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direct/src/tkpanels/AnimPanel.py
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direct/src/tkpanels/AnimPanel.py
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direct/src/tkpanels/FSMInspector.py
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direct/src/tkpanels/FSMInspector.py
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direct/src/tkpanels/ParticlePanel.py
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direct/src/tkpanels/ParticlePanel.py
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"PANDA3D Particle Panel"
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# Import Tkinter, Pmw, and the floater code from this directory tree.
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from Tkinter import *
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import Pmw
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import dial
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import floater
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import vectorWidgets
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class ParticlePanel(Pmw.MegaToplevel):
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def __init__(self, parent = None, **kw):
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INITOPT = Pmw.INITOPT
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optiondefs = (
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('title', 'Particle Panel', None),
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)
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self.defineoptions(kw, optiondefs)
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Pmw.MegaToplevel.__init__(self, parent, title = self['title'])
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# Handle to the toplevels hull
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hull = self.component('hull')
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balloon = self.balloon = Pmw.Balloon(hull)
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# Start with balloon help disabled
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self.balloon.configure(state = 'none')
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menuFrame = Frame(hull, relief = GROOVE, bd = 2)
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menuFrame.pack(fill = X, expand = 1)
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menuBar = Pmw.MenuBar(menuFrame, hotkeys = 1, balloon = balloon)
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menuBar.pack(side = LEFT, expand = 1, fill = X)
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menuBar.addmenu('Particles', 'Particle Panel Operations')
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menuBar.addmenuitem('Particles', 'command',
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'Exit Particles Panel',
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label = 'Exit',
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command = self.destroy)
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menuBar.addmenu('Help', 'Particle Panel Help Operations')
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self.toggleBalloonVar = IntVar()
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self.toggleBalloonVar.set(0)
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menuBar.addmenuitem('Help', 'checkbutton',
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'Toggle balloon help',
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label = 'Balloon Help',
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variable = self.toggleBalloonVar,
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command = self.toggleBalloon)
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self.systemSelector = Pmw.ComboBox(menuFrame,
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labelpos = W,
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label_text = 'Particle System:',
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entry_width = 16,
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selectioncommand = self.selectSystemNamed,
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scrolledlist_items = ('system 0',))
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self.systemSelector.selectitem('system 0')
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self.systemSelector.pack(side = 'left', expand = 0)
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# Create the notebook pages
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notebook = Pmw.NoteBook(hull)
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notebook.pack(fill = BOTH, expand = 1)
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systemPage = notebook.add('System')
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factoryPage = notebook.add('Factory')
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emitterPage = notebook.add('Emitter')
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rendererPage = notebook.add('Renderer')
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# System page
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systemWidgets = (
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('Pool size', 'Size of particle pool', 0.0, 1.0),
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('Birth rate', 'Seconds between particle births', 0.0, None),
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('Litter size', 'Number of particle created at each birth', 1.0, 1.0),
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('Litter spread', 'Variation in litter size', 0.0, 1.0),
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('System lifespan', 'Age in seconds at which system should die', 0.0, None)
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)
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self.createFloaters(systemPage, systemWidgets)
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Checkbutton(systemPage, text = 'Local velocity',anchor = W).pack(
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fill = X)
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Checkbutton(systemPage, text = 'System grows older',anchor = W).pack(
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fill = X)
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pos = self.createVector3Entry(systemPage, 'Pos',
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'Particle system position')
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pos.addMenuItem('Popup 3DoF Panel')
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hpr = self.createVector3Entry(systemPage, 'Hpr',
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'Particle system orientation',
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floaterGroup_labels = ('H', 'P', 'R'))
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hpr.addMenuItem('Popup 3DoF Panel')
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# FACTORY PAGE
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self.createOptionMenu(factoryPage, 'Factory type:',
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'Select type of particle factory',
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('Point', 'Z Spin', 'Oriented'),
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self.selectFactoryType)
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factoryWidgets = (
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('Life span', 'Average lifespan in seconds', 0.0, None),
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('Life span spread', 'Variation in lifespan', 0.0, None),
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('Mass', 'Average particle mass', 0.0, None),
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('Mass spread', 'Variation in particle mass', 0.0, None),
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('Terminal velocity', 'Average particle terminal velocity', 0.0, None),
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('Terminal vel. spread', 'Variation in terminal velocity', 0.0, None))
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self.createFloaters(factoryPage, factoryWidgets)
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self.factoryNotebook = Pmw.NoteBook(factoryPage, tabpos = None)
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pointPage = self.factoryNotebook.add('Point')
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zSpinPage = self.factoryNotebook.add('Z Spin')
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self.createAngleDial(zSpinPage, 'Initial angle',
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'Starting angle in degrees')
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self.createAngleDial(zSpinPage, 'Final angle',
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'Final angle in degrees')
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self.createAngleDial(zSpinPage, 'Angle spread',
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'Spread of the final angle')
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orientedPage = self.factoryNotebook.add('Oriented')
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Label(orientedPage, text = 'Not implemented').pack(expand = 1,
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fill = BOTH)
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self.factoryNotebook.pack(expand = 1, fill = BOTH)
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# EMITTER PAGE
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self.createOptionMenu(emitterPage, 'Emitter type:',
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'Select type of particle emitter',
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('Box', 'Disc', 'Line', 'Point', 'Rectangle',
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'Ring', 'Sphere Surface', 'Sphere Volume',
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'Tangent Ring'),
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self.selectEmitterType)
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self.emitterNotebook = Pmw.NoteBook(emitterPage, tabpos = None)
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pointPage = self.emitterNotebook.add('Box')
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self.createVector3Entry(pointPage, 'Point 1',
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'Point defining emitter box')
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self.createVector3Entry(pointPage, 'Point 2',
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'Point defining emitter box',
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initialValue = (1.0, 1.0, 1.0))
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self.createVector3Entry(pointPage, 'Launch vector',
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'Initial particle velocity vector')
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discPage = self.emitterNotebook.add('Disc')
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self.createFloater(discPage, 'Radius', 'Radius of disc')
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self.createAngleDial(discPage, 'Inner angle',
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'Particle launch angle at center of disc')
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self.createFloater(discPage, 'Inner magnitude',
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'Launch velocity multiplier at center of disc')
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self.createAngleDial(discPage, 'Outer angle',
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'Particle launch angle at outer edge of disc')
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self.createFloater(discPage, 'Outer magnitude',
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'Launch velocity multiplier at edge of disc')
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Checkbutton(discPage, text = 'Cubic Lerping').pack(
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side = LEFT, expand = 1, fill = X)
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linePage = self.emitterNotebook.add('Line')
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self.createVector3Entry(linePage, 'Point 1',
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'Point defining emitter line')
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self.createVector3Entry(linePage, 'Point 2',
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'Point defining emitter line',
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initialValue = (1.0, 0.0, 0.0))
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self.createVector3Entry(linePage, 'Launch Vector',
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'Initial particle velocity vector',
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initialValue = (0.0, 0.0, 1.0))
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pointPage = self.emitterNotebook.add('Point')
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self.createVector3Entry(pointPage, 'Location',
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'Location of emitter point')
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self.createVector3Entry(pointPage, 'Launch vector',
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'Initial particle velocity vector',
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initialValue = (0.0, 0.0, 1.0))
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rectanglePage = self.emitterNotebook.add('Rectangle')
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self.createVector3Entry(rectanglePage, 'Point 1',
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'Point defining rectangle')
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self.createVector3Entry(rectanglePage, 'Point 2',
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'Point defining rectangle')
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self.createVector3Entry(rectanglePage, 'Launch vector',
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'Initial particle velocity vector',
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initialValue = (0.0, 0.0, 1.0))
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ringPage = self.emitterNotebook.add('Ring')
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self.createFloater(ringPage, 'Radius', 'Radius of ring')
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self.createAngleDial(ringPage, 'Angle', 'Particle launch angle')
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self.createFloater(ringPage, 'Magnitude',
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'Launch velocity multiplier at outer edge of ring')
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sphereSurfacePage = self.emitterNotebook.add('Sphere Surface')
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self.createFloater(sphereSurfacePage, 'Radius',
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'Radius of sphere')
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sphereVolumePage = self.emitterNotebook.add('Sphere Volume')
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self.createFloater(sphereVolumePage, 'Radius',
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'Radius of sphere')
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tangentRingPage = self.emitterNotebook.add('Tangent Ring')
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self.createFloater(tangentRingPage, 'Radius',
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'Radius of ring')
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self.emitterNotebook.pack(fill = X)
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# RENDERER PAGE
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self.createOptionMenu(rendererPage, 'Renderer type:',
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'Select type of particle renderer',
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('Geom', 'Point', 'Sparkle', 'Sprite'),
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self.selectRendererType)
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self.rendererNotebook = Pmw.NoteBook(rendererPage, tabpos = None)
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geomPage = self.rendererNotebook.add('Geom')
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f = Frame(geomPage)
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f.pack(fill = X)
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Label(f, width = 12, text = 'Geom node:').pack(side = LEFT)
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Entry(f, width = 12).pack(side = LEFT, expand = 1, fill = X)
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pointPage = self.rendererNotebook.add('Point')
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self.createFloater(pointPage, 'Point size',
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'Width and height of points in pixels')
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self.createColorEntry(pointPage, 'Start color',
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'Starting color of point')
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self.createColorEntry(pointPage, 'End color',
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'Ending color of point')
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self.createOptionMenu(pointPage, 'Blend type:',
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'Type of color blending used for particle',
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('ONE_COLOR', 'BLEND_LIFE', 'BLEND_VEL'),
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self.selectBlendType)
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self.createOptionMenu(pointPage, 'Blend method:',
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'Interpolation method between colors',
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('LINEAR', 'CUBIC'),
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self.selectBlendMethod)
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sparklePage = self.rendererNotebook.add('Sparkle')
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self.createColorEntry(sparklePage, 'Center color',
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'Color of sparkle center')
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self.createColorEntry(sparklePage, 'Edge color',
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'Color of sparkle line endpoints')
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self.createFloater(sparklePage, 'Birth radius',
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'Initial sparkle radius')
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self.createFloater(sparklePage, 'Death radius',
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'Final sparkle radius')
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self.createOptionMenu(pointPage, 'Life scale:',
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'Does particle scale over its lifetime?',
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('NO_SCALE', 'SCALE'),
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self.selectBlendMethod)
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spritePage = self.rendererNotebook.add('Sprite')
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f = Frame(spritePage)
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f.pack(fill = X)
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Label(f, width = 12, text = 'Texture:').pack(side = LEFT)
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Entry(f, width = 12).pack(side = LEFT, expand = 1, fill = X)
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Checkbutton(spritePage, text = 'xScale',anchor = W).pack(fill = X)
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Checkbutton(spritePage, text = 'yScale',anchor = W).pack(fill = X)
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Checkbutton(spritePage, text = 'animAngle',anchor = W).pack(fill = X)
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self.createFloater(spritePage, 'Initial X Scale',
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'Initial X scaling factor')
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self.createFloater(spritePage, 'Final X Scale',
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'Final X scaling factor')
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self.createFloater(spritePage, 'Initial Y Scale',
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'Initial Y scaling factor')
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self.createFloater(spritePage, 'Final Y Scale',
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'Final Y scaling factor')
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self.createAngleDial(spritePage, 'Non Animated Theta',
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'Counter clockwise Z rotation of all sprites')
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self.createOptionMenu(spritePage, 'Blend Type',
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'Interpolation blend type for X and Y scaling',
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('LINEAR', 'CUBIC'),
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self.selectBlendMethod)
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Checkbutton(spritePage, text = 'alphaDisable',anchor = W).pack(fill = X)
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self.rendererNotebook.pack(fill = X)
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self.factoryNotebook.setnaturalsize()
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self.emitterNotebook.setnaturalsize()
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self.rendererNotebook.setnaturalsize()
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notebook.setnaturalsize()
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# Make sure input variables processed
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self.initialiseoptions(ParticlePanel)
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def createFloaters(self, parent, widgetDefinitions):
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for label, balloonHelp, min, resolution in widgetDefinitions:
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self.createFloater(parent, label, balloonHelp, min, resolution)
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def createFloater(self, parent, text, balloonHelp,
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min = 0.0, resolution = None, **kw):
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kw['text'] = text
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kw['min'] = min
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kw['initialValue'] = min
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kw['resolution'] = resolution
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widget = apply(floater.Floater, (parent,), kw)
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widget.pack(fill = X)
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self.balloon.bind(widget, balloonHelp)
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return widget
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def createAngleDial(self, parent, text, balloonHelp, **kw):
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kw['text'] = text
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widget = apply(dial.AngleDial,(parent,), kw)
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widget.pack(fill = X)
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self.balloon.bind(widget, balloonHelp)
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return widget
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def createVector3Entry(self, parent, text, balloonHelp, **kw):
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# Set label's text
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kw['text'] = text
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widget = apply(vectorWidgets.Vector3Entry, (parent,), kw)
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widget.pack(fill = X)
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self.balloon.bind(widget, balloonHelp)
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return widget
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def createColorEntry(self, parent, text, balloonHelp, **kw):
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# Set label's text
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kw['text'] = text
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widget = apply(vectorWidgets.ColorEntry, (parent,) ,kw)
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widget.pack(fill = X)
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self.balloon.bind(widget, balloonHelp)
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return widget
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def createOptionMenu(self, parent, text, balloonHelp, items, command):
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optionVar = StringVar()
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optionVar.set(items[0])
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widget = Pmw.OptionMenu(parent, labelpos = W, label_text = text,
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label_width = 12, menu_tearoff = 1,
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menubutton_textvariable = optionVar,
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items = items,
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command = command)
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widget.pack(fill = X)
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self.balloon.bind(widget.component('menubutton'), balloonHelp)
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return optionVar
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def selectFactoryType(self, type):
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self.factoryNotebook.selectpage(type)
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def selectEmitterType(self, type):
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self.emitterNotebook.selectpage(type)
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def selectRendererType(self, type):
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self.rendererNotebook.selectpage(type)
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def selectBlendType(self, type):
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print type
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def selectBlendMethod(self, method):
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print method
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def selectSystemNamed(self, name):
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print name
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def toggleBalloon(self):
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if self.toggleBalloonVar.get():
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self.balloon.configure(state = 'balloon')
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else:
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self.balloon.configure(state = 'none')
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######################################################################
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# Create demo in root window for testing.
