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display: fix missed cases in 364d5d82fe4b33acd8679a66ecf8f9f55eeb00c8
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364d5d82fe
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63a764a61b
@ -1489,7 +1489,7 @@ fetch_specified_part(Shader::ShaderMatInput part, InternalName *name,
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} else if (index == 0) {
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// Apply the default OpenGL lights otherwise.
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// Special exception for light 0, which defaults to white.
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t.set_row(0, _light_color_scale);
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t.set_row(0, LVecBase4(1, 1, 1, 1));
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}
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return &t;
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}
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@ -1534,7 +1534,6 @@ fetch_specified_member(const NodePath &np, CPT_InternalName attrib, LMatrix4 &t)
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Light *light = node->as_light();
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nassertr(light != nullptr, &LMatrix4::ident_mat());
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LColor c = light->get_color();
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c.componentwise_mult(_light_color_scale);
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t.set_row(3, c);
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return &t;
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