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https://github.com/panda3d/panda3d.git
synced 2025-09-30 08:44:19 -04:00
Merge pull request #18 from eswartz/support-mouse-confinement
Support mouse confinement
This commit is contained in:
commit
5f20afd5ea
@ -736,25 +736,11 @@ set_properties_now(WindowProperties &properties) {
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// Fullscreen property specified, but unchanged.
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properties.clear_fullscreen();
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}
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if (properties.has_mouse_mode() ) {
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if (properties.get_mouse_mode() == _properties.get_mouse_mode()) {
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if (properties.has_mouse_mode() &&
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properties.get_mouse_mode() == _properties.get_mouse_mode()) {
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// Mouse mode specified, but unchanged.
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properties.clear_mouse_mode();
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}
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else {
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if(properties.get_mouse_mode() == WindowProperties::M_absolute) {
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_properties.set_mouse_mode(WindowProperties::M_absolute);
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mouse_mode_absolute();
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properties.clear_mouse_mode();
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}
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else
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{
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_properties.set_mouse_mode(WindowProperties::M_relative);
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mouse_mode_relative();
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properties.clear_mouse_mode();
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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@ -798,19 +798,30 @@ clear_z_order() {
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// Function: WindowProperties::set_mouse_mode
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// Access: Published
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// Description: Specifies the mode in which the window is to operate
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// its mouse pointer. The default is M_absolute, which
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// is the normal mode in which a mouse pointer operates;
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// but you can also set M_relative, which is
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// particularly useful for FPS-style mouse movements
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// where you have hidden the mouse pointer and are are
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// more interested in how fast the mouse is moving,
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// rather than precisely where the pointer is hovering.
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// its mouse pointer.
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//
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// M_absolute: the normal mode in which a mouse pointer
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// operates, where the mouse can move outside the window
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// and the mouse coordinates are relative to its
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// position in the window.
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//
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// M_relative (OSX or Unix/X11 only): a mode where only
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// relative movements are reported; particularly useful
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// for FPS-style mouse movements where you have hidden
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// the mouse pointer and are are more interested in how
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// fast the mouse is moving, rather than precisely where
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// the pointer is hovering.
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//
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// This has no effect on Windows. On Unix/X11, this
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// requires the Xxf86dga extension to be available.
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//
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// M_confined: this mode reports absolute mouse
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// positions, but confines the mouse pointer to
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// the window boundary. It can portably replace
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// M_relative for an FPS, but you need to periodically
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// move the pointer to the center of the window
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// and track movement deltas.
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//
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// This has no effect on Windows, which does not
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// have this concept; but is important to do on OSX
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// and Unix/X11 to properly enable a smooth FPS-style
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// mouselook mode. On Unix/X11, this requires the
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// Xxf86dga extension to be available.
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////////////////////////////////////////////////////////////////////
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INLINE void WindowProperties::
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set_mouse_mode(MouseMode mode) {
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@ -400,6 +400,8 @@ operator << (ostream &out, WindowProperties::MouseMode mode) {
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return out << "absolute";
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case WindowProperties::M_relative:
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return out << "relative";
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case WindowProperties::M_confined:
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return out << "confined";
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}
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return out << "**invalid WindowProperties::MouseMode(" << (int)mode << ")**";
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}
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@ -413,6 +415,8 @@ operator >> (istream &in, WindowProperties::MouseMode &mode) {
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mode = WindowProperties::M_absolute;
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} else if (word == "relative") {
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mode = WindowProperties::M_relative;
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} else if (word == "confined") {
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mode = WindowProperties::M_confined;
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} else {
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display_cat.warning()
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<< "Unknown mouse mode: " << word << "\n";
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@ -40,6 +40,7 @@ PUBLISHED:
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enum MouseMode {
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M_absolute,
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M_relative,
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M_confined,
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};
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WindowProperties();
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@ -35,6 +35,8 @@ WinGraphicsWindow *WinGraphicsWindow::_creating_window = NULL;
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WinGraphicsWindow *WinGraphicsWindow::_cursor_window = NULL;
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bool WinGraphicsWindow::_cursor_hidden = false;
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RECT WinGraphicsWindow::_mouse_unconfined_cliprect;
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// These are used to save the previous state of the fancy Win2000
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// effects that interfere with rendering when the mouse wanders into a
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// window's client area.