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if __name__ == '__main__':
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root = Pmw.initialise()
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pp = ParticlePanel()
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#ve = VectorEntry(Toplevel(), relief = GROOVE)
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#ve.pack()
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389
direct/src/tkpanels/Placer.py
Normal file
389
direct/src/tkpanels/Placer.py
Normal file
@ -0,0 +1,389 @@
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"DIRECT Nine DoF Placer demonstration"
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# Import Tkinter, Pmw, and the floater code from this directory tree.
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from Tkinter import *
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import Pmw
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import floater
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import dial
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class Placer(Pmw.MegaToplevel):
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def __init__(self, parent = None, **kw):
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INITOPT = Pmw.INITOPT
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optiondefs = (
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('title', 'Placer Panel', None),
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('nodePath', None, None),
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)
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self.defineoptions(kw, optiondefs)
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# Initialize the superclass
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Pmw.MegaToplevel.__init__(self, parent)
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# Handle to the toplevels hull
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hull = self.component('hull')
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menuFrame = Frame(hull, relief = GROOVE, bd = 2)
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menuFrame.pack(fill = X, expand = 1)
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balloon = self.balloon = Pmw.Balloon()
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# Start with balloon help disabled
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self.balloon.configure(state = 'none')
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menuBar = Pmw.MenuBar(menuFrame, hotkeys = 1, balloon = balloon)
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menuBar.pack(side = LEFT, expand = 1, fill = X)
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menuBar.addmenu('Placer', 'Placer Panel Operations')
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menuBar.addcascademenu('Placer', 'Axis',
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'Control axis visibility',
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tearoff = 1)
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self.axisViz = StringVar()
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self.axisViz.set('Show Axis')
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menuBar.component('Axis-menu').add_radiobutton(
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label = 'Show Axis',
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variable = self.axisViz,
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value = 'Show Axis',
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command = lambda s = self: s._updateAxisViz())
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menuBar.component('Axis-menu').add_radiobutton(
|
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label = 'Hide Axis',
|
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variable = self.axisViz,
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value = 'Hide Axis',
|
||||
command = lambda s = self: s._updateAxisViz())
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menuBar.component('Axis-menu').add_radiobutton(
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label = 'Auto Axis',
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variable = self.axisViz,
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value = 'Auto Axis',
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command = lambda s = self: s._updateAxisViz())
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||||
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||||
menuBar.addmenuitem('Placer', 'command',
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'Exit Placer Panel',
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label = 'Exit',
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command = self.destroy)
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||||
menuBar.addmenu('NodePath', 'Node Path Operations')
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||||
menuBar.addmenuitem('NodePath', 'command',
|
||||
'Undo Pos/Hpr/Scale',
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label = 'Undo All',
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||||
command = self._undoAll)
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||||
menuBar.addmenuitem('NodePath', 'command',
|
||||
'Redo Pos/Hpr/Scale',
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||||
label = 'Redo All',
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||||
command = self._redoAll)
|
||||
menuBar.addmenuitem('NodePath', 'command',
|
||||
'Reset Node Path',
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||||
label = 'Reset All',
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||||
command = self._resetAll)
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||||
menuBar.addmenuitem('NodePath', 'command',
|
||||
'Print Node Path Info',
|
||||
label = 'Print Info',
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||||
command = self.printNodePathInfo)
|
||||
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||||
menuBar.addmenu('Help', 'Placer Panel Help Operations')
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||||
self.toggleBalloonVar = IntVar()
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||||
self.toggleBalloonVar.set(0)
|
||||
menuBar.addmenuitem('Help', 'checkbutton',
|
||||
'Toggle balloon help',
|
||||
label = 'Balloon Help',
|
||||
variable = self.toggleBalloonVar,
|
||||
command = self.toggleBalloon)
|
||||
|
||||
nodePathMenu = Pmw.ComboBox(menuFrame,
|
||||
labelpos = W,
|
||||
label_text = 'Node Path:',
|
||||
entry_width = 12,
|
||||
selectioncommand = self.selectNodePathNamed,
|
||||
scrolledlist_items = ('selected',
|
||||
'hot point',
|
||||
'camera'))
|
||||
nodePathMenu.selectitem('selected')
|
||||
nodePathMenu.pack(side = 'left', expand = 0)
|
||||
|
||||
mode = StringVar()
|
||||
mode.set('Drive')
|
||||
modeMenu = Pmw.OptionMenu(menuFrame,
|
||||
menubutton_textvariable=mode,
|
||||
items = ('Drive', 'Orbit',
|
||||
'Absolute', 'Relative'),
|
||||
command = self._updateFloaterLabels,
|
||||
menubutton_width = 8)
|
||||
modeMenu.pack(side = 'left', expand = 0)
|
||||
|
||||
self.wrtMenu = Pmw.ComboBox(menuFrame,
|
||||
labelpos = W,
|
||||
label_text = 'WRT:',
|
||||
entry_width = 12,
|
||||
selectioncommand = self.selectNodePathNamed,
|
||||
scrolledlist_items = ('render',
|
||||
'selected',
|
||||
'camera'))
|
||||
self.wrtMenu.selectitem('render')
|
||||
self.wrtMenu.pack(side = 'left', expand = 0)
|
||||
|
||||
# The master frame for the dials
|
||||
dialFrame = Frame(hull)
|
||||
dialFrame.pack(fill = 'both', expand = 1)
|
||||
|
||||
# Create and pack the Pos Controls
|
||||
posGroup = Pmw.Group(dialFrame,
|
||||
tag_pyclass = Menubutton,
|
||||
tag_text = 'Position',
|
||||
tag_font=('MSSansSerif', 14, 'bold'),
|
||||
tag_activebackground = '#909090',
|
||||
ring_relief = 'raised')
|
||||
posMenubutton = posGroup.component('tag')
|
||||
posMenu = Menu(posMenubutton)
|
||||
posMenu.add_command(label = 'Undo', command = self._undoPos)
|
||||
posMenu.add_command(label = 'Redo', command = self._redoPos)
|
||||
posMenu.add_command(label = 'Set to zero', command = self._zeroPos)
|
||||
posMenu.add_command(label = 'Restore initial', command = self._resetPos)
|
||||
posMenubutton['menu'] = posMenu
|
||||
posGroup.pack(side='left',fill = 'both', expand = 1)
