Fix filename substitution in shader error reporting for first included file

This commit is contained in:
rdb 2015-05-06 15:46:16 +02:00
parent f82c942d87
commit 541c684114

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@ -865,7 +865,7 @@ get_filename_from_index(int index, ShaderType type) const {
if (!fn.empty()) { if (!fn.empty()) {
return fn; return fn;
} }
} else if (glsl_preprocess && index > 2048 && } else if (glsl_preprocess && index >= 2048 &&
(index - 2048) < (int)_included_files.size()) { (index - 2048) < (int)_included_files.size()) {
return _included_files[index - 2048]; return _included_files[index - 2048];
} }