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@ -359,6 +361,48 @@ set_properties_now(WindowProperties &properties) {
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}
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}
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}
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if (properties.has_mouse_mode()) {
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if (properties.get_mouse_mode() != _properties.get_mouse_mode()) {
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switch (properties.get_mouse_mode()) {
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case WindowProperties::M_absolute:
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case WindowProperties::M_relative: // not implemented, treat as absolute
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if (_properties.get_mouse_mode() == WindowProperties::M_confined) {
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ClipCursor(NULL);
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windisplay_cat.info() << "Unconfining cursor from window\n";
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}
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_properties.set_mouse_mode(WindowProperties::M_absolute);
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break;
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case WindowProperties::M_confined:
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{
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RECT clip;
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if (!GetWindowRect(_hWnd, &clip)) {
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windisplay_cat.warning()
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<< "GetWindowRect() failed in set_properties_now. Cannot confine cursor.\n";
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} else {
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windisplay_cat.info()
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<< "ClipCursor() to " << clip.left << "," << clip.top << " to "
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<< clip.right << "," << clip.bottom << endl;
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GetClipCursor(&_mouse_unconfined_cliprect);
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if (!ClipCursor(&clip)) {
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windisplay_cat.warning()
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<< "ClipCursor() failed in set_properties_now. Ignoring.\n";
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} else {
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_properties.set_mouse_mode(WindowProperties::M_confined);
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windisplay_cat.info() << "Confining cursor to window\n";
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}
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}
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}
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break;
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}
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}
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properties.clear_mouse_mode();
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}
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}
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////////////////////////////////////////////////////////////////////
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@ -214,6 +214,9 @@ private:
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static BOOL _saved_cursor_shadow;
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static BOOL _saved_mouse_vanish;
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// The mouse constraints before applying mouse mode M_confined.
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static RECT _mouse_unconfined_cliprect;
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// Since the Panda API requests icons and cursors by filename, we
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// need a table mapping filenames to handles, so we can avoid
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// re-reading the file each time we change icons.
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@ -711,36 +711,24 @@ set_properties_now(WindowProperties &properties) {
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properties.clear_foreground();
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}
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set_wm_properties(wm_properties, true);
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}
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////////////////////////////////////////////////////////////////////
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// Function: x11GraphicsWindow::mouse_mode_absolute
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// Access: Private, Virtual
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// Description: Overridden from GraphicsWindow.
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////////////////////////////////////////////////////////////////////
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void x11GraphicsWindow::
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mouse_mode_absolute() {
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#ifdef HAVE_XF86DGA
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if (!_dga_mouse_enabled) return;
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if (properties.has_mouse_mode()) {
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switch (properties.get_mouse_mode()) {
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case WindowProperties::M_absolute:
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XUngrabPointer(_display, CurrentTime);
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#ifdef HAVE_XF86DGA
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if (_dga_mouse_enabled) {
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x11display_cat.info() << "Disabling relative mouse using XF86DGA extension\n";
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XF86DGADirectVideo(_display, _screen, 0);
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_dga_mouse_enabled = false;
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}
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#endif
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}
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_properties.set_mouse_mode(WindowProperties::M_absolute);
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properties.clear_mouse_mode();
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break;
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////////////////////////////////////////////////////////////////////
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// Function: x11GraphicsWindow::mouse_mode_relative
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// Access: Private, Virtual
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// Description: Overridden from GraphicsWindow.
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////////////////////////////////////////////////////////////////////
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void x11GraphicsWindow::
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mouse_mode_relative() {
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case WindowProperties::M_relative:
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#ifdef HAVE_XF86DGA
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if (_dga_mouse_enabled) return;
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if (!_dga_mouse_enabled) {
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int major_ver, minor_ver;
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if (XF86DGAQueryVersion(_display, &major_ver, &minor_ver)) {
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@ -754,17 +742,13 @@ mouse_mode_relative() {
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if (XGrabPointer(_display, _xwindow, True, 0, GrabModeAsync,
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GrabModeAsync, _xwindow, cursor, CurrentTime) != GrabSuccess) {
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x11display_cat.error() << "Failed to grab pointer!\n";
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return;
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}
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} else {
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x11display_cat.info() << "Enabling relative mouse using XF86DGA extension\n";
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XF86DGADirectVideo(_display, _screen, XF86DGADirectMouse);
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_properties.set_mouse_mode(WindowProperties::M_relative);
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properties.clear_mouse_mode();
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_dga_mouse_enabled = true;
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} else {
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x11display_cat.info() << "XF86DGA extension not available\n";
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_dga_mouse_enabled = false;
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}
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// Get the real mouse position, so we can add/subtract
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// our relative coordinates later.