|
||||
posInterior = posGroup.interior()
|
||||
|
||||
# Create the floaters
|
||||
self.posX = self.createcomponent('posX', (), None,
|
||||
dial.Dial, (posInterior,),
|
||||
text = 'X',
|
||||
label_foreground = 'Red')
|
||||
self.posX['command'] = self.printCommand
|
||||
self.posX.pack(expand=1,fill='x')
|
||||
|
||||
self.posY = self.createcomponent('posY', (), None,
|
||||
dial.Dial, (posInterior,),
|
||||
text = 'Y',
|
||||
label_foreground = '#00A000')
|
||||
self.posY['command'] = self.printCommand
|
||||
self.posY.pack(expand=1,fill='x')
|
||||
|
||||
self.posZ = self.createcomponent('posZ', (), None,
|
||||
dial.Dial, (posInterior,),
|
||||
text = 'Z',
|
||||
label_foreground = 'Blue')
|
||||
self.posZ['command'] = self.printCommand
|
||||
self.posZ.pack(expand=1,fill='x')
|
||||
|
||||
# Create and pack the Hpr Controls
|
||||
hprGroup = Pmw.Group(dialFrame,
|
||||
tag_pyclass = Menubutton,
|
||||
tag_text = 'Orientation',
|
||||
tag_font=('MSSansSerif', 14, 'bold'),
|
||||
tag_activebackground = '#909090',
|
||||
ring_relief = 'raised')
|
||||
hprMenubutton = hprGroup.component('tag')
|
||||
hprMenu = Menu(hprMenubutton)
|
||||
hprMenu.add_command(label = 'Undo', command = self._undoHpr)
|
||||
hprMenu.add_command(label = 'Redo', command = self._redoHpr)
|
||||
hprMenu.add_command(label = 'Set to zero', command = self._zeroHpr)
|
||||
hprMenu.add_command(label = 'Restore initial', command = self._resetHpr)
|
||||
hprMenubutton['menu'] = hprMenu
|
||||
hprGroup.pack(side='left',fill = 'both', expand = 1)
|
||||
hprInterior = hprGroup.interior()
|
||||
|
||||
# Create the floaters
|
||||
self.hprH = self.createcomponent('hprH', (), None,
|
||||
dial.Dial, (hprInterior,),
|
||||
text = 'H', fRollover = 0,
|
||||
max = 360.0, numTicks = 12,
|
||||
label_foreground = 'blue')
|
||||
self.hprH['command'] = self.printCommand
|
||||
self.hprH.pack(expand=1,fill='x')
|
||||
|
||||
self.hprP = self.createcomponent('hprP', (), None,
|
||||
dial.Dial, (hprInterior,),
|
||||
text = 'P', fRollover = 0,
|
||||
max = 360.0, numTicks = 12,
|
||||
label_foreground = 'red')
|
||||
self.hprP['command'] = self.printCommand
|
||||
self.hprP.pack(expand=1,fill='x')
|
||||
|
||||
self.hprR = self.createcomponent('hprR', (), None,
|
||||
dial.Dial, (hprInterior,),
|
||||
text = 'R', fRollover = 0,
|
||||
max = 360.0, numTicks = 12,
|
||||
label_foreground = '#00A000')
|
||||
self.hprR['command'] = self.printCommand
|
||||
self.hprR.pack(expand=1,fill='x')
|
||||
|
||||
# Create and pack the Scale Controls
|
||||
scaleGroup = Pmw.Group(dialFrame,
|
||||
tag_text = 'Scale',
|
||||
tag_pyclass = Menubutton,
|
||||
tag_font=('MSSansSerif', 14, 'bold'),
|
||||
tag_activebackground = '#909090',
|
||||
ring_relief = 'raised')
|
||||
scaleMenubutton = scaleGroup.component('tag')
|
||||
scaleMenu = Menu(scaleMenubutton)
|
||||
scaleModeMenu = Menu(scaleMenu)
|
||||
# The available scaling modes
|
||||
self.scalingMode = StringVar()
|
||||
self.scalingMode.set('Free')
|
||||
scaleModeMenu.add_radiobutton(label = 'Free',
|
||||
variable = self.scalingMode)
|
||||
scaleModeMenu.add_radiobutton(label = 'Uniform',
|
||||
variable = self.scalingMode)
|
||||
scaleModeMenu.add_radiobutton(label = 'Proportional',
|
||||
variable = self.scalingMode)
|
||||
|
||||
# First level scaling menu
|
||||
scaleMenu.add_command(label = 'Undo', command = self._undoScale)
|
||||
scaleMenu.add_command(label = 'Redo', command = self._redoScale)
|
||||
scaleMenu.add_command(label = 'Set to unity',
|
||||
command = self._unitScale)
|
||||
scaleMenu.add_command(label = 'Restore initial',
|
||||
command = self._resetScale)
|
||||
scaleMenu.add_cascade(label = 'Scaling mode...',
|
||||
menu = scaleModeMenu)
|
||||
scaleMenubutton['menu'] = scaleMenu
|
||||
scaleGroup.pack(side='left',fill = 'both', expand = 1)
|
||||
scaleInterior = scaleGroup.interior()
|
||||
|
||||
# Create the floaters
|
||||
self.scaleX = self.createcomponent('scaleX', (), None,
|
||||
dial.Dial, (scaleInterior,),
|
||||
text = 'X Scale',
|
||||
initialValue = 1.0,
|
||||
label_foreground = 'Red')
|
||||
self.scaleX['command'] = self.printCommand
|
||||
self.scaleX.pack(expand=1,fill='x')
|
||||
|
||||
self.scaleY = self.createcomponent('scaleY', (), None,
|
||||
dial.Dial, (scaleInterior,),
|
||||
text = 'Y Scale',
|
||||
initialValue = 1.0,
|
||||
label_foreground = '#00A000')
|
||||
self.scaleY['command'] = self.printCommand
|
||||
self.scaleY.pack(expand=1,fill='x')
|
||||
|
||||
self.scaleZ = self.createcomponent('scaleZ', (), None,
|
||||
dial.Dial, (scaleInterior,),
|
||||
text = 'Z Scale',
|
||||
initialValue = 1.0,
|
||||
label_foreground = 'Blue')
|
||||
self.scaleZ['command'] = self.printCommand
|
||||
self.scaleZ.pack(expand=1,fill='x')
|
||||
|
||||
# Make sure appropriate labels are showing
|
||||
self._updateFloaterLabels('Drive')
|
||||
|
||||
# Make sure input variables processed
|
||||
self.initialiseoptions(Placer)
|
||||
|
||||
|
||||
def printCommand(self, val):
|
||||
print 'Current value: %s' % val
|
||||
|
||||
def selectNodePathNamed(self, name):
|
||||
print 'Selected Node Path: ' + name
|
||||
|
||||
def printNodePathInfo(self):
|
||||
print 'Print Node Path info here'
|
||||
|
||||
def _updateAxisViz(self):
|
||||
self.updateAxisViz(self.axisViz.get())
|
||||
|
||||
def updateAxisViz(self, mode):
|
||||
print mode
|
||||
|
||||
def _undoPos(self):
|
||||
print 'undo pos'
|
||||
|
||||
def _redoPos(self):
|
||||
print 'redo pos'
|
||||
|
||||
def _resetPos(self):
|
||||
self.posX.reset()
|
||||
self.posY.reset()
|
||||
self.posZ.reset()
|
||||
|
||||
def _zeroPos(self):
|
||||
self.posX.set(0.0)
|
||||
self.posY.set(0.0)
|
||||
self.posZ.set(0.0)
|
||||
|
||||
def _undoHpr(self):
|
||||
print 'undo hpr'
|
||||
|
||||
def _redoHpr(self):
|
||||
print 'redo hpr'
|
||||
|
||||
def _resetHpr(self):
|
||||
self.hprH.reset()
|
||||
self.hprP.reset()
|
||||
self.hprR.reset()
|
||||
|
||||
def _zeroHpr(self):
|
||||
self.hprH.set(0.0)
|
||||
self.hprP.set(0.0)
|
||||
self.hprR.set(0.0)
|
||||
|
||||
def _resetScale(self):
|
||||
self.scaleX.reset()
|
||||
self.scaleY.reset()
|
||||
self.scaleZ.reset()
|
||||
|
||||
def _undoScale(self):
|
||||
print 'undo scale'
|
||||
|
||||
def _redoScale(self):
|
||||
print 'redo scale'
|
||||
|
||||
def _unitScale(self):
|
||||
self.scaleX.set(1.0)
|
||||
self.scaleY.set(1.0)
|
||||
self.scaleZ.set(1.0)
|
||||
|
||||
def _undoAll(self):
|
||||
self._undoPos()
|
||||
self._undoHpr()
|
||||
self._undoScale()
|
||||
|
||||
def _redoAll(self):
|
||||
self._redoPos()
|
||||
self._redoHpr()
|
||||
self._redoScale()
|
||||
|
||||
def _resetAll(self):
|
||||
self._resetPos()
|
||||
self._resetHpr()
|
||||
self._resetScale()
|
||||
|
||||
def _updateFloaterLabels(self, movementMode):
|
||||
namePrefix = ''
|
||||
self.movementMode = movementMode
|
||||
if (movementMode == 'Drive'):
|
||||
namePrefix = 'Drive delta '
|
||||
elif (movementMode == 'Orbit'):
|
||||
namePrefix = 'Orbit '
|
||||
elif (movementMode == 'Absolute'):
|
||||
namePrefix = 'Absolute '
|
||||
elif (movementMode == 'Relative'):
|
||||
namePrefix = 'Relative '
|
||||
|
||||
if(movementMode == 'Relative'):
|
||||
self.wrtMenu.configure(entry_foreground = 'Black')
|
||||
self.wrtMenu.configure(entry_background = 'SystemWindow')
|
||||
else:
|
||||
self.wrtMenu.configure(entry_foreground = 'gray50')
|
||||
self.wrtMenu.configure(entry_background = '#E0E0E0')
|
||||
|
||||
self.posX['text'] = namePrefix + 'X'
|
||||
self.posY['text'] = namePrefix + 'Y'
|
||||
self.posZ['text'] = namePrefix + 'Z'
|
||||
|
||||
if (movementMode == 'Orbit'):
|
||||
namePrefix = 'Orbit delta '
|
||||
|
||||
self.hprH['text'] = namePrefix + 'H'
|
||||
self.hprP['text'] = namePrefix + 'P'
|
||||
self.hprR['text'] = namePrefix + 'R'
|
||||
|
||||
def toggleBalloon(self):
|
||||
if self.toggleBalloonVar.get():
|
||||
self.balloon.configure(state = 'balloon')
|
||||
else:
|
||||
self.balloon.configure(state = 'none')
|
||||
|
||||
######################################################################
|
||||
|
||||
# Create demo in root window for testing.
|
||||
if __name__ == '__main__':
|
||||
root = Pmw.initialise()
|
||||
widget = Placer()
|
||||
|
345
direct/src/tkpanels/animPanel.py
Normal file
345
direct/src/tkpanels/animPanel.py
Normal file
@ -0,0 +1,345 @@
|
||||
"DIRECT Animation Control Panel"
