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@ -114,7 +114,10 @@ run() {
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}
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}
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_data.set_coordinate_system(_coordinate_system);
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_data.set_coordinate_system(_coordinate_system);
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// Get the units from the Maya file, if the user didn't override.
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// Use the standard Maya units, if the user didn't specify
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// otherwise. This always returns centimeters, which is the way all
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// Maya files are stored internally (and is the units returned by
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// all of the API functions called here).
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if (_input_units == DU_invalid) {
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if (_input_units == DU_invalid) {
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_input_units = converter._maya->get_units();
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_input_units = converter._maya->get_units();
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}
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}
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