From 5b041474ff54be8ce296ce0d2317f37af8494be9 Mon Sep 17 00:00:00 2001 From: rdb Date: Fri, 13 Oct 2023 23:29:21 +0200 Subject: [PATCH] glgsg: Fix wrong value for deprecated shadowMatrix shader input --- panda/src/glstuff/glShaderContext_src.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/panda/src/glstuff/glShaderContext_src.cxx b/panda/src/glstuff/glShaderContext_src.cxx index 77bba57166..f3a3667825 100644 --- a/panda/src/glstuff/glShaderContext_src.cxx +++ b/panda/src/glstuff/glShaderContext_src.cxx @@ -1570,8 +1570,8 @@ reflect_uniform(int i, char *name_buffer, GLsizei name_buflen) { bind._func = Shader::SMF_compose; bind._part[0] = Shader::SMO_model_to_apiview; bind._arg[0] = nullptr; - bind._part[1] = Shader::SMO_apiview_to_apiclip_light_source_i; - bind._arg[1] = nullptr; + bind._part[1] = Shader::SMO_mat_constant_x_attrib; + bind._arg[1] = iname->get_parent()->append("shadowViewMatrix"); } else { bind._part[0] = Shader::SMO_mat_constant_x_attrib; bind._arg[0] = InternalName::make(param_name);