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https://github.com/panda3d/panda3d.git
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CMake: Move "framework" to its own component
It can depend on graphics backends, so it can't go in Core.
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@ -12,89 +12,94 @@
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#
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# The following components are available for importing:
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#
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# Core - The core Panda3D libraries; this component is always included.
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# Core - The core Panda3D libraries; this component is always included.
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#
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# Panda3D::Core::panda
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# Panda3D::Core::pandaexpress
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# etc.
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# Panda3D::Core::panda
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# Panda3D::Core::pandaexpress
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# etc.
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#
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#
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# Python - Python targets, which can be used for linking against the Python
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# extension modules directly. Note that this also imports the
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# Python bindings for other requested components that have them.
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# Python - Python targets, which can be used for linking against the Python
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# extension modules directly. Note that this also imports the
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# Python bindings for other requested components that have them.
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#
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# Panda3D::Python::panda3d.core
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# Panda3D::Python::panda3d.physics
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# etc.
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# Panda3D::Python::panda3d.core
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# Panda3D::Python::panda3d.physics
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# etc.
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#
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#
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# Tools - Various tools used in asset manipulation and debugging.
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# Tools - Various tools used in asset manipulation and debugging.
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#
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# Panda3D::Tools::egg2bam
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# Panda3D::Tools::egg-optchar
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# Panda3D::Tools::pview
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# etc.
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# Panda3D::Tools::egg2bam
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# Panda3D::Tools::egg-optchar
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# Panda3D::Tools::pview
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# etc.
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#
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#
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# Direct - Panda's "direct" Python framework; C++ support library.
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# Direct - Panda's "direct" Python framework; C++ support library.
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#
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# Panda3D::Direct::p3direct
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# Panda3D::Direct::p3direct
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#
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#
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# Egg - Support for the Egg file format.
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# Framework - Panda's "p3framework" C++ framework.
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#
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# Panda3D::Egg::pandaegg
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# Panda3D::Framework::p3framework
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#
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#
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# Bullet - Support for Bullet physics.
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# Egg - Support for the Egg file format.
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#
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# Panda3D::Bullet::p3bullet
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# Panda3D::Egg::pandaegg
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#
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#
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# ODE - Support for the ODE physics engine.
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# Bullet - Support for Bullet physics.
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#
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# Panda3D::ODE::p3ode
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# Panda3D::Bullet::p3bullet
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#
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#
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# FFmpeg - Support for FFmpeg media format loading.
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# ODE - Support for the ODE physics engine.
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#
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# Panda3D::FFmpeg::p3ffmpeg
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# Panda3D::ODE::p3ode
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#
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#
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# OpenAL - Support for OpenAL audio output.
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# FFmpeg - Support for FFmpeg media format loading.
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#
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# Panda3D::OpenAL::p3openal_audio
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# Panda3D::FFmpeg::p3ffmpeg
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#
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#
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# FMOD - Support for FMOD audio output.
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# OpenAL - Support for OpenAL audio output.
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#
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# Panda3D::OpenAL::p3fmod_audio
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# Panda3D::OpenAL::p3openal_audio
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#
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#
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# OpenGL - Support for OpenGL rendering.
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# FMOD - Support for FMOD audio output.
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#
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# Panda3D::OpenGL::pandagl
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# Panda3D::OpenAL::p3fmod_audio
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#
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#
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# DX9 - Support for Direct3D 9 rendering.
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# OpenGL - Support for OpenGL rendering.
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#
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# Panda3D::DX9::pandadx9
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# Panda3D::OpenGL::pandagl
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#
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#
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# GLES - Support for OpenGL ES rendering.
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# DX9 - Support for Direct3D 9 rendering.
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#
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# Panda3D::GLES::pandagles
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# Panda3D::GLES::pandagles2
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# Panda3D::DX9::pandadx9
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#
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#
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# Vision - Support for vision processing.
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# GLES - Support for OpenGL ES rendering.
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#
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# Panda3D::Vision::p3vision
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# Panda3D::GLES::pandagles
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# Panda3D::GLES::pandagles2
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#
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#
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# VRPN - Support for connecting to a VRPN virtual reality server.
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# Vision - Support for vision processing.
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#
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# Panda3D::VRPN::p3vrpn
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# Panda3D::Vision::p3vision
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#
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#
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# VRPN - Support for connecting to a VRPN virtual reality server.
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#
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# Panda3D::VRPN::p3vrpn
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if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 3.0)
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message(FATAL_ERROR "CMake >= 3.0.2 required")
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@ -106,7 +111,7 @@ include("${_panda_config_prefix}/Panda3DPackages.cmake")
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set(_panda_components
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Core Python Tools
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Direct Egg
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Direct Framework Egg
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Bullet ODE
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FFmpeg
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OpenAL FMOD
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@ -52,8 +52,10 @@ set_target_properties(p3framework PROPERTIES DEFINE_SYMBOL BUILDING_FRAMEWORK)
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target_link_libraries(p3framework ${P3FRAMEWORK_LINK_TARGETS})
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install(TARGETS p3framework
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EXPORT Core COMPONENT Core
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EXPORT Framework COMPONENT Framework
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DESTINATION lib
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RUNTIME DESTINATION bin
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ARCHIVE COMPONENT CoreDevel)
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install(FILES ${P3FRAMEWORK_HEADERS} COMPONENT CoreDevel DESTINATION include/panda3d)
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ARCHIVE COMPONENT FrameworkDevel)
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install(FILES ${P3FRAMEWORK_HEADERS} COMPONENT FrameworkDevel DESTINATION include/panda3d)
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export_targets(Framework COMPONENT FrameworkDevel)
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