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@ -773,7 +757,63 @@ mouse_mode_relative() {
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&event.xbutton.window, &event.xbutton.x_root, &event.xbutton.y_root,
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&event.xbutton.x, &event.xbutton.y, &event.xbutton.state);
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_input_devices[0].set_pointer_in_window(event.xbutton.x, event.xbutton.y);
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}
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} else {
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x11display_cat.info() << "XF86DGA extension not available\n";
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_dga_mouse_enabled = false;
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}
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}
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#endif
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break;
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case WindowProperties::M_confined:
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{
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#ifdef HAVE_XF86DGA
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if (_dga_mouse_enabled) {
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XF86DGADirectVideo(_display, _screen, 0);
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_dga_mouse_enabled = false;
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}
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#endif
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X11_Cursor cursor = None;
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if (_properties.get_cursor_hidden()) {
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x11GraphicsPipe *x11_pipe;
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DCAST_INTO_V(x11_pipe, _pipe);
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cursor = x11_pipe->get_hidden_cursor();
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}
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if (XGrabPointer(_display, _xwindow, True, 0, GrabModeAsync,
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GrabModeAsync, _xwindow, cursor, CurrentTime) != GrabSuccess) {
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x11display_cat.error() << "Failed to grab pointer!\n";
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} else {
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_properties.set_mouse_mode(WindowProperties::M_confined);
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properties.clear_mouse_mode();
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}
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}
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break;
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}
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}
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set_wm_properties(wm_properties, true);
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}
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////////////////////////////////////////////////////////////////////
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// Function: x11GraphicsWindow::mouse_mode_absolute
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// Access: Private, Virtual
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// Description: Overridden from GraphicsWindow.
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////////////////////////////////////////////////////////////////////
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void x11GraphicsWindow::
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mouse_mode_absolute() {
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// unused: remove in 1.10!
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}
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////////////////////////////////////////////////////////////////////
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// Function: x11GraphicsWindow::mouse_mode_relative
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// Access: Private, Virtual
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// Description: Overridden from GraphicsWindow.
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////////////////////////////////////////////////////////////////////
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void x11GraphicsWindow::
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mouse_mode_relative() {
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// unused: remove in 1.10!
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}
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////////////////////////////////////////////////////////////////////
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172
samples/mouse-modes/main.py
Normal file
172
samples/mouse-modes/main.py
Normal file
@ -0,0 +1,172 @@
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#!/usr/bin/env python
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'''
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Demonstrate different mouse modes
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'''
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# from panda3d.core import loadPrcFileData
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#
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# loadPrcFileData("", "notify-level-x11display debug")
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# loadPrcFileData("", "notify-level-windisplay debug")
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#
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# loadPrcFileData("", "load-display p3tinydisplay")
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from panda3d.core import WindowProperties, TextNode
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from direct.task.TaskManagerGlobal import taskMgr
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from direct.gui.OnscreenText import OnscreenText
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from direct.task import Task
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from direct.showbase.ShowBase import ShowBase
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import sys
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class App(ShowBase):
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def __init__(self):
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ShowBase.__init__(self)
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self.base = self
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self.setup()
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def genLabelText(self, text, i):
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text = OnscreenText(text = text, pos = (-1.3, .5-.05*i), fg=(0,1,0,1),
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align = TextNode.ALeft, scale = .05)
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return text
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def setup(self):
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# Disable the camera trackball controls.
