Changes to build PhysX support on 64-bits Linux

This commit is contained in:
rdb 2010-10-01 16:23:16 +00:00
parent 14661f2beb
commit 754cb8e4bc
6 changed files with 19 additions and 8 deletions

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@ -930,8 +930,8 @@
#defer HAVE_OPENAL $[or $[OPENAL_FRAMEWORK],$[libtest $[OPENAL_LPATH],$[OPENAL_LIBS]]] #defer HAVE_OPENAL $[or $[OPENAL_FRAMEWORK],$[libtest $[OPENAL_LPATH],$[OPENAL_LIBS]]]
// Info for the NVIDIA PhysX SDK // Info for the NVIDIA PhysX SDK
#define PHYSX_IPATH #define PHYSX_IPATH /usr/include/PhysX/v2.8.3/SDKs/Cooking/include /usr/include/PhysX/v2.8.3/SDKs/Foundation/include /usr/include/PhysX/v2.8.3/SDKs/NxCharacter/include /usr/include/PhysX/v2.8.3/SDKs/Physics/include /usr/include/PhysX/v2.8.3/SDKs/PhysXLoader/include
#define PHYSX_LPATH #define PHYSX_LPATH /usr/lib/PhysX/v2.8.3
#define PHYSX_LIBS $[if $[WINDOWS_PLATFORM],PhysXLoader.lib NxCharacter.lib NxCooking.lib NxExtensions.lib,PhysXLoader NxCharacter NxCooking] #define PHYSX_LIBS $[if $[WINDOWS_PLATFORM],PhysXLoader.lib NxCharacter.lib NxCooking.lib NxExtensions.lib,PhysXLoader NxCharacter NxCooking]
#defer HAVE_PHYSX $[libtest $[PHYSX_LPATH],$[PHYSX_LIBS]] #defer HAVE_PHYSX $[libtest $[PHYSX_LPATH],$[PHYSX_LIBS]]

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@ -251,9 +251,6 @@ $[cdefine HAVE_FMODEX]
/* Define if we have OpenAL installed. */ /* Define if we have OpenAL installed. */
$[cdefine HAVE_OPENAL] $[cdefine HAVE_OPENAL]
/* Define if we have Ageia PhysX SDK installed. */
$[cdefine HAVE_PHYSX]
/* Define if we have Freetype 2.0 or better available. */ /* Define if we have Freetype 2.0 or better available. */
$[cdefine HAVE_FREETYPE] $[cdefine HAVE_FREETYPE]

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@ -1478,7 +1478,7 @@ def SdkLocatePhysX():
if folder.endswith("NVIDIA PhysX SDK\\%s\\SDKs\\" % key): if folder.endswith("NVIDIA PhysX SDK\\%s\\SDKs\\" % key):
SDK["PHYSX"] = folder SDK["PHYSX"] = folder
SDK["PHYSXVERSION"] = ver SDK["PHYSXVERSION"] = ver
elif (sys.platform.startswith("linux") and platform.architecture()[0] != "64bit"): elif (sys.platform.startswith("linux")):
incpath = "/usr/include/PhysX/%s/SDKs" % key incpath = "/usr/include/PhysX/%s/SDKs" % key
libpath = "/usr/lib/PhysX/%s" % key libpath = "/usr/lib/PhysX/%s" % key
if (os.path.isdir(incpath) and os.path.isdir(libpath)): if (os.path.isdir(incpath) and os.path.isdir(libpath)):

