readme: use MSVC 2015 instead of 2010 (see #288)

[skip ci]
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rdb 2018-04-08 13:50:33 +02:00
parent d13464104c
commit 753ae39740

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@ -43,24 +43,26 @@ Building Panda3D
Windows
-------
We currently build using the Microsoft Visual C++ 2010 compiler. You do not
need Microsoft Visual Studio to build Panda3D, though - the relevant compilers
are included as part of the Windows 7.1 SDK.
We currently build using the Microsoft Visual C++ 2015 compiler. You will
also need to install the [Windows 10 SDK](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk),
and if you intend to target Windows XP, you will also need the
[Windows 7.1 SDK](https://www.microsoft.com/en-us/download/details.aspx?id=8279).
You will also need to have the third-party dependency libraries available for
the build scripts to use. These are available from one of these two URLs,
depending on whether you are on a 32-bit or 64-bit system:
https://www.panda3d.org/download/panda3d-1.9.4/panda3d-1.9.4-tools-win32.zip
https://www.panda3d.org/download/panda3d-1.9.4/panda3d-1.9.4-tools-win64.zip
depending on whether you are on a 32-bit or 64-bit system, or you can
[click here](https://github.com/rdb/panda3d-thirdparty) for instructions on
building them from source.
(It is also possible to build using MSVC 2015 and 2017, which requires a
different set of thirdparty libraries, but that is not described here.)
http://rdb.name/thirdparty-vc14-x64.7z
http://rdb.name/thirdparty-vc14.7z
After acquiring these dependencies, you may simply build Panda3D from the
command prompt using the following command:
command prompt using the following command. (Add the `--windows-sdk=10`
option if you don't need to support Windows XP.)
```bash
makepanda\makepanda.bat --everything --installer --no-eigen
makepanda\makepanda.bat --everything --installer --no-eigen --threads=2
```
When the build succeeds, it will produce an .exe file that you can use to