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wait_pending should return void
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fd0af5b6ef
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@ -115,7 +115,7 @@ AnimControl::
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// Description: Blocks the current thread until the AnimControl has
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// finished loading and is fully bound.
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////////////////////////////////////////////////////////////////////
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bool AnimControl::
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void AnimControl::
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wait_pending() {
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MutexHolder holder(_pending_lock);
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while (_pending) {
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@ -50,7 +50,7 @@ PUBLISHED:
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virtual ~AnimControl();
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INLINE bool is_pending() const;
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bool wait_pending();
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void wait_pending();
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INLINE bool has_anim() const;
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void set_pending_done_event(const string &done_event);
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string get_pending_done_event() const;
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@ -369,7 +369,7 @@ load_bind_anim(Loader *loader, const Filename &filename,
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// AnimControls, with a nonzero control effect, have
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// been loaded and are properly bound.
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////////////////////////////////////////////////////////////////////
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bool PartBundle::
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void PartBundle::
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wait_pending() {
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CDReader cdata(_cycler);
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ChannelBlend::const_iterator cbi;
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@ -133,7 +133,7 @@ PUBLISHED:
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int hierarchy_match_flags,
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const PartSubset &subset,
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bool allow_async);
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bool wait_pending();
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void wait_pending();
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bool freeze_joint(const string &joint_name, const TransformState *transform);
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bool control_joint(const string &joint_name, PandaNode *node);
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