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Disabled camera rotation with Mouse3 in Maya mode
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parent
4e39bfdf13
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@ -239,12 +239,16 @@ class DirectCameraControl(DirectObject):
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state.zoomSF))
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if base.direct.dr.mouseDeltaY > 0.0:
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moveDir.setY(moveDir[1] * 1.0)
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hVal = 0.5 * base.direct.dr.mouseDeltaX * base.direct.dr.fovH
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if self.useMayaCamControls : # use maya controls
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hVal = 0.0
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base.direct.camera.setPosHpr(base.direct.camera,
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moveDir[0],
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moveDir[1],
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moveDir[2],
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(0.5 * base.direct.dr.mouseDeltaX *
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base.direct.dr.fovH),
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hVal,
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0.0, 0.0)
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if (self.lockRoll == True):
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# flatten roll
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