fixes for tau

This commit is contained in:
Zachary Pavlov 2006-11-27 03:27:55 +00:00
parent 79f9d6c8b3
commit 58533ae46c
4 changed files with 6 additions and 0 deletions

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@ -84,6 +84,7 @@
#include "shaderAttrib.h" #include "shaderAttrib.h"
#include "shader.h" #include "shader.h"
#include "showBoundsEffect.h" #include "showBoundsEffect.h"
#include "stencilAttrib.h"
#include "spotlight.h" #include "spotlight.h"
#include "stateMunger.h" #include "stateMunger.h"
#include "switchNode.h" #include "switchNode.h"

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@ -17,8 +17,10 @@
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
#include "loaderFileType.h" #include "loaderFileType.h"
#include "loaderOptions.h"
#include "config_pgraph.h" #include "config_pgraph.h"
TypeHandle LoaderFileType::_type_handle; TypeHandle LoaderFileType::_type_handle;
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////

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@ -19,6 +19,7 @@
#include "loaderFileTypeBam.h" #include "loaderFileTypeBam.h"
#include "config_pgraph.h" #include "config_pgraph.h"
#include "bamFile.h" #include "bamFile.h"
#include "bamCacheRecord.h"
#include "loaderOptions.h" #include "loaderOptions.h"
#include "dcast.h" #include "dcast.h"

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@ -38,6 +38,8 @@
#include "geometricBoundingVolume.h" #include "geometricBoundingVolume.h"
#include "look_at.h" #include "look_at.h"
#include "nodePath.h" #include "nodePath.h"
#include "shaderAttrib.h"
#include "colorAttrib.h"
TypeHandle LODNode::_type_handle; TypeHandle LODNode::_type_handle;