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commit
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from ToontownGlobals import *
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from ToontownGlobals import *
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import DirectNotifyGlobal
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import DirectNotifyGlobal
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import BasicEntities
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import BasicEntities
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import GoonPathData
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class PathEntity(BasicEntities.NodePathEntity):
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class PathEntity(BasicEntities.NodePathEntity):
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pathData = [
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[Vec3(10, 0, 0),
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Vec3(10, 10,0),
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Vec3(-10, 10, 0),
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Vec3(-10, 0, 0),
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],
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[Vec3(10, 5, 0),
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Vec3(10, 0,0),
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Vec3(-10, -5, 0),
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],
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[Vec3(-40.967, -24.943, 0),
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Vec3(-36.065, -23.418, 0),
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Vec3(-33.874, -3.373, 0),
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Vec3(42.227, -3.036, 0),
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Vec3(38.220, 2.783, 0),
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Vec3(-35.8, 4.158, 0),
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],
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[Vec3(-47.9110107422,-6.86798095703,0.0),
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Vec3(27.691986084,-5.68200683594,0.0),
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Vec3(34.049987793,3.55303955078,0.0),
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Vec3(-39.983001709,3.68499755859,0.0)
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],
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[Vec3(1.25,21,0),
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Vec3(-.2,7.9,0),
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Vec3(-22.2,-12.1,0),
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Vec3(-5.2,1.4,0),
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],
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[Vec3(12.70, -51.9, 0.0),
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Vec3(12.4, -33.0, 0.0),
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Vec3(-1.16, -18.6, 0.0),
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Vec3(9.27, -34.3, 0.0),
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],
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]
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def __init__(self, level, entId):
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def __init__(self, level, entId):
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BasicEntities.NodePathEntity.__init__(self, level, entId)
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BasicEntities.NodePathEntity.__init__(self, level, entId)
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self.path = self.pathData[self.pathIndex]
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self.path = GoonPathData.Paths[self.pathIndex]
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def destroy(self):
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def destroy(self):
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BasicEntities.NodePathEntity.destroy(self)
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BasicEntities.NodePathEntity.destroy(self)
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def setPathIndex(self, pathIndex):
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def setPathIndex(self, pathIndex):
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self.pathIndex = pathIndex
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self.pathIndex = pathIndex
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self.path = self.pathData[self.pathIndex]
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self.path = GoonPathData.Paths[self.pathIndex]
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