add forceUpdate

This commit is contained in:
David Rose 2003-09-27 00:39:55 +00:00
parent af62a2ad3c
commit 6afb9a87ab

View File

@ -34,7 +34,7 @@ class ActorInterval(Interval.Interval):
def __init__(self, actor, animName, loop=0, duration=None,
startTime=None, endTime=None,
startFrame=None, endFrame=None,
playRate=1.0, name=None):
playRate=1.0, name=None, forceUpdate=0):
"""__init__(name)
"""
# Generate unique id
@ -45,6 +45,7 @@ class ActorInterval(Interval.Interval):
self.animName = animName
self.controls = self.actor.getAnimControls(self.animName)
self.loopAnim = loop
self.forceUpdate = forceUpdate
# If no name specified, use id as name
if (name == None):
@ -125,7 +126,9 @@ class ActorInterval(Interval.Interval):
frame = max(min(absFrame, numFrames - 1), 0)
control.pose(frame)
if self.forceUpdate:
self.actor.update()
self.state = CInterval.SStarted
self.currT = t
@ -142,6 +145,8 @@ class ActorInterval(Interval.Interval):
else:
for control in self.controls:
control.pose(self.endFrame)
if self.forceUpdate:
self.actor.update()
else:
# Otherwise, the user-specified duration determines which