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Fix vertex color and texture coordinates.
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@ -531,6 +531,10 @@ class MotionTrail(NodePath, DirectObject):
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t2 = Vec2 (one_minus_x (et), motion_trail_vertex_start.v)
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while (vertex_segement_index < total_vertex_segments):
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motion_trail_vertex_start = self.vertex_list [vertex_segement_index]
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motion_trail_vertex_end = self.vertex_list [vertex_segement_index + 1]
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start_nurbs_curve_result = nurbs_curve_result_list [vertex_segement_index]
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end_nurbs_curve_result = nurbs_curve_result_list [vertex_segement_index + 1]
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