|
||||
|
||||
# Import Tkinter, Pmw, and the floater code from this directory tree.
|
||||
from Tkinter import *
|
||||
from tkSimpleDialog import askfloat
|
||||
import Pmw
|
||||
import string
|
||||
import math
|
||||
|
||||
FRAMES = 0
|
||||
SECONDS = 1
|
||||
|
||||
class AnimPanel(Pmw.MegaToplevel):
|
||||
def __init__(self, parent = None, **kw):
|
||||
|
||||
INITOPT = Pmw.INITOPT
|
||||
optiondefs = (
|
||||
('title', 'Anim Panel', None),
|
||||
('actorList', (), None),
|
||||
('Actor_label_width', 12, None),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
|
||||
# Initialize the superclass
|
||||
Pmw.MegaToplevel.__init__(self, parent)
|
||||
|
||||
# Handle to the toplevels hull
|
||||
hull = self.component('hull')
|
||||
|
||||
# A handy little help balloon
|
||||
balloon = self.balloon = Pmw.Balloon()
|
||||
# Start with balloon help disabled
|
||||
self.balloon.configure(state = 'none')
|
||||
|
||||
menuFrame = Frame(hull, relief = GROOVE, bd = 2)
|
||||
|
||||
menuBar = Pmw.MenuBar(menuFrame, hotkeys = 1, balloon = balloon)
|
||||
menuBar.pack(side = LEFT, expand = 1, fill = X)
|
||||
menuBar.addmenu('AnimPanel', 'Anim Panel Operations')
|
||||
# Actor control status
|
||||
menuBar.addcascademenu('AnimPanel', 'Control Status',
|
||||
'Enable/disable actor control panels')
|
||||
menuBar.addmenuitem('Control Status', 'command',
|
||||
'Enable all actor controls',
|
||||
label = 'Enable all',
|
||||
command = self.enableActorControls)
|
||||
menuBar.addmenuitem('Control Status', 'command',
|
||||
'Disable all actor controls',
|
||||
label = 'Disable all',
|
||||
command = self.disableActorControls)
|
||||
# Frame Slider units
|
||||
menuBar.addcascademenu('AnimPanel', 'Display Units',
|
||||
'Select display units')
|
||||
menuBar.addmenuitem('Display Units', 'command',
|
||||
'Display frame counts', label = 'Frame count',
|
||||
command = self.displayFrameCounts)
|
||||
menuBar.addmenuitem('Display Units', 'command',
|
||||
'Display seconds', label = 'Seconds',
|
||||
command = self.displaySeconds)
|
||||
# Reset all actor controls
|
||||
menuBar.addmenuitem('AnimPanel', 'command',
|
||||
'Reset Actor controls',
|
||||
label = 'Reset all',
|
||||
command = self.resetAll)
|
||||
# Exit panel
|
||||
menuBar.addmenuitem('AnimPanel', 'command',
|
||||
'Exit Anim Panel',
|
||||
label = 'Exit',
|
||||
command = self.destroy)
|
||||
|
||||
menuBar.addmenu('Help', 'Anim Panel Help Operations')
|
||||
self.toggleBalloonVar = IntVar()
|
||||
self.toggleBalloonVar.set(0)
|
||||
menuBar.addmenuitem('Help', 'checkbutton',
|
||||
'Toggle balloon help',
|
||||
label = 'Balloon Help',
|
||||
variable = self.toggleBalloonVar,
|
||||
command = self.toggleBalloon)
|
||||
menuFrame.pack(fill = X)
|
||||
|
||||
# Create a frame to hold all the actor controls
|
||||
actorFrame = Frame(hull)
|
||||
|
||||
# Create a control for each actor
|
||||
index = 0
|
||||
self.actorControlList = []
|
||||
for actor in self['actorList']:
|
||||
ac = self.createcomponent(
|
||||
'actorControl%d' % index, (), 'Actor',
|
||||
ActorControl, (actorFrame,))
|
||||
ac.pack(expand = 1, fill = X)
|
||||
self.actorControlList.append(ac)
|
||||
index = index + 1
|
||||
|
||||
# Now pack the actor frame
|
||||
actorFrame.pack(expand = 1, fill = BOTH)
|
||||
|
||||
# Create a frame to hold the playback controls
|
||||
controlFrame = Frame(hull)
|
||||
self.playPauseVar = IntVar()
|
||||
self.playPauseVar.set(0)
|
||||
self.playPauseButton = self.createcomponent(
|
||||
'playPause', (), None,
|
||||
Checkbutton, (controlFrame,),
|
||||
text = 'Play', width = 8,
|
||||
variable = self.playPauseVar,
|
||||
indicatoron = FALSE)
|
||||
self.playPauseButton.pack(side = LEFT, expand = 1, fill = X)
|
||||
|
||||
self.resetButton = self.createcomponent(
|
||||
'reset', (), None,
|
||||
Button, (controlFrame,),
|
||||
text = 'Reset All',
|
||||
width = 8,
|
||||
command = self.resetAll)
|
||||
self.resetButton.pack(side = LEFT, expand = 1, fill = X)
|
||||
|
||||
self.loopVar = IntVar()
|
||||
self.loopVar.set(0)
|
||||
self.loopButton = self.createcomponent(
|
||||
'loopButton', (), None,
|
||||
Checkbutton, (controlFrame,),
|
||||
text = 'Loop', width = 8,
|
||||
variable = self.loopVar)
|
||||
self.loopButton.pack(side = LEFT, expand = 1, fill = X)
|
||||
|
||||
controlFrame.pack(fill = X)
|
||||
|
||||
# Execute option callbacks
|
||||
self.initialiseoptions(AnimPanel)
|
||||
|
||||
def getActorControlAt(self, index):
|
||||
return self.actorControlList[index]
|
||||
|
||||
def enableActorControlAt(self,index):
|
||||
self.getActorControlAt(index).enableControl()
|
||||
|
||||
def enableActorControls(self):
|
||||
for actorControl in self.actorControlList:
|
||||
actorControl.enableControl()
|
||||
|
||||
def disableActorControls(self):
|
||||
for actorControl in self.actorControlList:
|
||||
actorControl.disableControl()
|
||||
|
||||
def disableActorControlAt(self,index):
|
||||
self.getActorControlAt(index).disableControl()
|
||||
|
||||
def displayFrameCounts(self):
|
||||
for actorControl in self.actorControlList:
|
||||
actorControl.displayFrameCounts()
|
||||
|
||||
def displaySeconds(self):
|
||||
for actorControl in self.actorControlList:
|
||||
actorControl.displaySeconds()
|
||||
|
||||
def resetAll(self):
|
||||
for actorControl in self.actorControlList:
|
||||
actorControl.reset()
|
||||
|
||||
def toggleBalloon(self):
|
||||
if self.toggleBalloonVar.get():
|
||||
self.balloon.configure(state = 'balloon')
|
||||
else:
|
||||
self.balloon.configure(state = 'none')
|
||||
|
||||
class ActorControl(Pmw.MegaWidget):
|
||||
def __init__(self, parent = None, **kw):
|
||||
|
||||
INITOPT = Pmw.INITOPT
|
||||
DEFAULT_FONT = (('MS', 'Sans', 'Serif'), 12, 'bold')
|
||||
DEFAULT_ANIMS = ('neutral', 'run', 'walk')
|
||||
optiondefs = (
|
||||
('text', 'Actor', self._updateLabelText),
|
||||
('actor', None, None),
|
||||
('animList', DEFAULT_ANIMS, None),
|
||||
('sLabel_width', 5, None),
|
||||
('sLabel_font', DEFAULT_FONT, None),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
self.addoptions(
|
||||
(('active', self['animList'][0], None),)
|
||||
)
|
||||
|
||||
# Initialize the superclass
|
||||
Pmw.MegaWidget.__init__(self, parent)
|
||||
|
||||
# Handle to the toplevels hull
|
||||
interior = self.interior()
|
||||
interior.configure(relief = RAISED, bd = 2)
|
||||
|
||||
# Instance variables
|
||||
self.offset = 0.0
|
||||
self.fps = 24.0
|
||||
self.maxFrame = 120
|
||||
self.maxSeconds = self.maxFrame / self.fps
|
||||
|
||||
# Create component widgets
|
||||
self._label = self.createcomponent(
|
||||
'label', (), None,
|
||||
Menubutton, (interior,),
|
||||
font=('MSSansSerif', 14, 'bold'),
|
||||
relief = RAISED, bd = 1,
|
||||
activebackground = '#909090',
|
||||
text = self['text'])
|
||||
# Top level menu
|
||||
labelMenu = Menu(self._label, tearoff = 0 )
|
||||
|
||||
# Menu to select display mode
|
||||
self.unitsVar = IntVar()
|
||||
self.unitsVar.set(FRAMES)
|
||||
displayMenu = Menu(labelMenu, tearoff = 0 )
|
||||
displayMenu.add_radiobutton(label = 'Frame count',
|
||||
value = FRAMES,
|
||||
variable = self.unitsVar,
|
||||
command = self.updateDisplay)
|
||||
displayMenu.add_radiobutton(label = 'Seconds',
|
||||
value = SECONDS,
|
||||
variable = self.unitsVar,
|
||||
command = self.updateDisplay)
|
||||
# Items for top level menu
|
||||
labelMenu.add_cascade(label = 'Display Units', menu = displayMenu)
|
||||
labelMenu.add_command(label = 'Set Offset', command = self.setOffset)
|
||||
labelMenu.add_command(label = 'Reset', command = self.reset)
|
||||
# Now associate menu with menubutton
|
||||
self._label['menu'] = labelMenu
|
||||
self._label.pack(side = LEFT, fill = X)
|
||||
|
||||
# Combo box to select current animation
|
||||
animMenu = self.createcomponent(
|
||||
'animMenu', (), None,
|
||||
Pmw.ComboBox, (interior,),
|
||||
labelpos = W, label_text = 'Anim:',
|
||||
entry_width = 12, selectioncommand = self.selectAnimNamed,
|
||||
scrolledlist_items = self['animList'])
|
||||
animMenu.selectitem(self['active'])
|
||||
animMenu.pack(side = 'left', padx = 5, expand = 0)
|
||||
|
||||
# Combo box to select frame rate
|
||||
fpsList = (1,2,4,8,12,15,24,30)
|
||||
fpsMenu = self.createcomponent(
|
||||
'fpsMenu', (), None,
|
||||
Pmw.ComboBox, (interior,),
|
||||
labelpos = W, label_text = 'at:',
|
||||
entry_width = 4, selectioncommand = self.setFrameRate,
|
||||
scrolledlist_items = fpsList)
|
||||
fpsMenu.selectitem('24')
|
||||
fpsMenu.pack(side = LEFT, padx = 5, expand = 0)
|
||||
|
||||
# A label
|
||||
fpsLabel = Label(interior, text = "fps")
|
||||
fpsLabel.pack(side = LEFT)
|
||||
|
||||
# Scale to control animation
|
||||
frameFrame = Frame(interior, relief = SUNKEN, bd = 1)
|
||||
self.minLabel = self.createcomponent(
|
||||
'minLabel', (), 'sLabel',
|
||||
Label, (frameFrame,),
|
||||
text = 0)
|
||||
self.minLabel.pack(side = LEFT)
|
||||
|
||||
self.frameControl = self.createcomponent(
|
||||
'scale', (), None,
|
||||
Scale, (frameFrame,),
|
||||
from_ = 0.0, to = self.maxFrame, resolution = 1.0,
|
||||
orient = HORIZONTAL, showvalue = 1)
|
||||
self.frameControl.pack(side = LEFT, expand = 1)
|
||||
|
||||
self.maxLabel = self.createcomponent(
|
||||
'maxLabel', (), 'sLabel',
|
||||
Label, (frameFrame,),
|
||||
text = self.maxFrame)
|
||||
self.maxLabel.pack(side = LEFT)
|
||||
frameFrame.pack(side = LEFT, expand = 1, fill = X)
|
||||
|
||||
# Checkbutton to enable/disable control
|
||||
self.frameActiveVar = IntVar()
|
||||
self.frameActiveVar.set(1)
|
||||
frameActive = self.createcomponent(
|
||||
'checkbutton', (), None,
|
||||
Checkbutton, (interior,),
|
||||
variable = self.frameActiveVar)
|
||||
frameActive.pack(side = LEFT, expand = 1)
|
||||
|
||||
# Execute option callbacks
|
||||
self.initialiseoptions(ActorControl)
|
||||
|
||||
def _updateLabelText(self):
|
||||
self._label['text'] = self['text']
|
||||
|
||||
def updateDisplay(self):
|
||||
# Switch between showing frame counts and seconds
|
||||
if self.unitsVar.get() == FRAMES:
|
||||
newMin = int(math.floor(self.offset * self.fps))
|
||||
newMax = int(math.ceil(self.offset * self.fps)) + self.maxFrame
|
||||
self.minLabel['text'] = newMin
|
||||
self.maxLabel['text'] = newMax
|
||||
self.frameControl.configure(to = newMax, resolution = 1.0)
|
||||
else:
|
||||
newMin = self.offset
|
||||
newMax = self.offset + self.maxSeconds
|
||||
self.minLabel['text'] = "%.1f" % newMin
|
||||
self.maxLabel['text'] = "%.1f" % newMax
|
||||
print newMin, newMax
|
||||
self.frameControl.configure(to = newMax, resolution = 0.1)
|
||||
|
||||
def selectAnimNamed(self, name):
|
||||
print 'Selected Anim: ' + name
|
||||
|
||||
def setFrameRate(self, rate):
|
||||
self.fps = string.atof(rate)
|
||||
self.maxSeconds = self.maxFrame / self.fps
|
||||
self.updateDisplay()
|
||||
|
||||
def setOffset(self):
|
||||
newOffset = askfloat(title = self['text'],
|
||||
prompt = 'Start offset (seconds):')
|
||||
if newOffset:
|
||||
self.offset = newOffset
|
||||
self.updateDisplay()
|
||||
|
||||
def enableControl(self):
|
||||
self.frameActiveVar.set(1)
|
||||
|
||||
def disableControl(self):
|
||||
self.frameActiveVar.set(0)
|
||||
|
||||
def displayFrameCounts(self):
|
||||
self.unitsVar.set(FRAMES)
|
||||
self.updateDisplay()
|
||||
|
||||
def displaySeconds(self):
|
||||
self.unitsVar.set(SECONDS)
|
||||
self.updateDisplay()
|
||||
|
||||
def reset(self):
|
||||
self.offset = 0.0
|
||||
self.frameControl.set(0.0)
|
||||
self.updateDisplay()
