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Fixed bug with raycasts and 128-bit groups masks.
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69738d7975
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@ -1108,7 +1108,7 @@ raycast_closest_shape(const PhysxRay &ray,
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}
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_ptr->raycastClosestShape(ray._ray, (NxShapesType)shapesType, hit,
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mask.get_mask(), ray._length, hints);
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mask.get_mask(), ray._length, hints, groupsPtr);
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return PhysxRaycastHit(hit);
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@ -1142,7 +1142,7 @@ raycast_all_shapes(const PhysxRay &ray,
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}
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_ptr->raycastAllShapes(ray._ray, report, (NxShapesType)shapesType,
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mask.get_mask(), ray._length, hints);
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mask.get_mask(), ray._length, hints, groupsPtr);
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return report;
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}
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@ -1193,7 +1193,7 @@ raycast_closest_bounds(const PhysxRay &ray, PhysxShapesType shapesType, PhysxMas
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}
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_ptr->raycastClosestBounds(ray._ray, (NxShapesType)shapesType, hit,
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mask.get_mask(), ray._length, hints);
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mask.get_mask(), ray._length, hints, groupsPtr);
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return PhysxRaycastHit(hit);
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@ -1228,7 +1228,7 @@ raycast_all_bounds(const PhysxRay &ray,
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}
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_ptr->raycastAllBounds(ray._ray, report, (NxShapesType)shapesType,
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mask.get_mask(), ray._length, hints);
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mask.get_mask(), ray._length, hints, groupsPtr);
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return report;
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}
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