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cocoadisplay: Invert direction of horizontal scroll
Now behaves consistent with other applications (tested with Logitech MX Master 3 for Mac on macOS 10.13 in unnatural scrolling configuration). Set `cocoa-invert-wheel-x true` to revert to old behaviour.
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@ -2021,8 +2021,10 @@ handle_mouse_moved_event(bool in_window, double x, double y, bool absolute) {
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*/
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void CocoaGraphicsWindow::
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handle_wheel_event(double x, double y) {
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cocoadisplay_cat.spam()
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<< "Wheel delta " << x << ", " << y << "\n";
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if (cocoadisplay_cat.is_spam()) {
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cocoadisplay_cat.spam()
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<< "Wheel delta " << x << ", " << y << "\n";
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}
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if (y > 0.0) {
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_input->button_down(MouseButton::wheel_up());
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@ -2032,11 +2034,14 @@ handle_wheel_event(double x, double y) {
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_input->button_up(MouseButton::wheel_down());
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}
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// TODO: check if this is correct, I don't own a MacBook
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if (x > 0.0) {
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if (x != 0 && cocoa_invert_wheel_x) {
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x = -x;
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}
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if (x < 0.0) {
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_input->button_down(MouseButton::wheel_right());
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_input->button_up(MouseButton::wheel_right());
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} else if (x < 0.0) {
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} else if (x > 0.0) {
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_input->button_down(MouseButton::wheel_left());
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_input->button_up(MouseButton::wheel_left());
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}
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@ -20,6 +20,8 @@
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NotifyCategoryDecl(cocoadisplay, EXPCL_PANDA_COCOADISPLAY, EXPTP_PANDA_COCOADISPLAY);
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extern ConfigVariableBool cocoa_invert_wheel_x;
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extern EXPCL_PANDA_COCOADISPLAY void init_libcocoadisplay();
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#endif
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@ -31,6 +31,11 @@ ConfigureFn(config_cocoadisplay) {
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init_libcocoadisplay();
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}
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ConfigVariableBool cocoa_invert_wheel_x
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("cocoa-invert-wheel-x", false,
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PRC_DESC("Set this to true to swap the wheel_left and wheel_right mouse "
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"button events, to restore to the pre-1.10.12 behavior."));
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/**
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* Initializes the library. This must be called at least once before any of
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* the functions or classes in this library can be used. Normally it will be
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