From 751dc0f17ab060bf1496d1f78ede68b0ca48d332 Mon Sep 17 00:00:00 2001 From: David Rose Date: Thu, 19 Feb 2004 19:50:39 +0000 Subject: [PATCH] default texture filtering is linear --- panda/src/gobj/texture.cxx | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/panda/src/gobj/texture.cxx b/panda/src/gobj/texture.cxx index 1ccbd2c81d..9978b4f0bb 100644 --- a/panda/src/gobj/texture.cxx +++ b/panda/src/gobj/texture.cxx @@ -132,8 +132,8 @@ consider_downgrade(PNMImage &pnmimage, int num_channels, //////////////////////////////////////////////////////////////////// Texture:: Texture() : ImageBuffer() { - _magfilter = FT_nearest; - _minfilter = FT_nearest; + _magfilter = FT_linear; + _minfilter = FT_linear; _wrapu = WM_repeat; _wrapv = WM_repeat; _anisotropic_degree = 1; @@ -153,8 +153,8 @@ Texture() : ImageBuffer() { Texture:: Texture(int xsize, int ysize, int components, int component_width, PixelBuffer::Type type, PixelBuffer::Format format, bool bAllocateRAM) : ImageBuffer() { - _magfilter = FT_nearest; - _minfilter = FT_nearest; + _magfilter = FT_linear; + _minfilter = FT_linear; _wrapu = WM_repeat; _wrapv = WM_repeat; _anisotropic_degree = 1;