glgsg: Fix possibility of simple RAM image going out of scope

This commit is contained in:
rdb 2021-11-28 13:57:20 +01:00
parent ea61e53ab2
commit 54de9f9fa4

View File

@ -13853,7 +13853,8 @@ upload_simple_texture(CLP(TextureContext) *gtc) {
#endif
GLenum external_format = GL_BGRA;
const unsigned char *image_ptr = tex->get_simple_ram_image();
CPTA_uchar image = tex->get_simple_ram_image();
const unsigned char *image_ptr = image.p();
if (image_ptr == nullptr) {
return false;
}