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@ -101,7 +101,7 @@ public:
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void CreateSkinCluster(MayaEggGeom *M);
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MayaAnim *GetAnim(EggXfmSAnim *pool);
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MObject MayaEggLoader::GetDependencyNode(string givenName);
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MObject GetDependencyNode(string givenName);
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MayaEggNurbsSurface *GetSurface(EggVertexPool *pool, EggGroup *parent);
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