diff --git a/panda/src/display/graphicsOutput.cxx b/panda/src/display/graphicsOutput.cxx index 1f97ade9e7..58d4099a45 100644 --- a/panda/src/display/graphicsOutput.cxx +++ b/panda/src/display/graphicsOutput.cxx @@ -834,6 +834,9 @@ get_active_display_region(int n) const { * which will be a texture suitable for applying to geometry within the scene * rendered into this window. * + * If you pass zero as the buffer size, the buffer will have the same size as + * the host window, and will automatically be resized when the host window is. + * * If tex is not NULL, it is the texture that will be set up for rendering * into; otherwise, a new Texture object will be created. In either case, the * target texture can be retrieved from the return value with