fix compile error

This commit is contained in:
rdb 2014-09-16 19:40:43 +00:00
parent 52e79afd4a
commit 579f4c7f47

View File

@ -171,7 +171,8 @@ bind_texture_to_pbuffer() {
_pbuffer_bound->release(wglgsg->get_prepared_objects());
_pbuffer_bound = 0;
}
tex->set_size_padded(_x_size, _y_size);
tex->set_size_padded(get_x_size(), get_y_size());
if (tex->get_match_framebuffer_format()) {
if (_fb_properties.get_alpha_bits()) {
tex->set_format(Texture::F_rgba);
@ -454,14 +455,13 @@ rebuild_bitplanes() {
// for currently-applicable textures.
if ((_host != 0)&&(_creation_flags & GraphicsPipe::BF_size_track_host)) {
if ((_host->get_x_size() != _x_size)||
(_host->get_y_size() != _y_size)) {
if (_host->get_size() != _size) {
set_size_and_recalc(_host->get_x_size(),
_host->get_y_size());
}
}
int desired_x = _x_size;
int desired_y = _y_size;
int desired_x = get_x_size();
int desired_y = get_y_size();
if ((bindtexture != 0)&&(Texture::get_textures_power_2() != ATS_none)) {
desired_x = Texture::up_to_power_2(desired_x);
desired_y = Texture::up_to_power_2(desired_y);