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self.disableMouse()
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self.mouseMagnitude = 144
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self.rotateX, self.rotateY = 0, 0
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self.genLabelText("[0] Absolute mode, [1] Relative mode, [2] Confined mode", 0)
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self.base.accept('0', lambda: self.setMouseMode(WindowProperties.M_absolute))
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self.base.accept('1', lambda: self.setMouseMode(WindowProperties.M_relative))
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self.base.accept('2', lambda: self.setMouseMode(WindowProperties.M_confined))
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self.genLabelText("[C] Manually re-center mouse on each tick", 1)
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self.base.accept('C', lambda: self.toggleRecenter())
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self.base.accept('c', lambda: self.toggleRecenter())
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self.genLabelText("[S] Show mouse", 2)
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self.base.accept('S', lambda: self.toggleMouse())
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self.base.accept('s', lambda: self.toggleMouse())
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self.base.accept('escape', sys.exit, [0])
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self.mouseText = self.genLabelText("", 5)
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self.deltaText = self.genLabelText("", 6)
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self.positionText = self.genLabelText("", 8)
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self.lastMouseX, self.lastMouseY = None, None
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self.hideMouse = False
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self.setMouseMode(WindowProperties.M_absolute)
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self.manualRecenterMouse = True
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# make a box to move with the mouse
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self.model = self.loader.loadModel("box.egg")
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self.model.reparentTo(self.render)
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self.cam.setPos(0, -5, 0)
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self.cam.lookAt(0, 0, 0)
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self.mouseTask = taskMgr.add(self.mouseTask, "Mouse Task")
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def setMouseMode(self, mode):
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print "Changing mode to",mode
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self.mouseMode = mode
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wp = WindowProperties()
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wp.setMouseMode(mode)
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self.base.win.requestProperties(wp)
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# these changes may require a tick to apply
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self.base.taskMgr.doMethodLater(0, self.resolveMouse, "Resolve mouse setting")
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def resolveMouse(self, t):
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wp = self.base.win.getProperties()
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actualMode = wp.getMouseMode()
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if self.mouseMode != actualMode:
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print "ACTUAL MOUSE MODE:", actualMode
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self.mouseMode = actualMode
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self.rotateX, self.rotateY = -.5, -.5
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self.lastMouseX, self.lastMouseY = None, None
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self.recenterMouse()
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def recenterMouse(self):
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self.base.win.movePointer(0,
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int(self.base.win.getProperties().getXSize() / 2),
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int(self.base.win.getProperties().getYSize() / 2))
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def toggleRecenter(self):
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print "Toggling re-center behavior"
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self.manualRecenterMouse = not self.manualRecenterMouse
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def toggleMouse(self):
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print "Toggling mouse visibility"
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self.hideMouse = not self.hideMouse
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wp = WindowProperties()
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wp.setCursorHidden(self.hideMouse)
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self.base.win.requestProperties(wp)
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def mouseTask(self, task):
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mw = self.base.mouseWatcherNode
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hasMouse = mw.hasMouse()
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if hasMouse:
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# get the window manager's idea of the mouse position
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x, y = mw.getMouseX(), mw.getMouseY()
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if self.lastMouseX is not None:
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# get the delta
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if self.manualRecenterMouse:
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# when recentering, the position IS the delta
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# since the center is reported as 0, 0
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dx, dy = x, y
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else:
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dx, dy = x - self.lastMouseX, y - self.lastMouseY
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else:
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# no data to compare with yet
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dx, dy = 0, 0
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self.lastMouseX, self.lastMouseY = x, y
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else:
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x, y, dx, dy = 0, 0, 0, 0
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if self.manualRecenterMouse:
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# move mouse back to center
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self.recenterMouse()
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# scale position and delta to pixels for user
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w, h = self.win.getSize()
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self.mouseText.setText("Mode: {0}, Recenter: {1} | Mouse: {2}, {3} | hasMouse: {4}".format(
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self.mouseMode, self.manualRecenterMouse,
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int(x*w), int(y*h),
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hasMouse))
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self.deltaText.setText("Delta: {0}, {1}".format(
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int(dx*w), int(dy*h)))
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# rotate box by delta
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self.rotateX += dx * 10
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self.rotateY += dy * 10
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self.positionText.setText("Model rotation: {0}, {1}".format(
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int(self.rotateX*1000)/1000., int(self.rotateY*1000)/1000.))
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self.model.setH(self.rotateX)
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self.model.setP(self.rotateY)
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return Task.cont
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app = App()
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app.run()
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