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fix comments, reorder static init timing
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@ -46,6 +46,30 @@ ClockObject() {
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_start_short_time = _true_clock->get_short_time();
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_start_long_time = _true_clock->get_long_time();
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_actual_frame_time = 0.0;
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ConfigVariableDouble max_dt
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("max-dt", -1.0,
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PRC_DESC("Sets a limit on the value returned by ClockObject::get_dt(). If "
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"this value is less than zero, no limit is imposed; "
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"otherwise, this is the maximum value that will ever "
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"be returned by get_dt(), regardless of how much time "
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"has actually elapsed between frames. See ClockObject::set_dt()."));
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ConfigVariableDouble clock_frame_rate
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("clock-frame-rate", 1.0,
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PRC_DESC("In non-real-time clock mode, sets the number of frames per "
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"second that we should appear to be running. In forced "
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"mode or limited mode, sets our target frame rate. In "
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"normal mode, this has no effect. See ClockObject::set_frame_rate()."));
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ConfigVariableDouble clock_degrade_factor
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("clock-degrade-factor", 1.0,
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PRC_DESC("In degrade clock mode, returns the ratio by which the "
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"performance is degraded. A value of 2.0 causes the "
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"clock to be slowed down by a factor of two (reducing "
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"performance to 1/2 what would be otherwise). See ClockObject::set_degrade_factor()."));
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ConfigVariableDouble average_frame_rate_interval
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("average-frame-rate-interval", 1.0,
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PRC_DESC("See ClockObject::set_average_frame_rate_interval()."));
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_max_dt = max_dt;
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_user_frame_rate = clock_frame_rate;
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_degrade_factor = clock_degrade_factor;
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@ -41,18 +41,19 @@ PUBLISHED:
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////////////////////////////////////////////////////////////////////
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// Class : ClockObject
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// Description : A ClockObject keeps track of elapsed real time and
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// discrete time. It can run in two modes: In normal
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// mode, get_frame_time() returns the time as of the
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// last time tick() was called. This is the "discrete"
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// time, and is usually used to get the time as of, for
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// instance, the beginning of the current frame. In
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// non-real-time mode, get_frame_time() returns a
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// constant increment since the last time tick() was
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// called; this is useful when it is desirable to fake
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// the clock out, for instance for non-real-time
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// animation rendering.
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// discrete time. In normal mode, get_frame_time()
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// returns the time as of the last time tick() was
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// called. This is the "discrete" time, and is usually
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// used to get the time as of, for instance, the
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// beginning of the current frame.
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//
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// In both modes, get_real_time() always returns the
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// In other modes, as set by set_mode() or the
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// clock-mode config variable, get_frame_time() may
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// return other values to simulate different timing
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// effects, for instance to perform non-real-time
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// animation. See set_mode().
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//
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// In all modes, get_real_time() always returns the
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// elapsed real time in seconds since the ClockObject
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// was constructed, or since it was last reset.
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//
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@ -113,13 +113,6 @@ get_sound_path() {
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return sound_path;
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}
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ConfigVariableDouble clock_frame_rate
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("clock-frame-rate", 1.0);
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ConfigVariableDouble clock_degrade_factor
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("clock-degrade-factor", 1.0);
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ConfigVariableDouble max_dt
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("max-dt", -1.0);
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ConfigVariableDouble sleep_precision
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("sleep-precision", 0.01,
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PRC_DESC("This is the accuracy within which we can expect select() to "
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@ -127,9 +120,6 @@ ConfigVariableDouble sleep_precision
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"timeout of 1.0 seconds, we can expect to actually sleep for "
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"somewhere between 1.0 and 1.0 + sleep-precision seconds."));
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ConfigVariableDouble average_frame_rate_interval
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("average-frame-rate-interval", 1.0);
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////////////////////////////////////////////////////////////////////
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// Function: init_libputil
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// Description: Initializes the library. This must be called at
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@ -250,7 +250,7 @@ template<class Key, class Value, class Compare>
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INLINE bool SimpleHashMap<Key, Value, Compare>::
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has_element(int n) const {
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nassertr(n >= 0 && n < (int)_table_size, false);
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return get_exists_array()[n];
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return (get_exists_array()[n] != 0);
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}
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////////////////////////////////////////////////////////////////////
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