x11: add labels to various buttons returned from get_keyboard_map()

This allows identifying, eg. the é button on French keyboard (which is at the location where 2 is on QWERTY)

This is not intended to be complete.  One must still choose what to display depending on the label and the mapped button handle (if any).
This commit is contained in:
rdb 2020-02-23 14:04:42 +01:00
parent e2d6c4cb30
commit 54cf7b9a5d

View File

@ -2014,11 +2014,31 @@ get_keyboard_map() const {
KeySym sym = XkbKeycodeToKeysym(_display, k, 0, 0);
ButtonHandle button = map_button(sym);
if (button == ButtonHandle::none()) {
std::string label;
// Compose a label for some keys; I have not yet been able to find an API
// that does this effectively.
if (sym >= XK_a && sym <= XK_z) {
label = toupper((char)sym);
}
else if (sym >= XK_F1 && sym <= XK_F35) {
label = "F" + format_string(sym - XK_F1 + 1);
}
else if (sym >= XK_exclamdown && sym <= XK_ydiaeresis) {
// A latin-1 symbol. Translate this to the label.
char buffer[255];
int nbytes = XkbTranslateKeySym(_display, &sym, 0, buffer, 255, 0);
if (nbytes > 0) {
label.assign(buffer, nbytes);
}
}
if (button == ButtonHandle::none() && label.empty()) {
// No label and no mapping; this is useless.
continue;
}
map->map_button(raw_button, button);
map->map_button(raw_button, button, label);
}
return map;