|
||||
######################################################################
|
||||
|
||||
# Create demo in root window for testing.
|
||||
if __name__ == '__main__':
|
||||
widget = AnimPanel(actorList = (1,2,3))
|
||||
|
458
direct/src/tkwidgets/Dial.py
Normal file
458
direct/src/tkwidgets/Dial.py
Normal file
@ -0,0 +1,458 @@
|
||||
from Tkinter import *
|
||||
from tkSimpleDialog import askfloat
|
||||
import Pmw
|
||||
import math
|
||||
import string
|
||||
import operator
|
||||
|
||||
# TODO:
|
||||
# More standardized use of 'max' and 'min'
|
||||
# Better floater style action
|
||||
# New option? 'delta'? 'repeatVal'? 'modulus'
|
||||
|
||||
TWO_PI = 2.0 * math.pi
|
||||
ONEPOINTFIVE_PI = 1.5 * math.pi
|
||||
POINTFIVE_PI = 0.5 * math.pi
|
||||
INNER_SF = 0.175
|
||||
MAX_EXP = 5
|
||||
|
||||
class Dial(Pmw.MegaWidget):
|
||||
def __init__(self, parent = None, **kw):
|
||||
#define the megawidget options
|
||||
INITOPT = Pmw.INITOPT
|
||||
optiondefs = (
|
||||
# Widget relief
|
||||
('relief', GROOVE, INITOPT),
|
||||
# Widget borderwidth
|
||||
('borderwidth', 2, INITOPT),
|
||||
# Relief of dial inset
|
||||
('canvas_relief', GROOVE, INITOPT),
|
||||
# Borderwidth of dial inset
|
||||
('canvas_bd', 2, INITOPT),
|
||||
# Size of edge of dial inset
|
||||
('edgeLength', 50, INITOPT),
|
||||
('initialValue', 0.0, INITOPT),
|
||||
# Snap to angle on/off
|
||||
('fSnap', 0, None),
|
||||
# Do values rollover (i.e. accumulate) with multiple revolutions
|
||||
('fRollover', 1, None),
|
||||
('command', None, None),
|
||||
('text', 'Dial Widget', self.updateLabel),
|
||||
('numTicks', 10, self.createTicks),
|
||||
('numDigits', 2, self.updateEntryFormat),
|
||||
('min', 0.0, self.setScaleFactor),
|
||||
('max', 1.0, self.setScaleFactor),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
|
||||
# Initialize the superclass
|
||||
Pmw.MegaWidget.__init__(self, parent)
|
||||
|
||||
# Set up some local and instance variables
|
||||
dim = self['edgeLength']
|
||||
self.sfGridDelta = dim / 10
|
||||
half = self.half = int(dim/2.0)
|
||||
radius = self.radius = half - 2
|
||||
|
||||
# Running total which increments/decrements every time around dial
|
||||
self.baseVal = 0.0
|
||||
# Determines value of one dial revolution
|
||||
self.scaleFactor = 1.0
|
||||
self.dialAngle = None
|
||||
# Current value
|
||||
self.value = self['initialValue']
|
||||
|
||||
# Create the components
|
||||
interior = self.interior()
|
||||
interior.configure(relief = self['relief'], bd = self['borderwidth'])
|
||||
|
||||
# The canvas
|
||||
self._canvas = self.createcomponent('canvas', (), None,
|
||||
Canvas, (interior,),
|
||||
width = dim + 12, height = dim,
|
||||
scrollregion = ((- half),(- half),
|
||||
half, half))
|
||||
self._canvas.grid(rowspan = 2, columnspan = 2)
|
||||
|
||||
# The dial face
|
||||
self._canvas.create_oval(-radius, -radius, radius, radius,
|
||||
fill = 'white', tags = ('dial',))
|
||||
self.createTicks()
|
||||
|
||||
# The velocity knob
|
||||
self._canvas.create_oval(-radius * INNER_SF, -radius * INNER_SF,
|
||||
radius * INNER_SF, radius * INNER_SF,
|
||||
fill = '#909090', tags = ('velocityKnob',))
|
||||
|
||||
# The indicator
|
||||
self._canvas.create_line(0, 0, 0, (- radius), width = 2,
|
||||
tags = ('indicator', 'dial'))
|
||||
|
||||
# The Scale Factor marker
|
||||
self._canvas.create_polygon( half + 4, - 4, half + 12, 0,
|
||||
half + 4, + 4, fill = '#A0A0A0',
|
||||
tags = ('sfMarker',))
|
||||
self.sfy = 0
|
||||
|
||||
# The Dial's label
|
||||
self._label = self.createcomponent('label', (), None,
|
||||
Label, (interior,),
|
||||
text = self['text'],
|
||||
font = ('MS Sans Serif', 12, 'bold'),
|
||||
anchor = CENTER)
|
||||
self._label.grid(row = 0, col = 2, sticky = EW)
|
||||
|
||||
# The entry
|
||||
self._entryVal = StringVar()
|
||||
self._entry = self.createcomponent('entry', (), None,
|
||||
Entry, (interior,),
|
||||
justify = RIGHT,
|
||||
textvariable = self._entryVal)
|
||||
self._entry.grid(row = 1, col = 2, sticky = EW)
|
||||
self._entry.bind('<Return>', self.validateEntryInput)
|
||||
self._entryBackground = self._entry.cget('background')
|
||||
interior.columnconfigure(2, weight = 1)
|
||||
|
||||
# The popup menu
|
||||
self._popupMenu = Menu(interior, tearoff = 0)
|
||||
self._fAngleSnap = IntVar()
|
||||
self._fAngleSnap.set(self['fSnap'])
|
||||
self._popupMenu.add_checkbutton(label = 'Angle snap',
|
||||
variable = self._fAngleSnap,
|
||||
command = self.setAngleSnap)
|
||||
self._fRollover = IntVar()
|
||||
self._fRollover.set(self['fRollover'])
|
||||
self._popupMenu.add_checkbutton(label = 'Rollover',
|
||||
variable = self._fRollover,
|
||||
command = self.setRollover)
|
||||
|
||||
sfMenu = Menu(interior, tearoff = 1)
|
||||
self.expVar = DoubleVar()
|
||||
self.expVar.set(0)
|
||||
for exp in range (MAX_EXP, -(MAX_EXP + 1), -1):
|
||||
sf = "%g" % math.pow(10, exp)
|
||||
sfMenu.add_radiobutton(label = sf, value = exp,
|
||||
variable = self.expVar,
|
||||
command = self.setScaleFactor)
|
||||
sfMenu.add_command(label = 'Scale Factor...',
|
||||
command = self.getScaleFactor)
|
||||
self._popupMenu.add_cascade(label = 'Scale Factor',
|
||||
menu = sfMenu)
|
||||
self._popupMenu.add_command(label = 'Reset Dial',
|
||||
command = self.reset)
|
||||
|
||||
# Add event bindings
|
||||
self._canvas.tag_bind('dial', '<ButtonPress-1>', self.mouseDown)
|
||||
self._canvas.tag_bind('dial', '<B1-Motion>', self.mouseMotion)
|
||||
self._canvas.tag_bind('dial', '<Shift-B1-Motion>', self.shiftMouseMotion)
|
||||
self._canvas.tag_bind('sfMarker', '<Enter>', self.highlightSFMarker)
|
||||
self._canvas.tag_bind('sfMarker', '<Leave>', self.restoreSFMarker)
|
||||
self._canvas.tag_bind('velocityKnob', '<Enter>', self.highlightKnob)
|
||||
self._canvas.tag_bind('velocityKnob', '<Leave>', self.restoreKnob)
|
||||
self._canvas.tag_bind('sfMarker', '<ButtonPress-1>', self.sfMouseDown)
|
||||
self._canvas.tag_bind('sfMarker', '<B1-Motion>', self.sfMouseMotion)
|
||||
self._canvas.tag_bind('sfMarker', '<ButtonRelease-1>', self.sfMouseUp)
|
||||
self._canvas.tag_bind('velocityKnob', '<ButtonPress-1>', self.knobMouseDown)
|
||||
self._canvas.tag_bind('velocityKnob', '<B1-Motion>', self.knobMouseMotion)
|
||||
self._canvas.tag_bind('velocityKnob', '<ButtonRelease-1>', self.knobMouseUp)
|
||||
self._canvas.bind('<ButtonPress-3>', self.popupDialMenu)
|
||||
self._canvas.bind('<Double-ButtonPress-1>', self.mouseReset)
|
||||
self._canvas.bind('<Up>', self.expUp)
|
||||
self._canvas.bind('<Down>', self.expDown)
|
||||
|
||||
# Make sure input variables processed
|
||||
self.initialiseoptions(Dial)
|
||||
|
||||
def updateLabel(self):
|
||||
self._label['text'] = self['text']
|
||||
|
||||
def createTicks(self):
|
||||
self._canvas.delete('ticks')
|
||||
# Based upon input snap angle, how many ticks
|
||||
numTicks = self['numTicks']
|
||||
# Compute snapAngle (radians)
|
||||
self.snapAngle = snapAngle = TWO_PI / numTicks
|
||||
# Create the ticks at the snap angles
|
||||
for ticknum in range(numTicks):
|
||||
angle = snapAngle * ticknum
|
||||
# convert to canvas coords
|
||||
angle = angle - POINTFIVE_PI
|
||||
# Compute tick endpoints
|
||||
startx = math.cos(angle) * self.radius
|
||||
starty = math.sin(angle) * self.radius
|
||||
# Elongate ticks at 90 degree points
|
||||
if (angle % POINTFIVE_PI) == 0.0:
|
||||
sf = 0.6
|
||||
else:
|
||||
sf = 0.8
|
||||
endx = startx * sf
|
||||
endy = starty * sf
|
||||
self._canvas.create_line(startx, starty, endx, endy,
|
||||
tags = ('ticks','dial'))
|
||||
|
||||
def mouseDown(self,event):
|
||||
self.lastAngle = dialAngle = self.computeDialAngle(event)
|
||||
self.computeValueFromAngle(dialAngle)
|
||||
|
||||
def shiftMouseMotion(self,event):
|
||||
self.mouseMotion(event, 1)
|
||||
|
||||
def mouseMotion(self, event, fShift = 0):
|
||||
dialAngle = self.computeDialAngle(event, fShift)
|
||||
self.computeValueFromAngle(dialAngle)
|
||||
|
||||
def computeDialAngle(self,event, fShift = 0):
|
||||
