diff --git a/dtool/src/dtoolutil/load_dso.cxx b/dtool/src/dtoolutil/load_dso.cxx index 947dabee21..9efab1613a 100644 --- a/dtool/src/dtoolutil/load_dso.cxx +++ b/dtool/src/dtoolutil/load_dso.cxx @@ -18,52 +18,6 @@ #include "load_dso.h" -#if defined(PENV_OSX) -// These are not used on Macintosh OS X - -void * -load_dso(const Filename &) { - return (void *) NULL; -} - -bool -unload_dso(void *dso_handle) { - return false; -} - -string -load_dso_error() { - const char *message="load_dso_error() unsupported on OS X"; - return message; -} - -#elif defined(PENV_PS2) - -// The playstation2 can't do any of this stuff, so these functions are B O G U S - -void * -load_dso(const Filename &) -{ - return (void *) NULL; -} - -bool -unload_dso(void *dso_handle) { - return false; -} - -string -load_dso_error() -{ - ostringstream ps2errmsg; - ps2errmsg << "load_dso_error() unsupported on PS2"; - - return ps2errmsg.str(); -} - -#else - - #if defined(WIN32) /* begin Win32-specific code */ @@ -152,5 +106,3 @@ load_dso_error() { } #endif - -#endif // PS2