mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-01 17:35:34 -04:00
leveleditor works on Mac too
This commit is contained in:
parent
00a012ef13
commit
5e4ca78c07
@ -102,6 +102,8 @@ class ShowBase(DirectObject.DirectObject):
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self.sfxManagerIsValidList = []
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self.wantStats = self.config.GetBool('want-pstats', 0)
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self.wantTk = False
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self.wantWx = False
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# Fill this in with a function to invoke when the user "exits"
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# the program by closing the main window.
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@ -341,7 +343,10 @@ class ShowBase(DirectObject.DirectObject):
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__builtin__.aspect2dp = self.aspect2dp
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__builtin__.pixel2dp = self.pixel2dp
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ShowBase.notify.info('__dev__ == %s' % __dev__)
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if not __dev__:
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ShowBase.notify.debug('__dev__ == %s' % __dev__)
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else:
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ShowBase.notify.info('__dev__ == %s' % __dev__)
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# set up recording of Functor creation stacks in __dev__
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PythonUtil.recordFunctorCreationStacks()
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@ -366,8 +371,9 @@ class ShowBase(DirectObject.DirectObject):
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import Transitions
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self.transitions = Transitions.Transitions(self.loader)
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# Setup the window controls - handy for multiwindow applications
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self.setupWindowControls()
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if self.win:
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# Setup the window controls - handy for multiwindow applications
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self.setupWindowControls()
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# Client sleep
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sleepTime = self.config.GetFloat('client-sleep', 0.0)
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@ -2643,20 +2649,21 @@ class ShowBase(DirectObject.DirectObject):
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sys.exit()
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# [gjeon] start wxPyhton
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def startWx(self, fWantWx = 1):
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self.wantWx = fWantWx
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if self.wantWx:
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initAppForGui()
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from direct.showbase import WxGlobal
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taskMgr.remove('wxLoop')
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WxGlobal.spawnWxLoop()
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def startWx(self, fWantWx = True):
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fWantWx = bool(fWantWx)
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if self.wantWx != fWantWx:
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self.wantWx = fWantWx
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if self.wantWx:
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initAppForGui()
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from direct.showbase import WxGlobal
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WxGlobal.spawnWxLoop()
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def startTk(self, fWantTk = 1):
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self.wantTk = fWantTk
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if self.wantTk:
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def startTk(self, fWantTk = True):
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fWantTk = bool(fWantTk)
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if self.wantTk != fWantTk:
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self.wantTk = fWantTk
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initAppForGui()
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from direct.showbase import TkGlobal
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taskMgr.remove('tkLoop')
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TkGlobal.spawnTkLoop()
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def startDirect(self, fWantDirect = 1, fWantTk = 1, fWantWx = 0):
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@ -27,7 +27,7 @@ def tkLoop(self):
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def spawnTkLoop():
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# Spawn this task
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taskMgr.remove('tkLoop')
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taskMgr.add(tkLoop, "tkLoop")
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taskMgr.remove('tkLoop')
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spawnTkLoop()
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@ -18,4 +18,5 @@ def spawnWxLoop():
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base.wxApp = wx.PySimpleApp(redirect = False)
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# Spawn this task
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taskMgr.remove('wxLoop')
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taskMgr.add(wxLoop, "wxLoop")
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@ -12,6 +12,7 @@ from direct.showbase.DirectObject import DirectObject
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from direct.directtools.DirectGrid import DirectGrid
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from direct.showbase.ShowBase import WindowControls
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from direct.directtools.DirectGlobals import *
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from WxPandaWindow import WxPandaWindow
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from pandac.PandaModules import WindowProperties, OrthographicLens, Point3, Plane, CollisionPlane, CollisionNode, NodePath
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import wx
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@ -46,7 +47,7 @@ class ViewportManager:
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for v in ViewportManager.viewports:
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v.Layout(*args, **kwargs)
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class Viewport(wx.Panel, DirectObject):
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class Viewport(WxPandaWindow, DirectObject):
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"""Class representing a 3D Viewport."""
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CREATENEW = CREATENEW
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VPLEFT = VPLEFT
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@ -56,10 +57,14 @@ class Viewport(wx.Panel, DirectObject):
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def __init__(self, name, *args, **kwargs):
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self.name = name
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DirectObject.__init__(self)
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wx.Panel.__init__(self, *args, **kwargs)
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kwargs['gsg'] = ViewportManager.gsg
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WxPandaWindow.__init__(self, *args, **kwargs)
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ViewportManager.viewports.append(self)
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self.win = None
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if ViewportManager.gsg == None:
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ViewportManager.gsg = self.win.getGsg()
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self.camera = None
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self.lens = None
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self.camPos = None
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@ -70,23 +75,10 @@ class Viewport(wx.Panel, DirectObject):
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def initialize(self):
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self.Update()
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wp = WindowProperties()
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wp.setOrigin(0, 0)
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wp.setSize(self.ClientSize.GetWidth(), self.ClientSize.GetHeight())
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assert self.GetHandle() != 0
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wp.setParentWindow(self.GetHandle())
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# initializing panda window
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base.windowType = "onscreen"
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props = WindowProperties.getDefault()
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props.addProperties(wp)
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self.win = base.openWindow(props = props, gsg = ViewportManager.gsg)
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if self.win:
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self.cam2d = base.makeCamera2d(self.win)
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self.cam2d.node().setCameraMask(LE_CAM_MASKS[self.name])
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if ViewportManager.gsg == None:
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ViewportManager.gsg = self.win.getGsg()
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self.cam = base.camList[-1]
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self.camera = render.attachNewNode(self.name)
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#self.camera.setName(self.name)
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@ -135,18 +127,16 @@ class Viewport(wx.Panel, DirectObject):
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"""Closes the viewport."""