x = self._canvas.canvasx(event.x)
|
||||
y = self._canvas.canvasy(event.y)
|
||||
rawAngle = math.atan2(y,x)
|
||||
# Snap to grid
|
||||
# Convert to dial coords to do snapping
|
||||
dialAngle = rawAngle + POINTFIVE_PI
|
||||
if operator.xor(self['fSnap'], fShift):
|
||||
dialAngle = round(dialAngle / self.snapAngle) * self.snapAngle
|
||||
return dialAngle
|
||||
|
||||
def computeValueFromAngle(self, dialAngle):
|
||||
delta = self.delta
|
||||
dialAngle = dialAngle % TWO_PI
|
||||
# Check for rollover, if necessary
|
||||
if (self.lastAngle > ONEPOINTFIVE_PI) & (dialAngle < POINTFIVE_PI):
|
||||
self.baseVal = self.baseVal + delta
|
||||
elif (self.lastAngle < POINTFIVE_PI) & (dialAngle > ONEPOINTFIVE_PI):
|
||||
self.baseVal = self.baseVal - delta
|
||||
self.lastAngle = dialAngle
|
||||
# Update value and entry
|
||||
newValue = self['min'] + self.baseVal + delta * (dialAngle / TWO_PI)
|
||||
self.dialAngle = dialAngle
|
||||
self.set(newValue)
|
||||
|
||||
def get(self):
|
||||
return self.value
|
||||
|
||||
def set(self, value):
|
||||
if not self['fRollover']:
|
||||
if value > self['max']:
|
||||
self.baseVal = 0.0
|
||||
value = ((value - self['min']) %
|
||||
(self['max'] - self['min'])) + self['min']
|
||||
self.updateEntry(value)
|
||||
if self.dialAngle:
|
||||
self.updateIndicatorRadians(self.dialAngle)
|
||||
self.dialAngle = None
|
||||
else:
|
||||
self.updateIndicator(value)
|
||||
if self['command']:
|
||||
self['command'](value)
|
||||
|
||||
def updateIndicator(self, value):
|
||||
# compute new indicator angle
|
||||
delta = self.delta
|
||||
factors = divmod(value - self['min'], delta)
|
||||
self.baseVal = factors[0] * delta
|
||||
self.updateIndicatorRadians( (factors[1]/delta) * TWO_PI )
|
||||
|
||||
def updateIndicatorDegrees(self, degAngle):
|
||||
self.updateIndicatorRadians(degAngle * (math.pi/180.0))
|
||||
|
||||
def updateIndicatorRadians(self,dialAngle):
|
||||
rawAngle = dialAngle - POINTFIVE_PI
|
||||
# Compute end points
|
||||
endx = math.cos(rawAngle) * self.radius
|
||||
endy = math.sin(rawAngle) * self.radius
|
||||
# Draw new indicator
|
||||
self._canvas.coords('indicator', endx * INNER_SF, endy * INNER_SF,
|
||||
endx, endy)
|
||||
|
||||
def updateEntry(self, value):
|
||||
self._entryVal.set(self.entryFormat % value)
|
||||
|
||||
def updateEntryFormat(self):
|
||||
self.entryFormat = "%." + "%df" % self['numDigits']
|
||||
self.updateEntry(self.value)
|
||||
|
||||
def validateEntryInput(self, event):
|
||||
input = self._entryVal.get()
|
||||
try:
|
||||
newValue = string.atof(input)
|
||||
self.set(newValue)
|
||||
self._entry.configure(background = self._entryBackground)
|
||||
except ValueError:
|
||||
self._entry.configure(background = 'Pink')
|
||||
|
||||
def sfMouseDown(self, event):
|
||||
# Record marker starting position
|
||||
self.starty = self.sfy
|
||||
# Record mouse starting position (convert to canvas coords)
|
||||
self.lasty = self._canvas.canvasy(event.y)
|
||||
|
||||
def sfMouseMotion(self, event):
|
||||
# How far did the mouse move?
|
||||
dy = self._canvas.canvasy(event.y) - self.lasty
|
||||
# Apply this delta to the marker
|
||||
newy = self.starty + dy
|
||||
# Compute new exponent based upon current position
|
||||
exp = self.sfComputeExp(newy)
|
||||
# Set resulting scale factor
|
||||
self.setScaleFactorExp(exp)
|
||||
|
||||
def sfMouseUp(self, event):
|
||||
self._canvas.delete('sfText')
|
||||
|
||||
# Compute exponent based on current marker position
|
||||
def sfComputeExp(self, y, fSnap = 1):
|
||||
# Force marker to stay visible
|
||||
newy = max( -self.half, min( self.half, y ) )
|
||||
# Snap it
|
||||
gridDelta = self.sfGridDelta
|
||||
if fSnap:
|
||||
newy = round( newy / gridDelta ) * gridDelta
|
||||
# Compute resulting exponent
|
||||
return (-(newy / gridDelta))
|
||||
|
||||
def setScaleFactorExp(self, exp, showText = 1, fUpdateIndicator = 1):
|
||||
self.exp = exp
|
||||
# Update popup scale factor menu to nearest exponent
|
||||
self.expVar.set(int(round(exp)))
|
||||
# Compute new scale factor
|
||||
self.scaleFactor = math.pow(10, exp)
|
||||
# Compute resulting delta
|
||||
self.delta = self.scaleFactor * (self['max'] - self['min'])
|
||||
# Update indicator to reflect new scale factor
|
||||
if fUpdateIndicator:
|
||||
self.updateIndicator(self.value)
|
||||
# Move marker to correct position
|
||||
self.updateScaleFactorMarker(-exp*self.sfGridDelta, showText)
|
||||
|
||||
def expUp(self,event):
|
||||
self.setScaleFactorExp(min(MAX_EXP, self.exp + 1), 0)
|
||||
|
||||
def expDown(self,event):
|
||||
self.setScaleFactorExp(max(-MAX_EXP, self.exp - 1), 0)
|
||||
|
||||
def knobMouseDown(self,event):
|
||||
self.lasty = self._canvas.canvasy(event.y)
|
||||
self.updateIndicatorRadians(0.0)
|
||||
self.velocityTask = self.after(100, self.computeVelocity)
|
||||
|
||||
def knobMouseMotion(self, event):
|
||||
# How far is the mouse from the origin?
|
||||
dx = self._canvas.canvasx(event.x)
|
||||
self.lasty = self._canvas.canvasy(event.y)
|
||||
exp = -5 + dx/20.0
|
||||
exp = max( -5, min( 5, exp ) )
|
||||
# Set resulting scale factor
|
||||
self.setScaleFactorExp(exp, 0, fUpdateIndicator = 0)
|
||||
|
||||
def knobMouseUp(self, event):
|
||||
self.after_cancel(self.velocityTask)
|
||||
# reset indicator
|
||||
self.updateIndicator(self.value)
|
||||
|
||||
def computeVelocity(self):
|
||||
if self.lasty < 0:
|
||||
sign = -1.0
|
||||
else:
|
||||
sign = 1.0
|
||||
lasty = abs(self.lasty)
|
||||
if lasty > 5:
|
||||
lasty = lasty - 5
|
||||
sf = min(100, lasty)/100.0
|
||||
sf = pow(sf, 3.0)
|
||||
newVal = self.value - sign * sf * self.delta
|
||||
self.dialAngle = - sign * sf * POINTFIVE_PI
|
||||
self.set(newVal)
|
||||
self.velocityTask = self.after(100, self.computeVelocity)
|
||||
|
||||
def updateScaleFactorMarker(self, newy, showText = 1):
|
||||
# Move marker
|
||||
self._canvas.move('sfMarker', 0, newy - self.sfy)
|
||||
self.sfy = newy
|
||||
|
||||
# Show current scaling factor
|
||||
if showText:
|
||||
sfText = '%g' % (self.delta / 10.0,)
|
||||
self._canvas.delete('sfText')
|
||||
self._canvas.create_rectangle( self.half - 40, newy - 6,
|
||||
self.half, newy + 7,
|
||||
fill = 'white',
|
||||
tags = ('sfText',))
|
||||
self._canvas.create_text( self.half, newy,
|
||||
justify = RIGHT,
|
||||
anchor = E,
|
||||
text = sfText,
|
||||
fill = 'Red',
|
||||
tags = ('sfText',))
|
||||
|
||||
# The following routines are used to handle the popup menu
|
||||
def popupDialMenu(self,event):
|
||||
self._popupMenu.post(event.widget.winfo_pointerx(),
|
||||
event.widget.winfo_pointery())
|
||||
|
||||
# This is called by the scale factor popup menu and when the user
|
||||
# changes the dial 'delta' value
|
||||
def setScaleFactor(self):
|
||||
exp = self.expVar.get()
|
||||
self.setScaleFactorExp(exp, showText = 0)
|
||||
|
||||
# This handles the popup scale factor dialog
|
||||
def getScaleFactor(self):
|
||||
sf = askfloat('Dial Scale Factor', 'Scale Factor:',
|
||||
parent = self.interior())
|
||||
if sf:
|
||||
self.setScaleFactorExp(math.log10(sf), showText = 0)
|
||||
|
||||
# Turn angle snap on/off
|
||||
def setAngleSnap(self):
|
||||
self['fSnap'] = self._fAngleSnap.get()
|
||||
|
||||
# Turn rollover (accumulation of a sum) on/off
|
||||
def setRollover(self):
|
||||
self['fRollover'] = self._fRollover.get()
|
||||
|
||||
def highlightSFMarker(self, event):
|
||||
self._canvas.itemconfigure('sfMarker', fill = '#252525')
|
||||
|
||||
def restoreSFMarker(self, event):
|
||||
self._canvas.itemconfigure('sfMarker', fill = '#A0A0A0')
|
||||
|
||||
def highlightKnob(self, event):
|
||||
self._canvas.itemconfigure('velocityKnob', fill = '#252525')
|
||||
|
||||
def restoreKnob(self, event):
|
||||
self._canvas.itemconfigure('velocityKnob', fill = '#A0A0A0')
|
||||
|
||||
# Reset dial to zero
|
||||
def mouseReset(self,event):
|
||||
if not self._canvas.find_withtag(CURRENT):
|
||||
self.reset()
|
||||
|
||||
def reset(self):
|
||||
self.set(self['initialValue'])
