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https://github.com/panda3d/panda3d.git
synced 2025-09-27 15:25:54 -04:00
cleanup: Fix comparison between pointer and 0 (instead of nullptr)
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657a8f890c
commit
6b9dea3e30
@ -693,7 +693,7 @@ update_shader_texture_bindings(DXShaderContext9 *prev, GSG *gsg) {
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continue;
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}
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if (spec._suffix != 0) {
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if (spec._suffix != nullptr) {
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// The suffix feature is inefficient. It is a temporary hack.
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tex = tex->load_related(spec._suffix);
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}
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@ -266,7 +266,7 @@ rebuild_bitplanes() {
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// Decide how big the bitplanes should be.
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if ((_host != 0)&&(_creation_flags & GraphicsPipe::BF_size_track_host)) {
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if (_host != nullptr && (_creation_flags & GraphicsPipe::BF_size_track_host) != 0) {
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if (_host->get_size() != _size) {
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set_size_and_recalc(_host->get_x_size(),
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_host->get_y_size());
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@ -739,7 +739,7 @@ bool wdxGraphicsBuffer9::
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open_buffer() {
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// GSG creationinitialization.
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if (_gsg == 0) {
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if (_gsg == nullptr) {
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// The code below doesn't support creating a GSG on the fly. Just error
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// out for now. _dxgsg = new DXGraphicsStateGuardian9(_engine, _pipe);
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// _gsg = _dxgsg;
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@ -261,7 +261,7 @@ open_window() {
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static ConfigVariableBool always_discard_device("always-discard-device", true);
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bool discard_device = always_discard_device;
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if (_gsg == 0) {
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if (_gsg == nullptr) {
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_dxgsg = new DXGraphicsStateGuardian9(_engine, _pipe);
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_gsg = _dxgsg;
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} else {
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@ -1113,14 +1113,14 @@ update_shader_texture_bindings(ShaderContext *prev) {
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continue;
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}
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if (spec._suffix != 0) {
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if (spec._suffix != nullptr) {
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// The suffix feature is inefficient. It is a temporary hack.
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if (tex == 0) {
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if (tex == nullptr) {
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continue;
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}
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tex = tex->load_related(spec._suffix);
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}
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if ((tex == 0) || (tex->get_texture_type() != spec._desired_type)) {
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if (tex == nullptr || tex->get_texture_type() != spec._desired_type) {
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continue;
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}
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@ -360,7 +360,7 @@ check_fbo() {
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void CLP(GraphicsBuffer)::
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rebuild_bitplanes() {
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check_host_valid();
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if (_gsg == 0) {
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if (_gsg == nullptr) {
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return;
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}
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@ -1661,7 +1661,7 @@ close_buffer() {
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check_host_valid();
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if (_gsg == 0) {
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if (_gsg == nullptr) {
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return;
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}
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@ -1824,7 +1824,7 @@ unregister_shared_depth_buffer(GraphicsOutput *graphics_output) {
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*/
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void CLP(GraphicsBuffer)::
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report_my_errors(int line, const char *file) {
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if (_gsg == 0) {
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if (_gsg == nullptr) {
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GLenum error_code = glGetError();
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if (error_code != GL_NO_ERROR) {
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GLCAT.error() << file << ", line " << line << ": GL error " << (int)error_code << "\n";
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@ -58,7 +58,7 @@ INLINE Material::
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*/
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INLINE Material *Material::
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get_default() {
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if (_default == 0) {
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if (_default == nullptr) {
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_default = new Material("default");
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}
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return _default;
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@ -157,7 +157,7 @@ bind_texture_to_pbuffer() {
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if (tex_index >= 0) {
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const RenderTexture &rt = cdata->_textures[tex_index];
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Texture *tex = rt._texture;
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if ((_pbuffer_bound != 0)&&(_pbuffer_bound != tex)) {
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if (_pbuffer_bound != nullptr && _pbuffer_bound != tex) {
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_pbuffer_bound->release(wglgsg->get_prepared_objects());
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_pbuffer_bound = 0;
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}
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@ -188,7 +188,7 @@ bind_texture_to_pbuffer() {
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}
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_pbuffer_bound = tex;
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} else {
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if (_pbuffer_bound != 0) {
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if (_pbuffer_bound != nullptr) {
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_pbuffer_bound->release(wglgsg->get_prepared_objects());
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_pbuffer_bound = 0;
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}
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@ -292,7 +292,7 @@ open_buffer() {
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// GSG creationinitialization.
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wglGraphicsStateGuardian *wglgsg;
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if (_gsg == 0) {
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if (_gsg == nullptr) {
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// There is no old gsg. Create a new one.
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wglgsg = new wglGraphicsStateGuardian(_engine, _pipe, nullptr);
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wglgsg->choose_pixel_format(_fb_properties, true);
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@ -355,16 +355,16 @@ open_buffer() {
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*/
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void wglGraphicsBuffer::
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release_pbuffer() {
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if (_gsg == 0) {
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if (_gsg == nullptr) {
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return;
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}
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wglGraphicsStateGuardian *wglgsg;
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DCAST_INTO_V(wglgsg, _gsg);
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if (_pbuffer_bound != 0) {
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if (_pbuffer_bound != nullptr) {
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_pbuffer_bound->release(wglgsg->get_prepared_objects());
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_pbuffer_bound = 0;
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_pbuffer_bound.clear();
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}
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wglGraphicsPipe::wgl_make_current(0, 0, nullptr);
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if (_pbuffer_dc) {
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@ -420,7 +420,7 @@ rebuild_bitplanes() {
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// Determine what pbuffer attributes are needed for currently-applicable
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// textures.
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if ((_host != 0)&&(_creation_flags & GraphicsPipe::BF_size_track_host)) {
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if (_host != nullptr && (_creation_flags & GraphicsPipe::BF_size_track_host) != 0) {
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if (_host->get_size() != _size) {
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set_size_and_recalc(_host->get_x_size(),
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_host->get_y_size());
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@ -200,7 +200,7 @@ open_window() {
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// GSG creationinitialization.
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wglGraphicsStateGuardian *wglgsg;
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if (_gsg == 0) {
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if (_gsg == nullptr) {
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// There is no old gsg. Create a new one.
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wglgsg = new wglGraphicsStateGuardian(_engine, _pipe, nullptr);
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wglgsg->choose_pixel_format(_fb_properties, false);
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