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if self.initialized:
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wx.Window.Close(self)
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base.closeWindow(self.win)
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#base.closeWindow(self.win)
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ViewportManager.viewports.remove(self)
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def onSize(self, evt):
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"""Invoked when the viewport is resized."""
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WxPandaWindow.onSize(self, evt)
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if self.win != None:
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wp = WindowProperties()
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wp.setOrigin(0, 0)
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newWidth = self.ClientSize.GetWidth()
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newHeight = self.ClientSize.GetHeight()
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wp.setSize(newWidth, newHeight)
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self.win.requestProperties(wp)
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if hasattr(base, "direct") and base.direct:
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for dr in base.direct.drList:
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@ -9,7 +9,7 @@ from direct.directtools.DirectGlobals import *
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try:
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base
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except NameError:
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base = ShowBase(False)
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base = ShowBase(False, windowType = 'none')
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from WxAppShell import *
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from ViewPort import *
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@ -196,7 +196,7 @@ class WxPandaShell(WxAppShell):
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else:
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base.direct=None
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base.closeWindow(base.win)
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#base.closeWindow(base.win)
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base.win = base.winList[3]
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def wxStep(self, task = None):
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@ -17,33 +17,60 @@ from panda3d.core import *
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__all__ = ['WxPandaWindow']
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if platform.system() != 'Darwin':
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class EmbeddedPandaWindow(wx.Window):
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""" This class implements a Panda3D window that is directly
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embedded within the frame. It is fully supported on Windows,
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partially supported on Linux, and not at all on OSX. """
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class EmbeddedPandaWindow(wx.Window):
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""" This class implements a Panda3D window that is directly
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embedded within the frame. It is fully supported on Windows,
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partially supported on Linux, and not at all on OSX. """
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def __init__(self, *args, **kw):
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wx.Window.__init__(self, *args, **kw)
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def __init__(self, *args, **kw):
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gsg = None
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if 'gsg' in kw:
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gsg = kw['gsg']
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del kw['gsg']
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wp = WindowProperties.getDefault()
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base.startWx()
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wx.Window.__init__(self, *args, **kw)
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wp = WindowProperties.getDefault()
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if platform.system() != 'Darwin':
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wp.setParentWindow(self.GetHandle())
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if base.win:
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self.win = base.openWindow(props = wp)
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else:
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base.openDefaultWindow(props = wp)
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self.win = base.win
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if base.win:
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self.win = base.openWindow(props = wp, gsg = gsg, type = 'onscreen')
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else:
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base.openDefaultWindow(props = wp, gsg = gsg, type = 'onscreen')
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self.win = base.win
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self.Bind(wx.EVT_SIZE, self.__resized)
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self.Bind(wx.EVT_SIZE, self.onSize)
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def __resized(self, event):
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wp = WindowProperties()
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wp.setOrigin(0, 0)
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wp.setSize(*self.GetClientSizeTuple())
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self.win.requestProperties(wp)
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# This doesn't actually do anything, since wx won't call
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# EVT_CLOSE on a child window, only on the toplevel window
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# that contains it.
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self.Bind(wx.EVT_CLOSE, self.__closeEvent)
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if hasattr(wxgl, 'GLCanvas'):
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def __closeEvent(self, event):
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self.cleanup()
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event.Skip()
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def cleanup(self):
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""" Parent windows should call cleanp() to clean up the
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wxPandaWindow explicitly (since we can't catch EVT_CLOSE
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directly). """
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if self.win:
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base.closeWindow(self.win)
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self.win = None
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self.Destroy()
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def onSize(self, event):
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wp = WindowProperties()
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wp.setOrigin(0, 0)
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wp.setSize(*self.GetClientSizeTuple())
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self.win.requestProperties(wp)
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event.Skip()
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if not hasattr(wxgl, 'GLCanvas'):
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OpenGLPandaWindow = None
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else:
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class OpenGLPandaWindow(wxgl.GLCanvas):
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""" This class implements a Panda3D "window" that actually draws
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within the wx GLCanvas object. It is supported whenever OpenGL is
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@ -88,8 +115,18 @@ if hasattr(wxgl, 'GLCanvas'):
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}
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def __init__(self, *args, **kw):
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gsg = None
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if 'gsg' in kw:
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gsg = kw['gsg']
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del kw['gsg']
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base.startWx()
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wxgl.GLCanvas.__init__(self, *args, **kw)
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# Can't share the GSG when a new wxgl.GLContext is created
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# automatically.
