From 747f7b97dc8b4b27b119892cc454b7b66e56b463 Mon Sep 17 00:00:00 2001 From: David Rose Date: Mon, 27 Jan 2003 17:37:59 +0000 Subject: [PATCH] comment --- panda/src/display/graphicsPipeSelection.cxx | 4 ++-- panda/src/display/graphicsPipeSelection.h | 7 ------- 2 files changed, 2 insertions(+), 9 deletions(-) diff --git a/panda/src/display/graphicsPipeSelection.cxx b/panda/src/display/graphicsPipeSelection.cxx index b5ec8c326a..473785a137 100644 --- a/panda/src/display/graphicsPipeSelection.cxx +++ b/panda/src/display/graphicsPipeSelection.cxx @@ -202,8 +202,8 @@ make_default_pipe() { PipeTypes::const_iterator ti; if (!_default_pipe_name.empty()) { - // First, look for an exact match of the requested type (excepting - // case and hyphen/underscore). + // First, look for an exact match of the default type name from + // the Configrc file (excepting case and hyphen/underscore). for (ti = _pipe_types.begin(); ti != _pipe_types.end(); ++ti) { const PipeType &ptype = (*ti); if (cmp_nocase_uh(ptype._type.get_name(), _default_pipe_name) == 0) { diff --git a/panda/src/display/graphicsPipeSelection.h b/panda/src/display/graphicsPipeSelection.h index ca5c95bc2c..a2bee479a8 100644 --- a/panda/src/display/graphicsPipeSelection.h +++ b/panda/src/display/graphicsPipeSelection.h @@ -35,13 +35,6 @@ class GraphicsWindow; // are available for creation. Normally there is one // default interactive GraphicsPipe, and possibly other // types available as well. -// -// This is used to manage creation of a GraphicsPipe -// when you don't particularly care what kind of pipe -// you create; you just want to render to the screen. -// If your application does have a preference, you can -// of course invoke the appropriate GraphicsPipe -// constructor yourself. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA GraphicsPipeSelection { protected: