Camera::
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get_display_region(size_t n) const {
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nassertr(n < (int)_display_regions.size(), nullptr);
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return _display_regions[n];
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}
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@ -236,7 +236,7 @@ cleanup_aux_scene_data(Thread *current_thread) {
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* camera. This is only intended to be called from the DisplayRegion.
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*/
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void Camera::
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add_display_region(DisplayRegionBase *display_region) {
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add_display_region(DisplayRegion *display_region) {
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_display_regions.push_back(display_region);
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}
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@ -245,7 +245,7 @@ add_display_region(DisplayRegionBase *display_region) {
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* by the camera. This is only intended to be called from the DisplayRegion.
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*/
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void Camera::
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remove_display_region(DisplayRegionBase *display_region) {
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remove_display_region(DisplayRegion *display_region) {
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DisplayRegions::iterator dri =
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find(_display_regions.begin(), _display_regions.end(), display_region);
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if (dri != _display_regions.end()) {
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@ -25,7 +25,8 @@
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#include "pointerTo.h"
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#include "pmap.h"
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#include "auxSceneData.h"
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#include "displayRegionBase.h"
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class DisplayRegion;
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/**
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* A node that can be positioned around in the scene graph to represent a
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@ -52,8 +53,8 @@ PUBLISHED:
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INLINE const NodePath &get_scene() const;
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MAKE_PROPERTY(scene, get_scene, set_scene);
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INLINE int get_num_display_regions() const;
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INLINE DisplayRegionBase *get_display_region(int n) const;
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INLINE size_t get_num_display_regions() const;
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INLINE DisplayRegion *get_display_region(size_t n) const;
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MAKE_SEQ(get_display_regions, get_num_display_regions, get_display_region);
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MAKE_SEQ_PROPERTY(display_regions, get_num_display_regions, get_display_region);
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@ -98,8 +99,8 @@ PUBLISHED:
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int cleanup_aux_scene_data(Thread *current_thread = Thread::get_current_thread());
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private:
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void add_display_region(DisplayRegionBase *display_region);
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void remove_display_region(DisplayRegionBase *display_region);
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void add_display_region(DisplayRegion *display_region);
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void remove_display_region(DisplayRegion *display_region);
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bool _active;
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NodePath _scene;
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@ -110,7 +111,7 @@ private:
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DrawMask _camera_mask;
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PN_stdfloat _lod_scale;
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typedef pvector<DisplayRegionBase *> DisplayRegions;
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typedef pvector<DisplayRegion *> DisplayRegions;
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DisplayRegions _display_regions;
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CPT(RenderState) _initial_state;
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