|
||||
# Should we do this?
|
||||
self.setScaleFactorExp(0, showText = 0)
|
||||
|
||||
class AngleDial(Dial):
|
||||
def __init__(self, parent = None, **kw):
|
||||
# Set the typical defaults for a 360 degree angle dial
|
||||
optiondefs = (
|
||||
('fRollover', 0, None),
|
||||
('numTicks', 12, None),
|
||||
('max', 360.0, None),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
# Initialize the superclass
|
||||
Dial.__init__(self, parent)
|
||||
# Needed because this method checks if self.__class__ is myClass
|
||||
# where myClass is the argument passed into inialiseoptions
|
||||
self.initialiseoptions(AngleDial)
|
||||
|
||||
if __name__ == '__main__':
|
||||
tl = Toplevel()
|
||||
d = Dial(tl)
|
||||
d2 = Dial(tl, numTicks = 12, max = 360, fRollover = 0, initialValue = 180)
|
||||
d3 = Dial(tl, numTicks = 12, max = 90, min = -90, fRollover = 0)
|
||||
d4 = Dial(tl, numTicks = 16, max = 256, fRollover = 0)
|
||||
d.pack(expand = 1, fill = X)
|
||||
d2.pack(expand = 1, fill = X)
|
||||
d3.pack(expand = 1, fill = X)
|
||||
d4.pack(expand = 1, fill = X)
|
209
direct/src/tkwidgets/Floater.py
Normal file
209
direct/src/tkwidgets/Floater.py
Normal file
@ -0,0 +1,209 @@
|
||||
title = 'DIRECT Floater megawidget'
|
||||
|
||||
import string
|
||||
import Tkinter
|
||||
import Pmw
|
||||
|
||||
OK = 1
|
||||
ERROR = 0
|
||||
|
||||
class Floater(Pmw.MegaWidget):
|
||||
""" Megawidget containing a label, an entry, and a scale.
|
||||
Used as a velocity style controller for floating point values
|
||||
"""
|
||||
|
||||
def __init__(self, parent = None, **kw):
|
||||
|
||||
# Define the megawidget options.
|
||||
optiondefs = (
|
||||
('command', None, None),
|
||||
('value', 0.0, self._updateValue),
|
||||
('text', '', self._updateLabelText),
|
||||
('min', None, None),
|
||||
('max', None, None),
|
||||
('resolution', None, None),
|
||||
('maxVelocity', 100.0, None),
|
||||
('errorbackground', 'pink', None),
|
||||
('significantDigits', 2, self._setSigDigits),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
|
||||
# Initialise base class (after defining options).
|
||||
Pmw.MegaWidget.__init__(self, parent)
|
||||
|
||||
# Initialize some variables
|
||||
self.value = 0.0
|
||||
self.velocity = 0.0
|
||||
self.entryValue = Tkinter.StringVar()
|
||||
self.entryFormat = '%.2f'
|
||||
self.normalBackground = None
|
||||
|
||||
# Create the components.
|
||||
interior = self.interior()
|
||||
interior['relief'] = 'groove'
|
||||
interior['borderwidth'] = 2
|
||||
|
||||
self.infoFrame = self.createcomponent('frame',
|
||||
(), None,
|
||||
Tkinter.Frame, interior)
|
||||
self.infoFrame.pack(expand = 1, fill = 'both')
|
||||
|
||||
# Create the Floater's label
|
||||
self.label = self.createcomponent('label',
|
||||
(), None,
|
||||
Tkinter.Label, self.infoFrame,
|
||||
text = self['text'],
|
||||
anchor = 'center',
|
||||
width = 12,
|
||||
font = "Arial 12 bold")
|
||||
self.label.pack(side='left', expand = 1, fill = 'x')
|
||||
|
||||
# Create an entry field to display and validate the floater's value
|
||||
self.entry = self.createcomponent('entry',
|
||||
(), None,
|
||||
Tkinter.Entry, self.infoFrame,
|
||||
width = 10,
|
||||
justify = 'right',
|
||||
textvar = self.entryValue)
|
||||
self.entry.pack(side='left',padx = 4)
|
||||
self.entry.bind('<Return>', self._entryCommand)
|
||||
|
||||
# Create the scale component.
|
||||
self.scale = self.createcomponent('scale',
|
||||
(), None,
|
||||
Tkinter.Scale, interior,
|
||||
command = self._scaleToVelocity,
|
||||
orient = 'horizontal',
|
||||
length = 150,
|
||||
from_ = -1.0,
|
||||
to = 1.0,
|
||||
resolution = 0.01,
|
||||
showvalue = 0)
|
||||
self.scale.pack(expand = 1, fill = 'x')
|
||||
self.scale.set(0.0)
|
||||
# When interacting with mouse:
|
||||
self.scale.bind('<Button-1>', self._startFloaterTask)
|
||||
self.scale.bind('<ButtonRelease-1>', self._floaterReset)
|
||||
# In case you wish to interact using keys
|
||||
self.scale.bind('<KeyPress-Right>', self._floaterKeyCommand)
|
||||
self.scale.bind('<KeyRelease-Right>', self._floaterReset)
|
||||
self.scale.bind('<KeyPress-Left>', self._floaterKeyCommand)
|
||||
self.scale.bind('<KeyRelease-Left>', self._floaterReset)
|
||||
|
||||
# Check keywords and initialise options.
|
||||
self.initialiseoptions(Floater)
|
||||
|
||||
# Now that the widgets have been created, update significant digits
|
||||
self._setSigDigits()
|
||||
self._updateValue()
|
||||
|
||||
def _scaleToVelocity(self, strVal):
|
||||
# convert scale val to float
|
||||
val = string.atof(strVal)
|
||||
# retain sign of velocity by only calling abs once
|
||||
self.velocity = self['maxVelocity'] * val * abs(val)
|
||||
|
||||
def _startFloaterTask(self,event):
|
||||
self._fFloaterTask = 1
|
||||
self._floaterTask()
|
||||
|
||||
def _floaterTask(self):
|
||||
if self.velocity != 0.0:
|
||||
self.setValue( self.value + self.velocity )
|
||||
if self._fFloaterTask:
|
||||
self.after(50, self._floaterTask)
|
||||
|
||||
def _floaterReset(self, event):
|
||||
self._fFloaterTask = 0
|
||||
self.velocity = 0.0
|
||||
self.scale.set(0.0)
|
||||
|
||||
def _floaterKeyCommand(self, event):
|
||||
if self.velocity != 0.0:
|
||||
self.setValue( self.value + self.velocity )
|
||||
|
||||
def _entryCommand(self, event = None):
|
||||
try:
|
||||
val = string.atof( self.entryValue.get() )
|
||||
self.setValue( val )
|
||||
except ValueError:
|
||||
# invalid entry, ring bell set background to warning color
|
||||
self.entry.bell()
|
||||
if self.normalBackground is None:
|
||||
self.normalBackground = self.entry.cget('background')
|
||||
self.entry.configure( background = self['errorbackground'] )
|
||||
|
||||
def _updateValue(self):
|
||||
self.setValue(self['value'])
|
||||
|
||||
def setValue(self, newVal):
|
||||
if self['min'] is not None:
|
||||
if newVal < self['min']:
|
||||
newVal = self['min']
|
||||
if self['max'] is not None:
|
||||
if newVal > self['max']:
|
||||
newVal = self['max']
|
||||
if self['resolution'] is not None:
|
||||
newVal = round(newVal / self['resolution']) * self['resolution']
|
||||
# Update floater's value
|
||||
self.value = newVal
|
||||
# Update entry to reflect formatted value
|
||||
self.entryValue.set( self.entryFormat % self.value )
|
||||
# Reset background
|
||||
if self.normalBackground is not None:
|
||||
self.entry.configure(background = self.normalBackground)
|
||||
self.normalBackground = None
|
||||
# execute command
|
||||
command = self['command']
|
||||
if command is not None:
|
||||
command( newVal )
|
||||
|
||||
def _setSigDigits(self):
|
||||
sd = self['significantDigits']
|
||||
self.entryFormat = '%.' + '%d' % sd + 'f'
|
||||
self.scale['resolution'] = 10 ** (-1.0 * sd)
|
||||
# And reset value to reflect change
|
||||
self.entryValue.set( self.entryFormat % self.value )
|
||||
|
||||
def _updateLabelText(self):
|
||||
self.label['text'] = self['text']
|
||||
|
||||
Pmw.forwardmethods(Floater, Tkinter.Scale, 'scale')
|
||||
|
||||
## SAMPLE CODE
|
||||
if __name__ == '__main__':
|
||||
# Initialise Tkinter and Pmw.
|
||||
root = Pmw.initialise()
|
||||
root.title('Pmw Floater demonstration')
|
||||
|
||||
# Dummy command
|
||||
def printVal(val):
|
||||
print `val`
|
||||
|
||||
# Create and pack a Floater megawidget.
|
||||
mega1 = Floater(root)
|
||||
mega1.pack(side = 'left', expand = 1, fill = 'x')
|
||||
|
||||
# These are things you can set/configure
|
||||
mega1['command'] = printVal
|
||||
mega1['text'] = 'Drive delta X'
