diff --git a/panda/src/glstuff/glGraphicsStateGuardian_src.cxx b/panda/src/glstuff/glGraphicsStateGuardian_src.cxx index 6d294d4e4a..43d032e1da 100644 --- a/panda/src/glstuff/glGraphicsStateGuardian_src.cxx +++ b/panda/src/glstuff/glGraphicsStateGuardian_src.cxx @@ -1010,8 +1010,6 @@ reset() { get_extension_func(GLPREFIX_QUOTED, "UseProgram"); _glUniform4f = (PFNGLUNIFORM4FPROC) get_extension_func(GLPREFIX_QUOTED, "Uniform4f"); - _glUniform4d = (PFNGLUNIFORM4DPROC) - get_extension_func(GLPREFIX_QUOTED, "Uniform4d"); _glUniform1i = (PFNGLUNIFORM1IPROC) get_extension_func(GLPREFIX_QUOTED, "Uniform1i"); _glUniform1fv = (PFNGLUNIFORM1FVPROC) @@ -1022,26 +1020,21 @@ reset() { get_extension_func(GLPREFIX_QUOTED, "Uniform3fv"); _glUniform4fv = (PFNGLUNIFORM4FVPROC) get_extension_func(GLPREFIX_QUOTED, "Uniform4fv"); - _glUniform1dv = (PFNGLUNIFORM1DVPROC) - get_extension_func(GLPREFIX_QUOTED, "Uniform1dv"); - _glUniform2dv = (PFNGLUNIFORM2DVPROC) - get_extension_func(GLPREFIX_QUOTED, "Uniform2dv"); - _glUniform3dv = (PFNGLUNIFORM3DVPROC) - get_extension_func(GLPREFIX_QUOTED, "Uniform3dv"); - _glUniform4dv = (PFNGLUNIFORM4DVPROC) - get_extension_func(GLPREFIX_QUOTED, "Uniform4dv"); _glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) get_extension_func(GLPREFIX_QUOTED, "UniformMatrix4fv"); - _glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC) - get_extension_func(GLPREFIX_QUOTED, "UniformMatrix4dv"); _glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) get_extension_func(GLPREFIX_QUOTED, "ValidateProgram"); _glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) get_extension_func(GLPREFIX_QUOTED, "VertexAttribPointer"); - _glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) - get_extension_func(GLPREFIX_QUOTED, "ProgramParameteri"); - _glPatchParameteri = (PFNGLPATCHPARAMETERIPROC) - get_extension_func(GLPREFIX_QUOTED, "PatchParameteri"); + + if (_supports_geometry_shaders) { + _glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) + get_extension_func(GLPREFIX_QUOTED, "ProgramParameteri"); + } + if (_supports_tessellation_shaders) { + _glPatchParameteri = (PFNGLPATCHPARAMETERIPROC) + get_extension_func(GLPREFIX_QUOTED, "PatchParameteri"); + } } #endif @@ -1068,18 +1061,12 @@ reset() { _glShaderSource = glShaderSource; _glUseProgram = glUseProgram; _glUniform4f = glUniform4f; - _glUniform4d = NULL; _glUniform1i = glUniform1i; _glUniform1fv = glUniform1fv; _glUniform2fv = glUniform2fv; _glUniform3fv = glUniform3fv; _glUniform4fv = glUniform4fv; - _glUniform1dv = NULL; - _glUniform2dv = NULL; - _glUniform3dv = NULL; - _glUniform4dv = NULL; _glUniformMatrix4fv = glUniformMatrix4fv; - _glUniformMatrix4dv = NULL; _glValidateProgram = glValidateProgram; _glVertexAttribPointer = glVertexAttribPointer; diff --git a/panda/src/glstuff/glGraphicsStateGuardian_src.h b/panda/src/glstuff/glGraphicsStateGuardian_src.h index 826b6e404a..d4bfbba3ad 100644 --- a/panda/src/glstuff/glGraphicsStateGuardian_src.h +++ b/panda/src/glstuff/glGraphicsStateGuardian_src.h @@ -153,18 +153,12 @@ typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length); typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); #endif // OPENGLES_1 @@ -667,18 +661,12 @@ public: PFNGLSHADERSOURCEPROC _glShaderSource; PFNGLUSEPROGRAMPROC _glUseProgram; PFNGLUNIFORM4FPROC _glUniform4f; - PFNGLUNIFORM4DPROC _glUniform4d; PFNGLUNIFORM1IPROC _glUniform1i; PFNGLUNIFORM1FVPROC _glUniform1fv; PFNGLUNIFORM2FVPROC _glUniform2fv; PFNGLUNIFORM3FVPROC _glUniform3fv; PFNGLUNIFORM4FVPROC _glUniform4fv; - PFNGLUNIFORM1DVPROC _glUniform1dv; - PFNGLUNIFORM2DVPROC _glUniform2dv; - PFNGLUNIFORM3DVPROC _glUniform3dv; - PFNGLUNIFORM4DVPROC _glUniform4dv; PFNGLUNIFORMMATRIX4FVPROC _glUniformMatrix4fv; - PFNGLUNIFORMMATRIX4DVPROC _glUniformMatrix4dv; PFNGLVALIDATEPROGRAMPROC _glValidateProgram; PFNGLVERTEXATTRIBPOINTERPROC _glVertexAttribPointer; #endif // OPENGLES_1