virtual function table fix for issue_cg_bind

This commit is contained in:
Shalin Shodhan 2004-08-05 21:34:52 +00:00
parent f540224561
commit 56b180596c
2 changed files with 1 additions and 6 deletions

View File

@ -39,9 +39,7 @@
#include "colorWriteAttrib.h"
#include "texMatrixAttrib.h"
#include "texGenAttrib.h"
#ifdef HAVE_CGGL
#include "cgShaderAttrib.h"
#endif
#include "materialAttrib.h"
#include "renderModeAttrib.h"
#include "fogAttrib.h"

View File

@ -35,9 +35,7 @@
#include "graphicsWindow.h"
#include "pset.h"
#include "pmap.h"
#ifdef HAVE_CGGL
#include "cgShader.h"
#endif
class PlaneNode;
class Light;
@ -111,9 +109,8 @@ public:
virtual void issue_fog(const FogAttrib *attrib);
virtual void issue_depth_offset(const DepthOffsetAttrib *attrib);
virtual void issue_tex_gen(const TexGenAttrib *attrib);
#ifdef HAVE_CGGL
virtual void issue_cg_shader_bind(const CgShaderAttrib *attrib);
#endif
// virtual void issue_stencil(const StencilAttrib *attrib);
virtual void bind_light(PointLight *light_obj, const NodePath &light,