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https://github.com/panda3d/panda3d.git
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add texstats
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parent
64c8285efe
commit
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@ -71,6 +71,8 @@
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// currently doesnt work well enough in toontown models for us to use
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// currently doesnt work well enough in toontown models for us to use
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// prob is when viewer gets close to decals, they disappear into wall poly, need to investigate
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// prob is when viewer gets close to decals, they disappear into wall poly, need to investigate
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//#define PRINT_TEXSTATS
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TypeHandle DXGraphicsStateGuardian::_type_handle;
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TypeHandle DXGraphicsStateGuardian::_type_handle;
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// bit masks used for drawing primitives
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// bit masks used for drawing primitives
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@ -800,6 +802,63 @@ render_frame(const AllAttributesWrapper &initial_state) {
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_win->end_frame();
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_win->end_frame();
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show_frame();
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show_frame();
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#ifdef PRINT_TEXSTATS
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{
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#define TICKSPERINFO (3*1000)
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static DWORD LastTickCount=0;
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DWORD CurTickCount=GetTickCount();
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if(CurTickCount-LastTickCount > TICKSPERINFO ) {
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LastTickCount=CurTickCount;
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HRESULT hr;
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D3DDEVINFO_TEXTUREMANAGER tminfo;
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ZeroMemory(&tminfo,sizeof( D3DDEVINFO_TEXTUREMANAGER));
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hr = _d3dDevice->GetInfo(D3DDEVINFOID_TEXTUREMANAGER,&tminfo,sizeof(D3DDEVINFO_TEXTUREMANAGER));
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if(hr!=D3D_OK) {
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if(hr==S_FALSE)
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dxgsg_cat.error() << "GetInfo requires debug DX7 DLLs to be installed!!\n";
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else dxgsg_cat.error() << "GetInfo appinfo failed : result = " << ConvD3DErrorToString(hr) << endl;
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} else
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dxgsg_cat.spam()
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<< "\n bThrashing:\t" << tminfo.bThrashing
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<< "\n NumEvicts:\t" << tminfo.dwNumEvicts
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<< "\n NumVidCreates:\t" << tminfo.dwNumVidCreates
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<< "\n NumTexturesUsed:\t" << tminfo.dwNumTexturesUsed
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<< "\n NumUsedTexInVid:\t" << tminfo.dwNumUsedTexInVid
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<< "\n WorkingSet:\t" << tminfo.dwWorkingSet
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<< "\n WorkingSetBytes:\t" << tminfo.dwWorkingSetBytes
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<< "\n TotalManaged:\t" << tminfo.dwTotalManaged
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<< "\n TotalBytes:\t" << tminfo.dwTotalBytes
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<< "\n LastPri:\t" << tminfo.dwLastPri << endl;
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D3DDEVINFO_TEXTURING texappinfo;
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ZeroMemory(&texappinfo,sizeof( D3DDEVINFO_TEXTURING));
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hr = _d3dDevice->GetInfo(D3DDEVINFOID_TEXTURING,&texappinfo,sizeof(D3DDEVINFO_TEXTURING));
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if(hr!=D3D_OK) {
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if(hr==S_FALSE)
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dxgsg_cat.error() << "GetInfo requires debug DX7 DLLs to be installed!!\n";
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else dxgsg_cat.error() << "GetInfo appinfo failed : result = " << ConvD3DErrorToString(hr) << endl;
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} else
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dxgsg_cat.spam()
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<< "\n NumLoads:\t" << texappinfo.dwNumLoads
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<< "\n ApproxBytesLoaded:\t" << texappinfo.dwApproxBytesLoaded
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<< "\n NumPreLoads:\t" << texappinfo.dwNumPreLoads
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<< "\n NumSet:\t" << texappinfo.dwNumSet
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<< "\n NumCreates:\t" << texappinfo.dwNumCreates
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<< "\n NumDestroys:\t" << texappinfo.dwNumDestroys
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<< "\n NumSetPriorities:\t" << texappinfo.dwNumSetPriorities
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<< "\n NumSetLODs:\t" << texappinfo.dwNumSetLODs
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<< "\n NumLocks:\t" << texappinfo.dwNumLocks
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<< "\n NumGetDCs:\t" << texappinfo.dwNumGetDCs << endl;
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}
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}
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#endif
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#ifdef GSG_VERBOSE
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#ifdef GSG_VERBOSE
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dxgsg_cat.debug()
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dxgsg_cat.debug()
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<< "end frame ----------------------------------------------" << endl;
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<< "end frame ----------------------------------------------" << endl;
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