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fix flat-shaded multicolored polys
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@ -176,6 +176,14 @@ build_graph() {
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_data->get_connected_shading();
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_data->unify_attributes(true, true);
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// Now we need to get the connected shading again, since in unifying
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// the attributes we may have made vertices suddenly become
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// identical to each other, thereby connecting more primitives than
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// before.
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_data->clear_connected_shading();
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_data->remove_unused_vertices(true);
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_data->get_connected_shading();
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// Sequences and switches have special needs. Make sure that
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// primitives parented directly to a sequence or switch are sorted
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// into sub-groups first, to prevent them being unified into a
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