support writing cube maps in movie() mode

This commit is contained in:
David Rose 2005-09-22 04:32:33 +00:00
parent 967e080376
commit 7312bb5a0d

View File

@ -1540,7 +1540,7 @@ class ShowBase(DirectObject.DirectObject):
return 1
def movie(self, namePrefix = 'movie', duration = 1.0, fps = 30,
format = 'rgb', sd = 4):
format = 'rgb', sd = 4, source = None):
"""
movie(namePrefix = 'movie', duration=1.0, fps=30, format='rgb', sd=4)
@ -1552,12 +1552,17 @@ class ShowBase(DirectObject.DirectObject):
- format specifies output file format (e.g. rgb, bmp)
- sd specifies number of significant digits for frame count in the
output file name (e.g. if sd = 4, movie_0001.rgb)
- source is the Window, Buffer, DisplayRegion, or Texture from which
to save the resulting images. The default is the main window.
"""
if source == None:
source = self.win
globalClock.setMode(ClockObject.MNonRealTime)
globalClock.setDt(1.0/float(fps))
t = taskMgr.add(self._movieTask, namePrefix + '_task')
t.endT = globalClock.getFrameTime() + duration
t.frameIndex = 1
t.source = source
t.outputString = namePrefix + '_%0' + `sd` + 'd.' + format
t.uponDeath = lambda state: globalClock.setMode(ClockObject.MNormal)
@ -1568,7 +1573,14 @@ class ShowBase(DirectObject.DirectObject):
else:
frameName = state.outputString % state.frameIndex
self.notify.info("Capturing frame: " + frameName)
self.win.saveScreenshot(Filename(frameName))
if isinstance(state.source, Texture):
if state.source.getZSize() > 1:
state.source.writePages(HashFilename(frameName))
else:
state.source.write(Filename(frameName))
else:
state.source.saveScreenshot(Filename(frameName))
state.frameIndex += 1
return Task.cont