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glgsg: Fix get_screenshot() for multisample FBOs
An FM_refresh bind should not bind the multisample FBO, but the resolved one (and while we're at it, FM_refresh should not try to resolve multisamples).
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@ -283,6 +283,12 @@ begin_frame(FrameMode mode, Thread *current_thread) {
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} else if (mode == FM_refresh) {
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// Just bind the FBO.
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rebuild_bitplanes();
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// Bind the non-multisample FBO, since we won't be rendering anything and
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// the caller probably wanted to grab a screenshot.
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if (_fbo_multisample != 0 && !_fbo.empty()) {
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glgsg->bind_fbo(_fbo[0]);
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}
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}
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// The host window may not have had sRGB enabled, so we need to do this.
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@ -1330,11 +1336,12 @@ end_frame(FrameMode mode, Thread *current_thread) {
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nassertv(_gsg != nullptr);
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// Resolve Multisample rendering if using it.
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if (_requested_multisamples && _fbo_multisample) {
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if (_requested_multisamples && _fbo_multisample && mode != FM_refresh) {
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resolve_multisamples();
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}
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if (mode == FM_render) {
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// Should happen *after* resolving multisamples, with the non-MS FBO bound.
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copy_to_textures();
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}
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