|
||||
mega1['min'] = 0.0
|
||||
#mega1['max'] = 1000.0
|
||||
mega1['resolution'] = 1.0
|
||||
|
||||
# UNCOMMENT THESE TO CUSTOMIZE THE FLOATER
|
||||
# To change the color of the label:
|
||||
# mega1.label['foreground'] = 'Red'
|
||||
|
||||
# Max change/update, default is 100
|
||||
# To have really fine control, for example
|
||||
# mega1['maxVelocity'] = 0.1
|
||||
|
||||
# Number of digits to the right of the decimal point, default = 2
|
||||
# mega1['significantDigits'] = 5
|
||||
|
||||
# Starting value for floater
|
||||
# mega1['value'] = 123.4557
|
||||
|
||||
# Let's go.
|
||||
#root.mainloop()
|
286
direct/src/tkwidgets/VectorWidgets.py
Normal file
286
direct/src/tkwidgets/VectorWidgets.py
Normal file
@ -0,0 +1,286 @@
|
||||
from Tkinter import *
|
||||
import Pmw
|
||||
import floater
|
||||
import string
|
||||
import tkColorChooser
|
||||
|
||||
class VectorEntry(Pmw.MegaWidget):
|
||||
def __init__(self, parent = None, **kw):
|
||||
|
||||
# Default vector size
|
||||
DEFAULT_DIM = 3
|
||||
# Default value depends on *actual* vector size, test for user input
|
||||
DEFAULT_VALUE = [0.0] * kw.get('dim', DEFAULT_DIM)
|
||||
DEFAULT_LABELS = map(lambda x: 'v[%d]' % x,
|
||||
range(kw.get('dim', DEFAULT_DIM)))
|
||||
|
||||
# Process options
|
||||
INITOPT = Pmw.INITOPT
|
||||
optiondefs = (
|
||||
('dim', DEFAULT_DIM, INITOPT),
|
||||
('initialValue', DEFAULT_VALUE, INITOPT),
|
||||
('label_width', 12, None),
|
||||
('command', None, None),
|
||||
('entryWidth', 8, self._updateEntryWidth),
|
||||
('relief', GROOVE, self._updateRelief),
|
||||
('bd', 2, self._updateBorderWidth),
|
||||
('text', 'Vector:', self._updateText),
|
||||
('min', None, self._updateValidate),
|
||||
('max', None, self._updateValidate),
|
||||
('significantDigits', 2, self._setSigDigits),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
|
||||
# Initialize superclass
|
||||
Pmw.MegaWidget.__init__(self, parent)
|
||||
|
||||
# Initialize value
|
||||
# Make sure its a list (and as a byproduct, make a distinct copy)
|
||||
self._value = list(self['initialValue'])
|
||||
self._floaters = None
|
||||
self.entryFormat = '%.2f'
|
||||
|
||||
# Get a handle on the parent container
|
||||
interior = self.interior()
|
||||
|
||||
# This does double duty as a menu button
|
||||
self._label = self.createcomponent('label', (), None,
|
||||
Menubutton, (interior,),
|
||||
text = self['text'],
|
||||
activebackground = '#909090')
|
||||
self.menu = self._label['menu'] = Menu(self._label)
|
||||
self.menu.add_command(label = 'Reset', command = self.reset)
|
||||
self.menu.add_command(label = 'Popup sliders', command = self.popupSliders)
|
||||
self._label.pack(side = LEFT, fill = X, ipadx = 2)
|
||||
|
||||
self.variableList = []
|
||||
self.entryList = []
|
||||
for index in range(self['dim']):
|
||||
var = StringVar()
|
||||
self.variableList.append(var)
|
||||
# To set the configuration of all entrys in a vector use:
|
||||
# ve.configure(Entry_XXX = YYY)
|
||||
# To configure an individual entryfield's entry use:
|
||||
# ve.configure(entry0_XXX = YYY)
|
||||
entry = self.createcomponent(
|
||||
'entryField%d' % index,
|
||||
(('entry%d' % index,
|
||||
'entryField%d_entry' % index),),
|
||||
'Entry',
|
||||
Pmw.EntryField, (interior,),
|
||||
entry_justify = RIGHT,
|
||||
entry_textvariable = var,
|
||||
command = lambda s = self, i = index: s._entryUpdateAt(i))
|
||||
entry.pack(side = LEFT, expand = 1, fill = X)
|
||||
self.entryList.append(entry)
|
||||
|
||||
# To configure the floaterGroup use:
|
||||
# ve.configure(floaterGroup_XXX = YYY)
|
||||
# ve.configure(fGroup_XXX = YYY) or
|
||||
# To set the configuration all floaters in a group use:
|
||||
# ve.configure(Floater_XXX = YYY)
|
||||
# To configure an individual floater in a group use:
|
||||
# ve.configure(floaterGroup_floater0_XXX = YYY) or
|
||||
# ve.configure(fGroup_floater0_XXX = YYY)
|
||||
self._floaters = self.createcomponent(
|
||||
'floaterGroup',
|
||||
(('fGroup', 'floaterGroup'),
|
||||
('Floater', 'floaterGroup_Floater'),), None,
|
||||
floater.FloaterGroup, (self.interior(),),
|
||||
dim = self['dim'], title = self['text'],
|
||||
command = self.set)
|
||||
# Note: This means the 'X' on the menu bar doesn't really destroy
|
||||
# the panel, just withdraws it. This is to avoid problems which occur
|
||||
# if the user kills the floaterGroup and then tries to pop it open again
|
||||
self._floaters.userdeletefunc(self._floaters.withdraw)
|
||||
self._floaters.withdraw()
|
||||
|
||||
|
||||
# Make sure entries are updated
|
||||
self.set(self['initialValue'])
|
||||
|
||||
# Make sure input variables processed
|
||||
self.initialiseoptions(VectorEntry)
|
||||
|
||||
def menu(self):
|
||||
return self.menu
|
||||
|
||||
def label(self):
|
||||
return self._label
|
||||
|
||||
def entry(self, index):
|
||||
return self.entryList[index]
|
||||
|
||||
def entryList(self):
|
||||
return self.entryList
|
||||
|
||||
def floaters(self):
|
||||
return self._floaters
|
||||
|
||||
def _clearFloaters(self):
|
||||
self._floaters.withdraw()
|
||||
|
||||
def _updateText(self):
|
||||
self._label['text'] = self['text']
|
||||
|
||||
def _updateRelief(self):
|
||||
self.interior()['relief'] = self['relief']
|
||||
|
||||
def _updateBorderWidth(self):
|
||||
self.interior()['bd'] = self['bd']
|
||||
|
||||
def _updateEntryWidth(self):
|
||||
self['Entry_entry_width'] = self['entryWidth']
|
||||
|
||||
def _setSigDigits(self):
|
||||
sd = self['significantDigits']
|
||||
self.entryFormat = '%.' + '%d' % sd + 'f'
|
||||
self.configure(Floater_significantDigits = sd)
|
||||
# And refresh value to reflect change
|
||||
for index in range(self['dim']):
|
||||
self._refreshEntry(index)
|
||||
|
||||
def _updateValidate(self):
|
||||
# Update entry field to respect new limits
|
||||
self.configure(Entry_validate = {
|
||||
'validator' : 'real',
|
||||
'min' : self['min'],
|
||||
'max' : self['max'],
|
||||
'minstrict' : 0,
|
||||
'maxstrict' : 0})
|
||||
# Reflect changes in floaters
|
||||
self.configure(Floater_min = self['min'],
|
||||
Floater_max = self['max'])
|
||||
|
||||
def get(self):
|
||||
return self._value
|
||||
|
||||
def getAt(self,index):
|
||||
return self._value[index]
|
||||
|
||||
def set(self, value):
|
||||
for i in range(self['dim']):
|
||||
self._value[i] = value[i]
|
||||
self.variableList[i].set(self.entryFormat % value[i])
|
||||
self.action()
|
||||
|
||||
def setAt(self, index, value):
|
||||
self.variableList[index].set(self.entryFormat % value)
|
||||
self._value[index] = value
|
||||
self.action()
|
||||
|
||||
def _entryUpdateAt(self, index):
|
||||
entryVar = self.variableList[index]
|
||||
# Did we get a valid float?
|
||||
try:
|
||||
newVal = string.atof(entryVar.get())
|
||||
except ValueError:
|
||||
return
|
||||
|
||||
# Clamp value
|
||||
if self['min'] is not None:
|
||||
if newVal < self['min']:
|
||||
newVal = self['min']
|
||||
if self['max'] is not None:
|
||||
if newVal > self['max']:
|
||||
newVal = self['max']
|
||||
|
||||
# Update vector's value
|
||||
self._value[index] = newVal
|
||||
|
||||
# refresh entry to reflect formatted value
|
||||
self._refreshEntry(index)
|
||||
|
||||
# Update the floaters and call the command
|
||||
self.action()
|
||||
|
||||
def _refreshEntry(self,index):
|
||||
self.variableList[index].set( self.entryFormat % self._value[index] )
|
||||
self.entryList[index].checkentry()
|
||||
|
||||
def _refreshFloaters(self):
|
||||
if self._floaters:
|
||||
self._floaters.set(self._value, 0)
|
||||
|
||||
def action(self):
|
||||
self._refreshFloaters()
|
||||
if self['command']:
|
||||
self['command'](self._value)
|
||||
|
||||
def reset(self):
|
||||
self.set(self['initialValue'])
|
||||
|
||||
def addMenuItem(self, label = '', command = None):
|
||||
self.menu.add_command(label = label, command = command)
|
||||
|
||||
def popupSliders(self):
|
||||
self._floaters.set(self.get()[:])
|
||||
self._floaters.show()
|
||||
|
||||
class Vector3Entry(VectorEntry):
|
||||
def __init__(self, parent = None, **kw):
|
||||
# Initialize options for the class
|
||||
optiondefs = (
|
||||
('dim', 3, Pmw.INITOPT),
|
||||
('fGroup_labels', ('X','Y','Z'), None),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
# Initialize the superclass, make sure dim makes it to superclass
|
||||
VectorEntry.__init__(self, parent, dim = self['dim'])
|
||||
# Needed because this method checks if self.__class__ is myClass
|
||||
# where myClass is the argument passed into inialiseoptions
|
||||
self.initialiseoptions(Vector3Entry)
|
||||
|
||||
class Vector4Entry(VectorEntry):
|
||||
def __init__(self, parent = None, **kw):
|
||||
# Initialize options for the class
|
||||
optiondefs = (
|
||||
('dim', 4, Pmw.INITOPT),
|
||||
('fGroup_labels', ('X','Y','Z','W'), None),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
# Initialize the superclass, make sure dim makes it to superclass
|
||||
VectorEntry.__init__(self, parent, dim = self['dim'])
|
||||
# Needed because this method checks if self.__class__ is myClass
|
||||
# where myClass is the argument passed into inialiseoptions
|
||||
self.initialiseoptions(Vector4Entry)
|
||||
|
||||
class ColorEntry(VectorEntry):
|
||||
def __init__(self, parent = None, **kw):
|
||||
# Initialize options for the class (overriding some superclass options)
|
||||
optiondefs = (
|
||||
('dim', 4, Pmw.INITOPT),
|
||||
('fGroup_labels', ('R','G','B','A'), None),
|
||||
('min', 0.0, None),
|
||||
('max', 255.0, None),
|
||||
('significantDigits', 0, None),
|
||||
('Floater_resolution', 1.0, None),
|
||||
)
|
||||
self.defineoptions(kw, optiondefs)
|
||||
# Initialize the superclass, make sure dim makes it to superclass
|
||||
VectorEntry.__init__(self, parent, dim = self['dim'])
|
||||
# Add menu item to popup color picker
|
||||
self.addMenuItem(
|
||||
'Popup color picker',
|
||||
command = lambda s = self: s.popupColorPicker())
|
||||
# Needed because this method checks if self.__class__ is myClass
|
||||
# where myClass is the argument passed into inialiseoptions
|
||||
self.initialiseoptions(ColorEntry)
|
||||
|
||||
def popupColorPicker(self):
|
||||
# Can pass in current color with: color = (255, 0, 0)
|
||||
color = tkColorChooser.askcolor(
|
||||
parent = self.interior(),
|
||||
# Initialize it to current color
|
||||
initialcolor = tuple(self.get()[:3]))[0]
|
||||
if color:
|
||||
self.set((color[0], color[1], color[2], self.getAt(3)))
|
||||
|
||||
if __name__ == '__main__':
|
||||
root = Toplevel()
|
||||
root.title('Vector Widget demo')
|
||||
|
||||
ve = VectorEntry(root); ve.pack()
|
||||
v3e = Vector3Entry(root); v3e.pack()
|
||||
v4e = Vector4Entry(root); v4e.pack()
|
||||
ce = ColorEntry(root); ce.pack()
|
Loading…
x
Reference in New Issue
Block a user