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@ -30,8 +30,11 @@
physxCapsuleForceFieldShapeDesc.I physxCapsuleForceFieldShapeDesc.h \ physxCapsuleForceFieldShapeDesc.I physxCapsuleForceFieldShapeDesc.h \
physxCapsuleShape.I physxCapsuleShape.h \ physxCapsuleShape.I physxCapsuleShape.h \
physxCapsuleShapeDesc.I physxCapsuleShapeDesc.h \ physxCapsuleShapeDesc.I physxCapsuleShapeDesc.h \
physxCloth.I physxCloth.h \
physxClothDesc.I physxClothDesc.h \
physxClothMesh.I physxClothMesh.h \ physxClothMesh.I physxClothMesh.h \
physxClothMeshDesc.I physxClothMeshDesc.h \ physxClothMeshDesc.I physxClothMeshDesc.h \
physxClothNode.I physxClothNode.h \
physxConstraintDominance.I physxConstraintDominance.h \ physxConstraintDominance.I physxConstraintDominance.h \
physxContactPair.I physxContactPair.h \ physxContactPair.I physxContactPair.h \
physxContactPoint.I physxContactPoint.h \ physxContactPoint.I physxContactPoint.h \
@ -124,7 +127,7 @@
physxVehicle.I physxVehicle.h \ physxVehicle.I physxVehicle.h \
physxVehicleDesc.I physxVehicleDesc.h \ physxVehicleDesc.I physxVehicleDesc.h \
physxWheel.I physxWheel.h \ physxWheel.I physxWheel.h \
physxWheelDesc.I physxWheel.h \ physxWheelDesc.I physxWheelDesc.h \
physxWheelShape.I physxWheelShape.h \ physxWheelShape.I physxWheelShape.h \
physxWheelShapeDesc.I physxWheelShapeDesc.h \ physxWheelShapeDesc.I physxWheelShapeDesc.h \
@ -148,8 +151,11 @@
physxCapsuleForceFieldShapeDesc.cxx \ physxCapsuleForceFieldShapeDesc.cxx \
physxCapsuleShape.cxx \ physxCapsuleShape.cxx \
physxCapsuleShapeDesc.cxx \ physxCapsuleShapeDesc.cxx \
physxCloth.cxx \
physxClothDesc.cxx \
physxClothMesh.cxx \ physxClothMesh.cxx \
physxClothMeshDesc.cxx \ physxClothMeshDesc.cxx \
physxClothNode.cxx \
physxConstraintDominance.cxx \ physxConstraintDominance.cxx \
physxContactPair.cxx \ physxContactPair.cxx \
physxContactPoint.cxx \ physxContactPoint.cxx \
@ -266,8 +272,11 @@
physxCapsuleForceFieldShapeDesc.I physxCapsuleForceFieldShapeDesc.h \ physxCapsuleForceFieldShapeDesc.I physxCapsuleForceFieldShapeDesc.h \
physxCapsuleShape.I physxCapsuleShape.h \ physxCapsuleShape.I physxCapsuleShape.h \
physxCapsuleShapeDesc.I physxCapsuleShapeDesc.h \ physxCapsuleShapeDesc.I physxCapsuleShapeDesc.h \
physxCloth.I physxCloth.h \
physxClothDesc.I physxClothDesc.h \
physxClothMesh.I physxClothMesh.h \ physxClothMesh.I physxClothMesh.h \
physxClothMeshDesc.I physxClothMeshDesc.h \ physxClothMeshDesc.I physxClothMeshDesc.h \
physxClothNode.I physxClothNode.h \
physxConstraintDominance.I physxConstraintDominance.h \ physxConstraintDominance.I physxConstraintDominance.h \
physxContactPair.I physxContactPair.h \ physxContactPair.I physxContactPair.h \
physxContactPoint.I physxContactPoint.h \ physxContactPoint.I physxContactPoint.h \
@ -360,7 +369,7 @@
physxVehicle.I physxVehicle.h \ physxVehicle.I physxVehicle.h \
physxVehicleDesc.I physxVehicleDesc.h \ physxVehicleDesc.I physxVehicleDesc.h \
physxWheel.I physxWheel.h \ physxWheel.I physxWheel.h \
physxWheelDesc.I physxWheel.h \ physxWheelDesc.I physxWheelDesc.h \
physxWheelShape.I physxWheelShape.h \ physxWheelShape.I physxWheelShape.h \
physxWheelShapeDesc.I physxWheelShapeDesc.h \ physxWheelShapeDesc.I physxWheelShapeDesc.h \

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@ -242,6 +242,7 @@ void PhysxScene::
fetch_results() { fetch_results() {
nassertv(_error_type == ET_ok); nassertv(_error_type == ET_ok);
nassertv(_ptr != NULL);
_pcollector_fetch_results.start(); _pcollector_fetch_results.start();
_ptr->fetchResults(NX_RIGID_BODY_FINISHED, true); _ptr->fetchResults(NX_RIGID_BODY_FINISHED, true);

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@ -23,7 +23,11 @@
#ifdef IS_LINUX #ifdef IS_LINUX
#define LINUX 1 #define LINUX 1
#ifdef _LP64
#define NX64 1
#else
#define NX32 1 #define NX32 1
#endif
#define CORELIB 1 #define CORELIB 1
#define NX_DISABLE_FLUIDS 1 #define NX_DISABLE_FLUIDS 1
#endif #endif