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fix crash with bam version upgrade
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@ -7234,7 +7234,10 @@ make_this_from_bam(const FactoryParams ¶ms) {
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texture_type = TT_cube_map;
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}
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}
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bool has_read_mipmaps = scan.get_bool();
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bool has_read_mipmaps = false;
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if (manager->get_file_minor_ver() >= 32) {
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has_read_mipmaps = scan.get_bool();
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}
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Texture *me = NULL;
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if (has_rawdata) {
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