diff --git a/panda/src/cocoadisplay/cocoaGraphicsWindow.mm b/panda/src/cocoadisplay/cocoaGraphicsWindow.mm index 0a140109c7..42490b43da 100644 --- a/panda/src/cocoadisplay/cocoaGraphicsWindow.mm +++ b/panda/src/cocoadisplay/cocoaGraphicsWindow.mm @@ -1618,7 +1618,7 @@ handle_key_event(NSEvent *event) { if ([event type] == NSKeyDown) { // Translate it to a unicode character for keystrokes. I would use // interpretKeyEvents and insertText, but that doesn't handle dead keys. - TISInputSourceRef input_source = TISCopyCurrentKeyboardInputSource(); + TISInputSourceRef input_source = TISCopyCurrentKeyboardLayoutInputSource(); CFDataRef layout_data = (CFDataRef)TISGetInputSourceProperty(input_source, kTISPropertyUnicodeKeyLayoutData); const UCKeyboardLayout *layout = (const UCKeyboardLayout *)CFDataGetBytePtr(layout_data); @@ -1827,7 +1827,7 @@ get_keyboard_map() const { const UCKeyboardLayout *layout; // Get the current keyboard layout data. - input_source = TISCopyCurrentKeyboardInputSource(); + input_source = TISCopyCurrentKeyboardLayoutInputSource(); layout_data = (CFDataRef) TISGetInputSourceProperty(input_source, kTISPropertyUnicodeKeyLayoutData); layout = (const UCKeyboardLayout *)CFDataGetBytePtr(layout_data);