diff --git a/direct/src/controls/ShipPilot.py b/direct/src/controls/ShipPilot.py index f3b269667e..0afd7c6935 100755 --- a/direct/src/controls/ShipPilot.py +++ b/direct/src/controls/ShipPilot.py @@ -81,7 +81,6 @@ class ShipPilot(PhysicsWalker.PhysicsWalker): self.ship = None else: #self.setupShip() - print "setAvatar, wallbitmask = %s" % self.wallBitmask self.setupPhysics(ship) self.ship = ship @@ -249,7 +248,6 @@ class ShipPilot(PhysicsWalker.PhysicsWalker): avatarNodePath.setHpr(Vec3(0)) avatarNodePath.assign(physicsActor) else: - print "doing getPhysicsObject" physicsActor = avatarNodePath self.actorNode = physicsActor.node() self.actorNode.getPhysicsObject().setOriented(1) @@ -345,7 +343,6 @@ class ShipPilot(PhysicsWalker.PhysicsWalker): def setWallBitMask(self, bitMask): self.wallBitmask = bitMask - print "setWallBitMask, wallbitmask = %s" % self.wallBitmask def setFloorBitMask(self, bitMask): self.floorBitmask = bitMask @@ -686,15 +683,12 @@ class ShipPilot(PhysicsWalker.PhysicsWalker): # ...the avatar has landed. contactLength = contact.length() if contactLength>self.__hardLandingForce: - #print "jumpHardLand" messenger.send("jumpHardLand") else: - #print "jumpLand" messenger.send("jumpLand") self.priorParent.setVector(Vec3.zero()) self.isAirborne = 0 elif jump: - #print "jump" #self.__jumpButton=0 messenger.send("jumpStart") if 0: @@ -891,7 +885,7 @@ class ShipPilot(PhysicsWalker.PhysicsWalker): def setPriorParentVector(self): assert(self.debugPrint("doDeltaPos()")) - print "self.__oldDt", self.__oldDt, "self.__oldPosDelta", self.__oldPosDelta + #print "self.__oldDt", self.__oldDt, "self.__oldPosDelta", self.__oldPosDelta if __debug__: onScreenDebug.add("__oldDt", "% 10.4f"%self.__oldDt) onScreenDebug.add("self.__oldPosDelta",