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Warning if elapsed time < stepsize (no simulation but interpolation!)
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@ -229,6 +229,7 @@ sync_p2b(float dt) {
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//_character->setVelocityForTimeInterval(v, dt);
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_character->setWalkDirection(v * dt);
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//_character->setWalkDirection(v);
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_angular_velocity = 0.0f;
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}
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@ -148,9 +148,17 @@ do_physics(float dt, int substeps, float stepsize) {
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// Simulation
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_pstat_simulation.start();
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_world->stepSimulation(dt, substeps, stepsize);
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int n = _world->stepSimulation(dt, substeps, stepsize);
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_pstat_simulation.stop();
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if (!n) {
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bullet_cat.warning() << "interpolated transforms!" << endl;
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}
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//if (dt > substeps * stepsize) {
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// bullet_cat.warning() << "lost simulation time!" << endl;
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//}
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// Synchronize Bullet to Panda
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_pstat_b2p.start();
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sync_b2p();
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@ -56,7 +56,7 @@ PUBLISHED:
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void set_gravity(float gx, float gy, float gz);
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const LVector3f get_gravity() const;
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void do_physics(float dt, int substeps=10, float stepsize=1.0f/60.0f);
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void do_physics(float dt, int substeps=1, float stepsize=1.0f/60.0f);
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void set_debug_node(BulletDebugNode *node);
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void clear_debug_node();
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