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@ -210,8 +210,8 @@
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// Should we try to build the DirectX interface? What additional
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// libraries do we need?
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#define DX_IPATH
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#define DX_LPATH
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#define DX_IPATH /mspsdk/Include
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#define DX_LPATH /mspsdk/Lib
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#define DX_LIBS \
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dxguid.lib winmm.lib kernel32.lib gdi32.lib comdlg32.lib winspool.lib \
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user32.lib advapi32.lib ddraw.lib d3dim.lib
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@ -245,8 +245,8 @@
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// Do you want to build the audio interface? What additional
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// libraries are required?
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#define AUDIO_IPATH
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#define AUDIO_LPATH
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#define AUDIO_IPATH /mspsdk/Include
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#define AUDIO_LPATH /mspsdk/Lib
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#if $[eq $[PLATFORM],Win32]
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#define AUDIO_LIBS winmm.lib dsound.lib user32.lib ole32.lib dxguid.lib
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#else
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@ -43,6 +43,9 @@ $[cdefine HAVE_SOXST]
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/* Define if we have OpenGL installed and want to build for GL. */
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$[cdefine HAVE_GL]
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/* Define if we want to build with SGI OpenGL extensions. */
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$[cdefine HAVE_SGIGL]
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/* Define if we have GLX installed and want to build for GLX. */
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$[cdefine HAVE_GLX]
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