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fix compilation for older Cg versions
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@ -1725,11 +1725,11 @@ reset() {
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static CG_PROFILE_TO_SHADER_MODEL cg_profile_to_shader_model_array[] = {
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static CG_PROFILE_TO_SHADER_MODEL cg_profile_to_shader_model_array[] = {
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// gp5fp - OpenGL fragment profile for GeForce 400 Series and up
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// gp5fp - OpenGL fragment profile for GeForce 400 Series and up
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CG_PROFILE_GP5FP,
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7017, /*CG_PROFILE_GP5FP,*/
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SM_50,
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SM_50,
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// gp4fp - OpenGL fragment profile for G8x (GeForce 8xxx and up)
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// gp4fp - OpenGL fragment profile for G8x (GeForce 8xxx and up)
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CG_PROFILE_GP4FP,
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7010, /*CG_PROFILE_GP4FP,*/
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SM_40,
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SM_40,
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// fp40 - OpenGL fragment profile for NV4x (GeForce 6xxx and 7xxx
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// fp40 - OpenGL fragment profile for NV4x (GeForce 6xxx and 7xxx
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