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gsg = None
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callbackWindowDict = {
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'Events' : self.__eventsCallback,
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'Properties' : self.__propertiesCallback,
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@ -111,14 +148,14 @@ if hasattr(wxgl, 'GLCanvas'):
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self.SetCurrent()
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if base.win:
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self.win = base.openWindow(callbackWindowDict = callbackWindowDict, pipe = pipe)
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self.win = base.openWindow(callbackWindowDict = callbackWindowDict, pipe = pipe, gsg = gsg, type = 'onscreen')
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else:
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base.openDefaultWindow(callbackWindowDict = callbackWindowDict, pipe = pipe)
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base.openDefaultWindow(callbackWindowDict = callbackWindowDict, pipe = pipe, gsg = gsg, type = 'onscreen')
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self.win = base.win
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self.inputDevice = self.win.getInputDevice(0)
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self.Bind(wx.EVT_SIZE, self.__resized)
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self.Bind(wx.EVT_SIZE, self.onSize)
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self.Bind(wx.EVT_LEFT_DOWN, lambda event: self.__buttonDown(MouseButton.one()))
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self.Bind(wx.EVT_LEFT_UP, lambda event: self.__buttonUp(MouseButton.one()))
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self.Bind(wx.EVT_MIDDLE_DOWN, lambda event: self.__buttonDown(MouseButton.two()))
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@ -131,6 +168,24 @@ if hasattr(wxgl, 'GLCanvas'):
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self.Bind(wx.EVT_KEY_UP, self.__keyUp)
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self.Bind(wx.EVT_CHAR, self.__keystroke)
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# This doesn't actually do anything, since wx won't call
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# EVT_CLOSE on a child window, only on the toplevel window
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# that contains it.
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self.Bind(wx.EVT_CLOSE, self.__closeEvent)
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def __closeEvent(self, event):
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self.cleanup()
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event.Skip()
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def cleanup(self):
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""" Parent windows should call cleanp() to clean up the
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wxPandaWindow explicitly (since we can't catch EVT_CLOSE
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directly). """
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if self.win:
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base.closeWindow(self.win)
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self.win = None
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self.Destroy()
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def __buttonDown(self, button):
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self.inputDevice.buttonDown(button)
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@ -189,18 +244,23 @@ if hasattr(wxgl, 'GLCanvas'):
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cbType = data.getCallbackType()
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if cbType == CallbackGraphicsWindow.RCTBeginFrame:
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self.SetCurrent()
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if not self.IsShownOnScreen():
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return False
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elif cbType == CallbackGraphicsWindow.RCTEndFlip:
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self.SwapBuffers()
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data.upcall()
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def __resized(self, event):
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def onSize(self, event):
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wp = WindowProperties()
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wp.setSize(*self.GetClientSizeTuple())
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self.win.requestProperties(wp)
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event.Skip()
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# Choose the best implementation of WxPandaWindow for the platform.
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WxPandaWindow = None
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if platform.system() == 'Darwin':
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WxPandaWindow = OpenGLPandaWindow
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else:
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if not WxPandaWindow:
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WxPandaWindow = EmbeddedPandaWindow
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@ -23,7 +23,7 @@ TypeHandle MouseAndKeyboard::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: MouseAndKeyboard::Constructor
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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MouseAndKeyboard::
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@ -46,7 +46,7 @@ MouseAndKeyboard(GraphicsWindow *window, int device, const string &name) :
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////////////////////////////////////////////////////////////////////
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// Function: MouseAndKeyboard::set_source
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// Access: Public
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// Access: Published
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// Description: Redirects the class to get the data from the mouse
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// and keyboard associated with a different window
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// and/or device number.
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@ -59,7 +59,7 @@ set_source(GraphicsWindow *window, int device) {
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////////////////////////////////////////////////////////////////////
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// Function: MouseAndKeyboard::get_source_window
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// Access: Public
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// Access: Published
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// Description: Returns the associated source window.
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////////////////////////////////////////////////////////////////////
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PT(GraphicsWindow) MouseAndKeyboard::
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@ -69,7 +69,7 @@ get_source_window() const {
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////////////////////////////////////////////////////////////////////
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// Function: MouseAndKeyboard::get_source_device
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// Access: Public
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// Access: Published
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// Description: Returns the associated source device.
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////////////////////////////////////////////////////////////////////
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int MouseAndKeyboard::
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MouseAndKeyboard(GraphicsWindow *window, int device, const string &name);
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void set_source(GraphicsWindow *window, int device);
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public:
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PT(GraphicsWindow) get_source_window() const;
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int get_source_device() const;
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@ -38,6 +38,11 @@ CallbackGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
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#ifdef DO_MEMORY_USAGE
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MemoryUsage::update_type(this, this);
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#endif
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// Let's ensure that these properties are set to *something*
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// initially.
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_properties.set_origin(0, 0);
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_properties.set_size(0, 0);
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}
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////////////////////////////////////////////////////////////////////
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