fix GL lighting

This commit is contained in:
David Rose 2005-05-05 21:52:44 +00:00
parent e204ad6cc6
commit 6cf53c9ebd

View File

@ -1252,6 +1252,11 @@ do_issue_light() {
enable_light(i, true);
_light_info[i]._enabled = true;
_light_info[i]._next_enabled = true;
if (!any_bound) {
begin_bind_lights();
any_bound = true;
}
light_obj->bind(this, light, i);
break;
}