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add size parameter to openWindow()
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d90c8e3e8d
commit
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@ -358,7 +358,8 @@ class ShowBase(DirectObject.DirectObject):
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self.notify.info("Could not make graphics pipe %s." % (pipeType.getName()))
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def openWindow(self, props = None, pipe = None, gsg = None,
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type = None, name = None, scene = None, aspectRatio = None):
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type = None, name = None, scene = None,
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size = None, aspectRatio = None):
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"""
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Creates a window and adds it to the list of windows that are
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to be updated every frame.
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@ -389,6 +390,12 @@ class ShowBase(DirectObject.DirectObject):
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if props == None:
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props = WindowProperties.getDefault()
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if size != None:
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# If we were given an explicit size, use it; otherwise,
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# the size from the properties is used.
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props = WindowProperties(props)
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props.setSize(size[0], size[1])
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if name == None:
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name = 'window%s' % (self.nextWindowIndex)
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self.nextWindowIndex += 1
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@ -398,7 +405,7 @@ class ShowBase(DirectObject.DirectObject):
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win = self.graphicsEngine.makeWindow(gsg, name, 0)
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elif type == 'offscreen':
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win = self.graphicsEngine.makeBuffer(
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gsg, name, 0, props.getXSize(), props.getYSize(), 0)
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gsg, name, 0, props.getXSize(), props.getYSize())
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if win == None:
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# Couldn't create a window!
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