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add direct.filter
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27e7a3c475
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@ -45,6 +45,7 @@ class panda3d(package):
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'direct.directtools.*',
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'direct.directutil.*',
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'direct.distributed.*',
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'direct.filter.*',
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'direct.fsm.*',
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'direct.gui.*',
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'direct.interval.*',
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@ -54,6 +55,10 @@ class panda3d(package):
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'direct.stdpy.*',
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'direct.task.*')
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# Pick up the shader files that appear in direct/src/filter.
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import direct
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file(Filename(direct.__path__[0], 'filter/*.sha'), newDir = 'direct/filter')
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# Exclude these Panda3D libs; they are big and many applications don't
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# use them. We define them as separate, optional packages, below,
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# except for skel - this is useless in a shipped game anyways.
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