diff --git a/direct/src/leveleditor/LevelEditor.py b/direct/src/leveleditor/LevelEditor.py index eb4c715bea..d173fb6437 100644 --- a/direct/src/leveleditor/LevelEditor.py +++ b/direct/src/leveleditor/LevelEditor.py @@ -201,7 +201,7 @@ if sys.argv[1:]: # or you can hack this up for your own purposes. else: hoodString = base.config.GetString('level-editor-hoods', - 'TT DD BR DG DL MM CC CL CM CS GS GZ OZ') + 'TT DD BR DG DL MM CC CL CM CS GS GZ OZ PA') hoods = string.split(hoodString) # The list of neighborhoods to edit @@ -218,6 +218,7 @@ hoodIds = {'TT': 'toontown_central', 'GS': 'goofy_speedway', 'OZ': 'outdoor_zone', 'GZ': 'golf_zone', + 'PA': 'party_zone', } # Init neighborhood arrays @@ -288,6 +289,8 @@ except NameError: loadDNAFile(DNASTORE, 'phase_6/dna/storage_GZ_sz.dna', CSDefault, 1) if 'CC' in hoods: loadDNAFile(DNASTORE, 'phase_12/dna/storage_CC_sz.dna', CSDefault, 1) + if 'PA' in hoods: + loadDNAFile(DNASTORE, 'phase_13/dna/storage_party_sz.dna', CSDefault, 1) __builtin__.dnaLoaded = 1