From 69decc17ff78c77ca7ec6a205ce8b045854830f9 Mon Sep 17 00:00:00 2001 From: rdb Date: Sun, 23 Dec 2018 22:28:52 +0100 Subject: [PATCH] tests: raise GLSL version from 1.30 to 1.50 for compute shader --- tests/display/test_glsl_shader.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/display/test_glsl_shader.py b/tests/display/test_glsl_shader.py index 0a0a5f5737..8deadf40d9 100644 --- a/tests/display/test_glsl_shader.py +++ b/tests/display/test_glsl_shader.py @@ -38,7 +38,7 @@ void main() {{ """ -def run_glsl_test(gsg, body, preamble="", inputs={}, version=130, exts=set()): +def run_glsl_test(gsg, body, preamble="", inputs={}, version=150, exts=set()): """ Runs a GLSL test on the given GSG. The given body is executed in the main function and should call assert(). The preamble should contain all of the shader inputs. """